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51 Cards in this Set
- Front
- Back
Accelerando
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Musical term for a smooth and usually gradual speeding up of tempo.
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Accent
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Sharp or sudden loud sounds in any sound track component
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Acousmêtre
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A special kind of character who exists in the diegetic space but is placed consistently offscreen
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Added value
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The additional information or aesthetic shaping that the sound track brings to the image track (and vice versa)
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Ambient sound
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(environmental sound; environmental noise); background sounds appropriate to the physical space being depicted, such as crickets, water, or birds
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Anempathetic
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Sounds or music that are emotionally distanced, or not in empathy with the image track
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Audio dissolve
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By analogy to image dissolve, a transition to song and dance in which diegetic accompaniment becomes nondiegetic or is sweetened by nondiegetic elements
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Background music
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Term often used for nondiegetic music: see Underscore
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Clarity
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Aesthetic priority favoring the film’s construction of a world that makes sense to us rather one that is faithful as possible to the real world
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Counterpoint
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Sound that plays “against” a scene
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Crescendo
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Gradual increase in the volume of sound.
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Dialogue replacement
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(looping) (automated dialogue replacement, or ADR) The rerecording of dialogue to an existing segment of film
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Diegetic/nondiegetic sound
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Diegetic was borrowed from literary theory to refer to the world of the narrative, the screen world or world of the film. Nondiegetic, then, refers to the level of narration: voice-over narration is nondiegetic—and so is underscoring
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Distortion
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Manipulation of directly recorded sound through filters and other devices
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Empathetic
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Empathy or emotional engagement is the default for synchronization of sound and image
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Foley
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Sound effects created artificially and added to the sound track.
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Foreground/Background
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A distinction of visual staging carried over to film and affecting the sound track as well
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Generic sound
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(generic noise) Partially grasped speech of people in groups, such as guests at a party or persons in a crowd
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Hard cut
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A simple, direct cut from one shot or scene to the next in which the change in the sound track is as abrupt as it is in the image track
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Homophony
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Texture consisting of more than one line, but each line moves with more or less the same rhythm
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Link
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(sound link) The use of sound to bridge a series of cuts
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Melody and accompaniment
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A tune is supported by its accompaniment, making for a strong functional separation of foreground and background.
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Meter
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In music, a regular, recurring unit of time corresponding to groups of beats
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Mickey-mousing
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Close synchronization within a shot or short series of shots, where music closely mimics screen action, cartoon style, blurring the boundary between music and sound effects
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Mixing
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The combination (and usually manipulation) of directly recorded sounds
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Monophony
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The simplest musical texture; strictly speaking it consists of a single melodic line; the “background” is absent, consisting only of silence.
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Neutral music
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Music indifferent to the scene, neither significant to its narrative nor emotionally engaged—in other words, music that functions much like ambient or environmental noise
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Onscreen/offscreen
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“Onscreen” refers to the part of the film world that is within the camera’s frame at any particular moment. “Offscreen” is whatever part of that filmic world we cannot see in the frame but may already have seen or may imaginatively project from the part that we can see.
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Orchestration
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Term musicians use to designate the art of choosing and combining instruments to produce a particular sound.
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Pitch
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Musical measure of frequency; pitches are individual musical notes
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Point of view sound
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Sound rendered from the perspective of a character in the film.
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Polyphony
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In music, characterized by an independence of musical lines
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Rhythm
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Closely connected with the term meter, but it usually refers to distinctive groupings of notes rather than to the regular groups of meter
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Sound advance
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A type of sound bridge where we hear a sound before we see its associated image
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Sound bridge
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A smooth transition between shots (or scenes) by means of different kinds of overlaps
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Sound effects
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all sounds other than music or speech
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Sound lag
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Sound from one scene lingers over as we see images from the next
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Sound match
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Sound belonging to one scene followed by a similar or identical sound belonging to the next scene
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Sound track
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The audio component of a sound film
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Sound-off
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Short for “sound offscreen.”
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Speech
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human speech in language; also called “dialogue
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Stinger
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A sudden and sharp accent
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Sweetening
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the alteration of sound (or music) through the use of overdubbing.
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Sync point
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The temporal coordination of sound and image.
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Synchronization
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Appropriate temporal linking of sound to image
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Tempo
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Perceived rate (beat or pulse) of sound or musical events.
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Texture
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The functional relation of musical lines to one another
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Timbre
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Distinct coloring of sound.
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Underscore
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Nondiegetic music. Synonym for “background music”
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Voice-over narration
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(voice-over) A person not seen (and who may not belong to the physical world shown in the film) talks directly to the viewer
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Volume
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Physical strength of the sound we perceive, its loudness.
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