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41 Cards in this Set
- Front
- Back
Communication
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Passing of info, exchange of ideas, the process of establishing a commonness or oneness of thought between a sender and a receiver
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Source
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Person or organization that has the info to share with another person or group of people
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Encoding
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Putting thoughts, ideas, or info into symbolic form
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Basic Model of Communication
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Source - encoding - channel message - decoding - receiver
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Message
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Contains the info or meaning source hopes to convey
Can be in verbal, nonverbal, written, oral, or symbolic |
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Semiotics
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Studies nature of meaning and how our reality acquires meaning
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Channel
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How the communication travels from source to sender to receiver
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Types of Communication Channels
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Personal (face to face)
Word of Mouth Nonpersonal (no contact between sender/receiver) |
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Mass Media
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Nonpersonal channel of communication
Reaches many individuals at once, no personal contact made between sender and receiver |
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Receiver
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Person sender shares thoughts/info with
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Decoding
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Process of transforming senders message into thought
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Field of Experience
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Experiences, perceptions, attitudes, and values receiver brings to the communication situation
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What has a large influence on decoding?
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Receivers field of experience
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Noise
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Unplanned distortion or interference to the communication process
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Response
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Receivers set of reactions after seeing, hearing, or reading the message
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Feedback
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The part of the receivers response that is communicated back to the sender
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AIDA model
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Attention
Interest Desire Action |
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Hierarchy of Effects Model
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Consumer passes through a series of steps in sequential order from initial awareness to actual purchase
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Innovation Adoption Model
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Consumers must be moved through a series of steps before taking action to adopt a new product
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Information Processing Model
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Steps consumer goes through constitute hierarchy
Assumes receiver is in a persuasive communication situation |
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Standard Learning Model
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Consists of Learn, Feel, Do
Happens when consumer is highly involved in purchase process, much differentiation among brands |
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Dissonance/Attribution Model
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Do, Feel, Learn
Happens when consumers must choose between two alternatives that are similar but complex, product must be purchased on basis of recommendation |
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Low Involvement Model
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Learn, Feel, Do
Characterizes situations with low involvement in purchase process |
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What might an advertiser of a low involvement product do?
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Repeat simple product claims like a key copy point or distinctive product benefit
Research shows heavy repetition is key |
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Cognitive Responses
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Thoughts that occur to receivers as they are exposed to communication
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Cognitive Response Approach
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Examining consumer cognitive processing of messages through their cognitive responses
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Counterarguments
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Thoughts consumer has that are opposed to position taken in message
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Support Arguments
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Thoughts that affirm claims made in the message
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4 Types of Cognitive Response Thoughts
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1. Product/message
2. Source-oriented 3. Ad Execution 4. Attitude to Ad |
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Source Derogations
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Negative thoughts about spokesperson or organization making claims
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Source Bolsters
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Positive reaction from receiver towards source
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Ad-execution thoughts
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Favorable or unfavourable thoughts regarding the ad execution itself
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Attitude toward ad
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Represents receivers feelings toward the ad
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Elaboration Likelihood Model (ELM)
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Explains process by which persuasive communications lead to persuasion by influencing attitudes
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Elaboration
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Level of processing of relevant info that occurs in response to persuasive message
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When does high elaboration occur?
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When receiver engages in careful consideration, thinking, and evaluation of info or arguments contained in message
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2 Function Elements of ELM
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Motivation
Ability |
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Central Route to Persuasion
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Receiver seen as very active, involved participant in communication process who has high ability and motivation to attend, comprehend, and evaluate messages
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Peripheral Route to Persuasion
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Receiver viewed as lacking motivation or ability to process info and not likely to engage in detailed cognitive processing
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Classical conditioning
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Assumes learning is an associative process with an existing relationship between stimulus and response
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5 Communication Effects of Messages
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1. Category need
2. Brand awareness 3. Brand attitude 4. Brand purchase intention 5. Purchase facilitation |