• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/23

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

23 Cards in this Set

  • Front
  • Back
The Consumer Value Framework (CVF)
Represents consumer behavior theory illustrating factors that shape consumption related behaviors and ultimately determine the value associated with consumption.
Exhibit 2.1: The Consumer Value Framework (CVF)
Psychology of the Consumer
1. Cognition
2. Affect
Cognition
the thinking or mental processes that go on as we process and store things that can become knowledge
Affect
he feelings experienced during consumption activities or associated with specific objects
Cognition and Affect 1
Cognition and Affect 2
Relationship Quality
Reflects the contentedness between a consumer and a retailer, brand, or service provider
Consumer relationship management
customers from relationships with companies as opposed to companies conducting individual transactions with customers
Consumption Process
Deciding what is needed, what options are available, reaction to consumption. (factors influencing this process: Internal and external
Internal Influences
1. Psychology of the consumer
2. Personality of the consumer
Memory, attitudes, information processing
External Influences: Interpersonal Influences
1. Social Environment
2. Situational Influences
Culture, cultural values, media
Consumer Value
Value is a personal assessment of the net worth obtained from an activity.
The Value Equation
Types of Value
1. Utilitarian
2. Hedonic
What type of value do consumers get from this product?
More utilitarian, less hedonic
Examples of low and high Hedonic and Utilitarian Value
Exhibit 2.4: Business Strategy Exists at Different Levels
Social Enviornment
People and groups who help shape a consumers everyday experiences
Situational Influences
Unique to time and place that affect decision making and value received
Relevant Value
activities involving interactions between consumers and the firm or its products
Utilitarian Value
Something worth while as a means to an end; the object or activity allows something else good to happen or be accomplished.
Hedonic Value
The immediate gratification that comes from experiencing activity