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129 Cards in this Set

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Persuasion matrix

Helps marketers see how each controllable element in a campaign interacts with consumer's response process


Independent variables: communication components (source, message, channel, receiver, destination)


Dependent variables: consumer steps in being persuaded (presentation, attention, comprehension, yielding, retention, behavior)

Source

Direct source: spokesperson who delivers message and/or endorses product or service


Indirect source: doesn't deliver message, but draws attention to ad

Source traits to maximize message influence

Credibility (Expertise, Trustworthiness)


Attractiveness (Similarity, Likability, Celebrity)


Power (Compliance)

Credibility

Extent to which the recipient sees the source as having relevant knowledge, skill, or experience and trusts the source to give unbiased, objective information


Includes expertise and trustworthiness

Internalization

Information from a credible source influences beliefs, opinions, attitudes, and/or behavior; maintained even after source of message is forgotten; integrates into belief system

Sleeper effect

Persuasiveness of message increases with the passage of time, even from low-credibility sources as receiver forgets source

Attractiveness

Similarity (resemblance betweens source and receiver), familiarity (knowledge of the source through exposure), and likability (affection for the source from appearance, behavior, or personal traits)

Identification

Receiver is motivated to seek some type of relationship with the source and adopt similar beliefs, attitudes, preferences, or behavior; does not integrate into belief system

Similarity

Similar needs, goals, interests and lifestyles

Likability: Celebrities

Overshadowing the product: consumers focus attention on celebrity instead of brand


Overexposure: consumers are skeptical because they know celebrities are being paid and endorse too many products


Target audiences' receptivity: how well individual matches with target audience


Risk to the advertiser: celebrity behavior poses risk to the company; contracts include moral clause


ROI: cost for endorser should be more than compensated for by increase in sales

Meaning Movement and the Endorsement Process

Stage 1: Culture - celebrity effectiveness depends on culturally acquired meanings of objects, persons, and context


Stage 2: Endorsement - celebrity endorsers bring their meanings and image into the ad and transfer them to the product


Stage 3: Consumption - meanings the celebrity has given to the product are transferred to the consumer

Q-score

Determined by survey of representative national panel of consumers


Familiarity score: what percentage of people has heard of the person


One of my favorites score: absolute measure of appeal


Q-score: % "one of my favorite" / % "have heard of person"

Decorative models

Physically attractive person serves as passive model rather than active communicator


Generate favorable evaluations

Source power

When source can administer rewards and punishments to the receiver, thus inducing the person to respond to the position advocated

Perceived control and perceived scrutiny)

Compliance

Receiver perceives a source as having power and accepts persuasive influence in hopes of favorable reaction or avoidance of punishment


Difficult in nonpersonal advertising

Message factors

Structure (order of presentation, conclusion drawing, sideness, refutation, and verbal vs. visual messages)


Appeals (comparative advertising, fear appeals, humor appeals)

Primacy effect

Presenting strongest arguments at the beginning of the message


Should be used if target audience is opposed to the communicator's position

Recency effect

Presenting strongest arguments at the end of the message


Should be used when target audience is predisposed tot he communicator's position is is highly interested in the product or issue

Conclusion drawing

Explicitly - more easily understood and effective, better for complex topics, immediate action


Implicitly - better for educated people, high levels of involvement, long-term effect, reinforcing message

Message sideness

One-sided message: mentions only positive attributes or benefits; most effective when target audience already holds favorable opinion, less educated audience


Two-sided message: presents both good and bad points; more effective when target audience holds opposing opinion, highly educated

Refutational appeal

Communicator presents both sides of an issue and then refutes the opposing viewpoint; make consumers resistant to opposing message


More effective than one-sided


Useful when defending against attacks or criticism of products; build attitudes that resist change

Verbal vs. Visual messages

Consumers develop images based on visual images


May reduce persuasiveness, since processing of images less controlled


When verbal information low imagery value, pictures increase recall of product


When verbal information high imagery value, pictures do not increase recall of product

Comparative advertising

Practice of either directly or indirectly naming competitors in an ad and comparing one or more specific attributes


No longer novel


Recall higher, but not attitudes or purchase intentions


Useful for new brands, promoting distinct attributes against established brands


High-profile marketers use to differentiate brands in competitive marketplace


Some hesitate to feature competitors


Political advertising

Fear appeals

Evoke emotional response to threat that expresses or implies danger, and arouse individuals to take steps to remove threat


More effective when message recipient is self-confident and prefers to cope with dangers


More effective among new users of a product

Relationship between fear levels and message acceptance

Message acceptance increases as amount of fear uses rises - to a point beyond which acceptance decreases as the level of fear rises


Low level of fear attracts attention and may motivate receiver


Increased level of fear results in increased persuasion


High levels of fear has inhibiting effects


Different people fear different things

Protection motivation model

Suggest that ads using fear appeals should give the target audience information about the severity of the threat, the probability of its occurrence, the effectiveness of a coping response, and the ease with which the response can be implemented


Humor appeals

Attract and hold consumers' attention


Enhance effectiveness by putting consumers in positive mood, increasing liking and feeling


Distract receiver from counterarguing

Criticisms of humor appeals

Ads draw people to humor but distract from brand and attributes


Effective humor difficult to product or too subtle for mass audiences


Wearout: humor loses appeal when frequently exposed

Channel factors

Personal vs. nonpersonal


Alternative mass media


Context and environment


Clutter

Personal vs. nonpersonal communications channels

Personal influence channels: information is more persuasive than mass media, more flexible, adapt to customer


Marketers recognize importance of WOM


Differences in information processing

Self-paced: readers process at their own rate and study as long as they desire (print media); information


Externally-paced: transmission rate is controlled by the medium (broadcast media); image

Qualitative media effect

Influence the medium has on a message

Media environment created by:

Image of the media vehicle


Nature of the program in which the commercial appears

Clutter

Amount of advertising in a medium


Television clutter includes all nonprogram material in broadcast environment


Trend toward shorter commercials

Reasons objectives are needed

Communications


Planning and decision making


Measurement and evaluation

Marketing objectives

Statements of what is to be accomplished by the overall marketing program within a given time period


Quantifiable, realistic, attainable

IMC communications objectives

Statements of what various aspects of the IMC program will accomplish

Sales-oriented objectives

ROI


Increase in sales volume


Achievement of sales results

Carryover effect

Monies spent on advertising do not necessarily have an immediate impact on sales

Factors influencing sales:

Economy


Product quality


Price


Distribution


Advertising and promotion


Competition


Technology

Where sales objectives are important:

Sales promotion program with objective of short-term increase in sales


Direct-response advertising


Retail advertising


When advertising plays dominant role in marketing program and other factors stable


Advertising and promotional programs; quick fix

Communication objectives

Brand knowledge and interest


Favorable attitudes and image


Purchase intentions

Communications Effects Pyramid: How advertising and promotion perform communication tasks

Awareness (90%)


Knowledge (70%)


Liking (40%)


Preference (25%)


Trial (20%)


Repurchase/regular use (5%)

GfK Purchase Funnel: Diagnostic model of consumer decision-making

Awareness

Familiarity


Opinion/imagery


Consideration


One make/model intention


Shopping


Purchase


DAGMAR: An approach to setting objectives

Communications effects are the logical basis for advertising goals and objectives against which success or failure should be measured


Communications task: specific and measurable, can be performed by and attributed to advertising

DAGMAR hierarchal model of communication process

Awareness


Comprehension


Conviction


Action

DAGMAR characteristics of objectives

Concrete, measurable tasks


Well-defined target audience


Benchmark and degree of change sought


Specified time period

Benchmark measures

Determining the target market's present position regarding the various response stages; provides basis for determining communication objectives

Criticisms of DAGMAR:

Consumers do not always go through response hierarchy

Some believe advertising is only effective if it induces consumers to purchase


Difficult to implement, better for large companies with big budgets


Inhibits advertising creativity by imposing to much structure



Problems in setting objectives

Advertisers fail to set specific objectives for campaigns


Agencies do not state appropriate objectives for determining success

Inside-out planning

Consider how marketers can develop and disseminate advertising messages to move consumers along an effects path


Goes from brand to consumer

Outside-in planning

Promotional planners study media customers and prospects use, when the marketer's message might be most relevant to customers, and when they are likely to be most receptive to the message


Goes from consumers to brand

Zero-based communications planning

Determining which tasks need to be done and which marketing communications functions should be used and to what extent


Focuses on task to be done and searches for best ideas and media to accomplish it


Marketers monitor social channels for insights, respond to consumer comments, amplify current positive tone, and lead changes in sentiment

IMC planning model

Flow from review of marketing plan to analysis of communications process is unidirectional

Flow between communication analysis and budget determination is two-way interaction


Contribution margin

Difference between total revenue and variable costs

Marginal analysis

As advertising expenditures increase, sales and gross margins increase to a point, then level off


Optimal expenditure level is point where marginal costs equal marginal revenues they generate

Weaknesses of marginal analysis

Assumption that sales are a direct measure of advertising and promotion efforts


Assumption that sales are determined solely by advertising and prmotion

Sales response models

Concave-downward function: as amount of advertising increases, its incremental value decreases


S-shaped response curve: initial outlays of advertising budget have little impact; after certain budget level has been reached, advertising efforts begin to have an effect, incremental gain continues to a point, then returns to little or nothing

Top-down budgeting approaches

Affordable method: all you can afford


Arbitrary allocation: no theoretical basis


Percentage of sales: taking percent of sales dollars or assigning fixed amount of unit product cost


Competitive parity: match competition's expenditures


ROI: advertising considered investment, which leads to returns

Bottom-up budgeting approaches

Objective and task method (build-up): defining communications objectives, determining specific strategies, estimating costs


Payout planning: determines investment value of advertising appropriation; project revenues and costs; determine how much expenditure will be necessary and when return might be expected


Quantitative models: computer-simulated

Factors affecting budget allocation

IMC elements


Client-agency policies


Market size


Market potential


Market share goals


Economies of scale


Organizational characteristics

Creative strategy

Determines what the advertising message will communicate

Creative tactics

How message strategy will be executed

Advertising creativity

Ability to generate fresh, unique, and appropriate or relevant ideas that can be used as solutions to communicate problems


Determined by divergence and relevance

Divergence: extent to which an ad contains elements that are novel, different, or unusual

Originality ads: rare, surprising, or move away from obvious and commonplace


Flexibility ads: different ideas or switch from one perspective to another


Elaboration ads: contain unexpected details or finish and extend basic ideas so they become for sophisticated


Synthesis ads: combine, connect, or blend unrelated ideas


Artistic value ads: contain artistic verbal impressions or attractive shapes and colors

Relevance: degree to which the various elements of ad are meaningful, useful, or valuable to the consumer

Ad-to-consumer relevance: ad contains execution elements meaningful to the consumer


Brand-to-consumer relevance: advertised brand is of personal interest to consumer

Creativity process

Immersion: gathering raw material and information and immersing yourself in the problem


Digestion: digesting the information


Incubation: turning information over to subconscious


Illumination: birth of an idea


Reality/verification: studying and shaping the idea

Account planning

Involves conducting research and gathering all relevant information about a client's product, brand, and target market

Background research

Reading anything related to product or market


Asking everyone involved with product


Listening to what people are talking about


Using product and becoming familiar


Working in and learning about business

General preplanning input

Books, periodicals, trade publications, websites, scholarly journals, pictures, clipping services

Product- or service-specific preplanning input

Specific studies on product, audience, or combination


Problem detection


Psychographic studies about consumer lifestyle

Problem detection

Finding ideas around which creative strategies could be based


Asking consumers to generate exhaustive list of problems with product

Qualitative research

Focus groups: consumer discussion about topic


Ethnographic research: observing consumers in natural environment

Verification and revision

Storyboard: series of drawings used to present visual plan of proposed commercial


Animatic: videotape of storyboard

Advertising campaign

Interrelated and coordinated marketing communications activities that center on a single theme or idea that appears in different media across a specified time period


Short-term, annual basis

Campaign theme

Strong idea, central message that will be communicated in advertising and promotional activities

Slogan/tagline

Reduces key idea into a few words or a brief statement

Creative brief

Specifies basic elements of creative strategy


Basic problem to be addressed


Advertising and communications objectives


Target audience


Major selling idea or key benefits


Creative strategy statement (theme, appeal, and execution techniques)


Supporting information and requirements

Communication interface failure points

Client or gatekeeper lacking knowledge of some or all of the information needed for effective advertising


Client deciding not to share with the agency all of the available information


Agency gatekeepers deciding not to share with creative staffers all client information


Internal agency communication failures resulting in creative staff not receiving all relevant information

Major selling idea

Central theme, big idea that attracts attention, gets a reaction, and sets product or service apart from competition

Developing the major selling idea

Using a USP


Creating a brand image


Finding the inherent drama


Positioning

Unique selling proposition (USP)

Each ad makes proposition to consumer


Proposition must be one that the competition cannot or does not offer


Proposition must be strong enough to move customers to brand


(Sustainable competitive advantage)

Image advertising

Development of strong, memorable identity for brand


Associate brand with certain symbols with cultural meaning

Inherent drama

Characteristic of the product that makes the consumer purchase it

Positioning

Advertising is used to establish the company or brand in a particular place in the consumer's mind


Creative strategy when a firm has multiple brands competing in the same market

Advertising appeal

Approach used to attract attention of consumers and/or to influence their feelings toward the product, service, or cause


Informational/rational


Emotional (transformational)


Combination


Reminder


Teaser


User-generated content

Creative execution style

Way a particular appeal is turned into an advertising message presented to the consumer

Informational/rational appeals

Focus on consumer's practical, functional, or utilitarian need for the product or service and emphasize features of a product or service and/or the benefits or reasons for using a particular brand


Emphasize facts, learning, and logic


Persuade to buy because it is the best available or does a better job of meeting needs

Rational motives

Comfort


Convenience


Economy


Health


Sensory


Quality


Dependability


Durability


Efficiency


Efficacy


Performance

Types of rational appeals

Feature appeal

Competitive advantage appeal


Favorable price appeal



News appeal


Product/service popularity appeal

Emotional appeals

Relate to consumers' social and/or psychological needs for purchasing a product or service


Psychological states or feelings directed to the self (pleasure or excitement)


Social orientation (status or recognition)


Reduce price sensitivity


Continue to work during recessions

Emotional integration

Commercials portray characters in the ad as experiencing an emotional outcome from product use

Transformational ad

Create feelings, images, meanings, and beliefs about the product or service that may be activated when consumers use it, transforming their interpretation to the usage experience

Characteristics of transformational ads

Must make experience of using product richer, warmer, more exciting, and/or more enjoyable than that obtained solely from objective description


Must connect the experience of the ad so tightly with the experience of using the brand that consumers cannot remember the brand without recalling the experience generated by the ad

Combining rational and emotional appeals: emotional bonding

Evaluates how consumers feel about bans and the nature of any emotional rapport they have with a brand compared to the ideal emotional state they associate with the product category

Emotional bonding: three levels of relationships with brands

Product benefits


Personality


Emotions

Reminder advertising

Building brand awareness and/or keeping brand name in front of consumers


Online ads


Mere exposure: repeated exposure can result in favorable feelings toward it

Teaser advertising (mystery ads)

Designed to build curiosity, interest, and/or excitement about a product or brand by talking about it but not actually showing it

User-generated content (UGC)

Ads are created by consumers rather than by company and/or agency


Contests to create ads for consideration


Crowd-sourced TV commercial or print ads


Interactive and social media


Corporate image rather than sell product

Advertising (creative) execution

Way an advertising appeal is presented:


Straight-sell or factual message


Scientific/technical evidence


Demonstration


Comparison


Testimonial


Slice of life


Animation


Personality symbol


Imagery


Dramatization


Humor


Combinations

Straight-sell

Straightforward presentation


Informational/rational appeals


Print ads, TV ads


High-involvement product

Scientific/Technical evidence

Variation of straight-sell


Cite technical information, scientific results, or endorsements from scientific agencies to support claims

Demonstration

Illustrate key advantages


Utility or quality


TV ad, demonstration ad

Comparison

Direct way of communicating brand advantage over competitors


Positioning new or lesser-known brand with industry leaders


Competitive advantage appeals

Testimonial

Person praises product on basis of personal experience


Effective when person is someone audience can identify with


Weight-loss


Endorsement: well-known or respected individual speaks on behalf of company or brand, not necessarily based on personal experience

Slice of life

Problem/solution approach


Portrays problem consumers might face and shows how product can resolve problem


Viewed as contrived, phony, or offensive for reminding consumers of personal problems


Slice of death (B2B): fear appeal; focus on negative consequences from making wrong decision in supplier


Dramatization of real-life


Companies with large advertising budgets

Animation

Popular for commercials targeted at children


Animated scenes drawn by artists or created on computer


Technological innovations

Personality symbol

Developing a central character or personality symbol that can deliver the advertising message and with which the product or service can be identified

Imagery

Ad consists primarily of visual elements such as pictures, illustrations, and/or symbols rather than information


Goal is to encourage consumers to associate the brand with the symbols, character, and/or situation shown in the ad


Emotional appeal


Products where differentiation is based on physical characteristics is difficult


Soft drinks, liquor, clothing, cosmetics


Rely on visual elements like photography, color, tonality, and design to communicate image


Right feelings and reactions from target audience

Usage vs. user imagery

Usage imagery: showing how a brand is used or performs and the situation in which it is used


User imagery: focus is on the type of person who uses the brand



Dramatization

Telling a short story with the product or service as the star


Television


Akin to slice-of-life with problem-solution approach, but more excitement and suspense


Draw viewer into action, experience concerns of feelings of characters


Exposition, conflict, rising action, climax, resolution

Humor

Can be used as a way of presenting other advertising appeals


Television or radio, some print ads

Creative tactics for print advertising:

Headlines


Body copy


Visual elements


Layout

Headline

Worlds in the leading position of the ad


Read first or positioned to draw the most attention


Larger type, set apart from body copy


First thing people look at, followed by illustration


Few go beyond headline to body copy


Must give reader reason to read copy portion


Main theme, appeal, or proposition in a few words


Engage attention and interest of consumers most likely to buy product (segmentation based on publication)


Address specific needs, wants, or interests

Types of headlines: depend on creative strategy, advertising situation, relationship to other ad components

Direct headline: straightforward and informative in terms of message and directed target audience; specific benefit, promise, or reason to be interested

Indirect headline: provoke curiosity and lure readers into body copy to learn answer or get explanation; questions, provocations, how-to statements and challenges


Subheads

Secondary heads within a print ad


Smaller than main headline but larger than body copy


Enhance readability of message by breaking up large amounts of body copy and highlighting key sales points


Reinforce headline and slogan

Body copy

Main text portion of a print ad


Heart of message, but hard to attract target audience


Long enough to communicate the message yet short enough to hold interest


Flows from points made in headline or subheads


Written for different appeals and executions

Visual elements

Illustration is dominant, determines effectiveness


Must attract attention, communicate idea or image, and work in synergistic faction with headline and body copy to produce effective message


Sometimes visual is message


Identification marks: brand name, company or trade name, trademarks, logos


Photos or hand-drawn or painted illustrations


Colors or black and white or splash of color


Focus of visual

Layout

Physical arrangement of various parts of the ad (headline, subheads, body copy, illustrations, and identifying marks)


Determines space to work with


How much copy to write and size and type of visual

Creative tactics for television:

Video


Audio (voiceover, needledrop, jingles)


Difficult to get and maintain viewers' attention because of clutter and distraction of viewers


Not self-paced

Video

What is seen on screen


Dominates commercial


Attract attention and communicate idea, message, and/or image


Decisions about product, presenter, action sequences, demonstrations, settings, talent, lighting, graphics, color, and identifying symbols

Audio

Voices, music, and sound effects


Voices heard through direct presentation or conversation


Voiceover: message delivered or action on screen narrated by announcer not visible


Needledrop: prefabricated, multipurpose, and highly conventional music; inexpensive substitute for original music; paid for on one-time basis


Jingles: catchy songs about a product or service that carry the advertising theme and a simple message

Music in television advertising

Gets attention


Breaks through advertising clutter


Communicates key selling point


Helps establish image or position, add feeling

Two kinds of works to which companies negotiate rights when licensing music for commercials

Musical composition: music notes and words


Master recording: includes voice of original artist (often advertisers have it performed by someone with a similar voice)

Planning and production of TV commercials

Decide type of appeal (rational or emotional - humor, fear, romance, fantasies) and execution style (straight-sell or announcement, demonstration, testimonial, or comparison) to be used


Ads must entertain as well as inform


Script: written version of a commercial that provides detailed description of video and audio content


Storyboard and/or animatic


Preproduction, production, postproduction

Preproduction activities

Selection of a director


Selection of a production company


Bidding


Cost estimation and timing


Production timetable (construction, location, client approvals, casting, wardrobes)


Preproduction meeting

Production

Location versus set shoots


Night/weekend shoots


Talent arrangements

Postproduction

Editing


Processing


Recording of sound effects


Audio/video mixing


Opticals


Client-agency approval


Duplicating


Release/shipping

Guidelines for evaluating creative output

Consistency with brand's marketing and advertising objectives


Consistency with creative strategy and objectives, communicating what it's supposed to


Appropriateness for target audience


Communication of clear and convincing message to the customer


Not overwhelming the message with creative execution


Appropriateness for the media environment in which it is likely to be seen


Truthfulness and tasteulness