• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/22

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

22 Cards in this Set

  • Front
  • Back
the level of concern for, or interest in, the purchase process triggered by the need to consider a particular purch
Purchase Invovement
aka habitual decision making; involves no decision per se; a problem is recongized, internal search provides a single preferrd soln (brand), that brand is purchased; occurs when there is low involvemnnt with the purch; does not even include "do not purch" alternative;
Nominal Decision Making
when buy out of habit; brand loyal;
Brand Loyal Purchases
you believe all ketchup is the same and do not attach importance to the product category or purchase; try del monte and like it so now you purch it when you need ketchup, but not committed to it
Repeat Purchases
involves internal and limited external search, few alternatives, simple decision rules on few attributes, and little postpurchase evaluation; ex: run out of coffee you look at prices and select the cheapest brand; occurs in response to emotional or situational needs; involves recognizing a problem for which there are several possible solns, there is internal and a limited amt of external search, few alternatives are evaluated on a few dimensions using simple decision rules, the purch and use of product are given very little evaluation afterward
Limited Decision Making
involves an extensive internal & external search followed by complex evaluation of multiple alternatives and significant postpurch evaluation; high level purch involvement; after purch doubt about its correctness is likely; ex: homes, personal computers, home theater systems; decision that are heavily emotional may involve substaintial cognitive effort
Extended Decision Making
sets off the decision making process
Opportunity Recognition
the result of a discrepancy btwn a desired state and an actual state that is sufficient to arouse a activate the decision process
Problem Recognition
is the way an individual perceives their feelings and situation to be at the present time
Actual State
the way an individual want to feel or be at the present time
Desired State
when there is a difference btwn the consumer's desired and perceived conditions; any time the desired state is perceived as being greater than or less than the actual state than ______ exists
Problem
a problem that the consumer is aware of or will become aware of in the normal course of events; require the marketers only to convince consumers that its brand is the superior soln
Active Problem
problem that the consumer is not aware of; requires the markerter to convice consumers that they have the problem and that the marketer's brand is superior soln to problem
Inactive Problem
when you have a favorite brand, but get bored with it so you switch to another brand; switch brand for reasons beyond company's control
Variety Seeking
related to taste or other senses; switch brands b/c bored with specific attribute of brand like taste
Sensory- Specific Satiety
asks relatively large #ers of ppl about the problems they are facing
Survey
composed of 8-12 similar ppl brought together to discuss particluar topic
Focus Group
focues on a particluar activity, such as preparing dinner, maintaining the lawn, or swimming; the survey or focus group attempts to determine what problems consumers encounter during the performance of the activity
Activity Analysis
attempts to determine human capabilites in areas such as vision, strenght, response time, flexibity, and fatigue and the effect on these capabilites of lighting, tempertature, and sound; observational techniques like slow motion and time lapse photography, video recording are useful; can sometime ID functional problems the consumers are unaware of
Human Factor Research
research on the role of emotions in problem recoginiton and reslon; examine emotions associated w/certain problems; examine how consumers cope w/ negative emotions associated with product or service failures; focus groups and personal interviews
Emotion Research
invloves a discrepancy that a varitey of brands w/in a product category can reduce; when a problem is of low importance;
Generic Problem Recognition
involves a discrepancy that only one brand can solve; used to gain or maintain mkt share
Selective Problem Recognition