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28 Cards in this Set
- Front
- Back
Animation
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simulation of movement created by rapidly displaying images or frames
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Frame by Frame Animation
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the rapid display of a sequence of still images (2D or 3D) or models in order to create the optical illusion of movement
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Traditional Animation Process
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Storyboards are created. The preliminary soundtrack is recorded. Key frames are drawn by lead animators. Pencil testing is performed to match key frames to the soundtrack. In-between frames are drawn to fill-in between the keyframes. Drawings are traced onto plastic cels and painted. Cels are photographed onto film.
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Computer Assisted Animation
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Follows the same steps as traditional animation but the computer performs some of the work
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Computer Generated Animation
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All the animation and images are created on the computer
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Uses of Animation
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Advertising, entertainment, selling, teaching, and training
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Digital Animation
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based on the frame by frame process
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Morphing
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transforming one object into another
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Path Based Animation
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also called vector animation
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Programming or Scripting-Based Animation
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Requires knowledge of programming or scripting languages
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Stop Motion Animation
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manipulating real-world objects and photographing them one frame at a time
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Animation Software
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3DS Max, Adobe PhotoShop and Flash, Blender, Cinema 4D, Maya
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Parts of an Animation Program
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Stage, library, and timeline
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Stage
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part of program where the content is created and manipulated
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Library
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used to store frequently used files
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Timeline
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used to organize the content
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Frame
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one individual image in an animation
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Key frame
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indicates where an action is to occur
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Layers
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the timeline can be divided into different layers to give the author more control over different elements such as sound and text
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Playhead
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the vertical red marker in the timeline that shows which frame is the current frame as the animation plays
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Scrubbing
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dragging the playhead across the timeline in order to preview the animation
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Guidelines for Designing Animations
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part of computer animation using animation software that shows the standards for designing animation
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Publishing Animation
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Creating animations
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Methods for Publishing Animated Videos
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Website, CD-ROM or DVD, Executable File
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Plugins/ Players
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may be required to view an animation over the Internet
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Plugins
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are programs that work with the browser to expand its capabilities, such as allow it to play video or open certain file types
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Standalone Players
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many plugins can also operate as standalone programs meaning they will open and work without the browser software being open
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Factors that influence the Delivery of Animations
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Bandwidth, playback rate, and streaming rate.
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