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27 Cards in this Set

  • Front
  • Back
Red Herring
Something that is used to divert attention from the basic issue.
Evidence
Something such as a witness statement or object that is used as proof of a crime.
Detective
A person who investigates crimes and gathers information.
Plot
The arrangement of the incidents in a story.
Setting
The time, place, environment, and surrounding circumstances of a story.
Mystery
Something that is secret and unknown.
Motive
An inner drive that causes a person to do something or act in a certain way.
Hero
A good person in a mystery that saves someone or something.
Villian
Evil person in a mystery.
Sleuth
Another name for a detective.
Suspect
A person who might have committed a crime.
Foreshadowing
A device the author uses to give hints at what could happen.
Witness
Someone who saw or can give a firsthand account of the crime.
Victim
Someone who is harmed or suffers some loss.
False clue
A clue that has been planted to mislead a detective.
Twist
An unexpected happening within the mystery.
Mood
State of mind, or feeling of the characters or the mystery.
Deduce
To infer by logical reasoning.
Purloin
To steal or filch.
Crime
An act committed in violation of the law.
Character
A description of a person involved in a mystery.
Climax
The high point of the action when the mystery is solved.
Alibi
An excuse that an accused person uses to show that he/she was somewhere else than at the scene of the crime.
Conflict
Opposing needs or desires of the main characters.
Clue
A fact or object that helps to solve mysteries.
Cliff Hanger
A scary or interesting position for a character to be in. Keeps the reader interested in the story.
Breakthrough
An advance or discovery that helps solve a crime.