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51 Cards in this Set

  • Front
  • Back

Motor skills

Activities are tasks that require voluntary control over movement of the joints and body segments to achieve a goal. These are skills, action, movements,And neuromotor processes.

Motor learning

The acquisition of motor skills the performance enhancement of learned or highly experienced motor skills or the acquisition of the skills that are difficult to perform or cannot be performed because of injury disease and the the like. Of interest are the behavioral and/or neurological changes that occur as a person learns a motor skill and the variables that influence those changes

Motor control

How our neuromuscular system functions to activate and coordinate the muscles and limbs involved in the performance of the motor skill. researchers May investigate this question while a person is learning a new skill or performing a well learned or highly experienced skill.

skill ( 2 ways term is used)

A) An activity or toss that has a specific purpose or goal to achieve



B) an indicator of quality of performance

Motor development

Human development from infancy to old age with the specific interest in issues related to either motor learning or motor control

Skill Criterion

First Criterion is the extent to which the person can constantly achieve the goal of the task


Second Criterion is the extent to which the person can achieve the task under a range of different conditions


Final creation used to assess individuals level of skills in the degree of efficiency

Actions are Define same as

Motor skills

Cognitive skill

Skill requires decision-making problem-solving remembering and that a alike

One two three characteristic of skills and actions

First there is a goal to achieve


Second types of motor skills of interest in the tax are performed voluntarily


Third motor skills require movement of joints and body segments to accomplish the goal of the task

A variety of movement can accomplish the same action goal

Single but can achieve it in many different ways

Numero motor processes

Are the mechanisms within the central and peripheral nervous system as well as the muscular system that underlie the controlled movements and actions

Why distinguish actions movements and neuromotor processes?

Purpose is to teach and develop problem-solving skills not all people can do a goal with the same movement

Gross motor skills

Large musculature

Fine motor skills

Small muscles

Discrete motor skills

A motor skill which clearly defines move it beginning and end points usually requiring a simple movement

Continuous motor skill

He motor skill which arbitrary movement beginning and end points the skills usually involve repetitive movements

Serial motor skills

A motor skill involving a series of discrete skills

Environmental context

The supporting surface objects and or other people or animals involved in the merriment and what's the skills performed

Closed motor skill

A motor skill performed in a stationary environment where the performer determines went to begin the action AKA self-paced

Open motor skill

A motor skill performed in a moving environment where the feature of the environment context in motion determines when should begin in the action AKA externally paced

The two dimensions of Gentile's taxonomy

1.environment tell contacts in which the person performs the skill


2.The function of the action characterizing the skill

Environmental context: regulatory conditions

Features of the environment to which movements must conform if they are to achieve the action goal. they regulate spatial and temporal aspects of movement



Important to note: that regulatory conditions do not refer to characteristics of a person's movement but only to characteristics in the environmental context in which the skills is performed

Intertrial variability

And environment characteristic of Gentiles taxonomy of motor skills the term refers to whether the regulatory conditions associated with the performance of the skill change or stay the same from one trial to the next

Nonregulatory conditions

Features of the environmental context that have no influence or only an indirect influence on movement characteristics

Taxonomy body orientation

Refers to the changing or manipulating of body location

Two action functions

Body orientation and manipulation

Body stability

Refers to skills that involve no change in the body location during the performance of the skill such as standing drinking a cup from a cup and shooting an arrow in archery

Object manipulation

Refers to maintaining or changing the position of an object such as a ball to or other person

Performance

-Observable Behavior


- temporary


-may not be due to practice


-may be influenced by performance variables

Learning

-Inferred from performance


-relatively permanent


-due to practice


-not influenced by performance variables

6 performance characteristics as skill learning takes place

Improvement


consistency


stability


persistence


adaptability


reduction of attention demand

Improvement

Improvement over period of time

Consistency

Person's performance characteristics to become more similar

Stability

The influence on skill performance of perturbations which are internal or external conditions that can disrupt performance

Performance curve

Line graph describing performance in which the level of achievement of a performance measure is plotted for a specific sequence of time EG sec minutes days or trials the units of the performance measures are on the y-axis and the time units or trials are on the x-axis the curve is sometimes referred to as the learning curve

Persistence

Person progress in learning the skill the Improvement performance capability continues(persits) over increasing periods of time

Adaptability

Successful skill performance require ability to changes in personal tasks and or Environmental characteristics

Reduction in attention

You're able to do two things at once once the skill is efficiently learned.

Linear curve

Proportional performance increases over time

Negatively accelerated curve

Large amount of improvement occurs early and practice with smaller amounts of improvement later

Positively accelerated curve

Slightly performance gain early and practice but substantially increase later in practice

Ogive or S-shaped curve

Combination of all three curves

Kinematic measures involve

Performance for a period of time within a trial

Retention test

Test of a practiced skill that a learner performs a following an interval of time after practice has ceased.

Transfer test

Test in which a person performs a skill that is different from the skill he or she practiced or performs the practiced skill in context or situation different from practice context or situation

Learning involves

The transition from the initial movement coordination pattern (intrinsic dynamics) represented by a preferred coordination pattern the person exhibits when 1st attempting the new skill, to the established of the new coordination

Performance plateau

Learning a shill a period if tone in which the learner experiences no improvement after having experienced consistent improvement. Typically , the leather then experiences further improvements with continued practice

Plateaus

Are performance rather than learning characteristics

Floor effect

Minimum amount of time in which something can be performed

Ceiling effect

Maximum score that can be attained

Movement

Specific patterns of motion among joints and body segments used to accomplish action goals