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36 Cards in this Set

  • Front
  • Back

MARKETING

Creating offers through communication that have value to the customer.

EXCHANGE

Buying and selling products with the option to accept or reject offers.

MARKETING ORIENTATIONS AND PHILOSOPHIES

Production Orientation "Quality product"


Sales Orientation "aggressive selling"


Market Orientation "customers needs"


Societal Orientation "long term environmental issues"

CUSTOMER VALUE

Each customer's perception on the value of a product. Focuses on perceived benefits and perceived costs.

CUSTOMER SATISIFACTION

Based on customer's expectations.



Relationship marketing/switching costs

TARGET MARKETING STRATEGIES

Realistic


Measurable


Time specific


Compared to a benchmark

MARKETING ENVIRONMENTS

Controllable variables


Uncontrollable variables

SWOT ANALYSIS

Strength


Weakness


Opportunity


Threat

ELEMENTS OF THE MARKETING MIX

Product


Price


Place


Promotion

SOURCES OF COMPETITIVE ADVANTAGE

Something that makes your product superior to the competitions. These factors include uniqueness, location, history, a niche, etc.

STRATEGIC ALTERNATIVES

Market penetration - existing customers buy more.


Market development - new customers, existing products (promotion)


Product development - new products, existing customers


Product/Market Development - new product, new customer

PORTFOLIO MATRIX

Star (high high)


Cash Cow (high low)


Problem Child (low high)


Cow (low low)

CONSUMER DECISION MAKING PROCESS

Recognizing needs - utilitarian/hedonic


Information research - internal/external


Evaluate alternatives - judging options


Attributes - features


Purchase - point of sale


Post purchase - cognitive dissonance


Inertia - continuing to use the product

EVOKED SET

Final few choices in the decision making process

INVOLVEMENT LEVELS

Routine


Limited


Extensive

MARKETING IMPLICATIONS OF INVOLVEMENT

High involvement - lots of info for people interested



Low involvement - giving away to people who were not interested before

FACTORS THAT INFLUENCE INVOLVEMENT

Interest - research


Perceived risk - what it may cost


Situation - social influences


Social visibility - public/private consumption

COMPONENTS AND EFFECTS OF CULTURAL BUYING

Values and beliefs, for example the ways you are raised.

SOCIAL INFLUENCES ON BUYING

PEERS/FRIENDS/FAMILY/COLLEGE


REFERENCE GROUPS/OPINION LEADERS

PSYCHOLOGICAL INFLUENCES ON BUYING

Selective exposure, retention, distortion

MASLOW'S HIERARCHY OF NEEDS

Psychological, Safety, Social, Self Esteem, Self Actualization

CUSTOMER LIFETIME VALUE

80/20 RULE

MARKET SEGMENTATION

Groups of people with similar characteristics or likings.



Homogeneity/Heterogeneity

IMPORTANCE OF MARKET SEGMENTS

Targeting your market


Defining customer needs more clearly

BASES FOR MARKET SEGMENTATION

Demographics


Geodemographics


Psychographics

BENEFITS OF SEGMENTATION

Customers get the features out of a product that they are looking for.

PSYCHOGRAPHICS SEGMENTATION

How you think, your attitude, your lifestyle.


Better than demographics.

STEPS IN SEGMENTING MARKET

Are they:


substantial


measurable


accessible


responsive

TARGET MARKETS

Undifferentiated - targeting everyone


Differentiated - targeting different segments

POSITIONING

The way a company wants their product perceived

REPOSITIONING

Changing the perspective of a product

PRODUCT DIFFERENTIATION

The same product for different segments

PERCEPTUAL MAPPING

A map to find empty spaces that could be a potential area to target a new segment.

POSITIONING BASES

Based on:


Price


Use


Product user


Attributes


Competitors


Emotions



(Think of the P&G examples of laundry detergent)

PORTFOLIO MATRIX STRATEGIES

Build


Hold


Harvest


Divest

CANNIBALIZATION

To cannibalize is to make a new product that outdoes the company's original product to reach out to new customers. This is so that the competition doesnt do it first.