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28 Cards in this Set

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  • Back
  • 3rd side (hint)
Interactive Marketing
Two-way buyer-seller electronic communications in a computer-mediated environment in which the buyer controls the kind and amount of information received from the seller.
Choiceboards
Interactive, internet-enabled system that allows individual customers to design their own products and services.
Niketown.com
Collaborative filtering
Process that automatically groups people with similar buying intentions, preferences, and behaviors and predicts future purchases.
Personalization
Consumer-initiated practice of generating content on a marketer's website that is tailored to an individual's specific needs and preferences.
Permission marketing
Asking for a consumer's consent (called opt-in) to receive e-mail and advertising based on personal data supplied by the consumer.
Customer experience
The sum total of interactions that a customer has with a company's website.
Design Elements that Produce Customer Experience
1. Context - Layout and visual design.
2. Content - Text, pictures, sound, and video.
3. Commerce - Capabilities to enable commercial transactions.
4. Community - User-to-user communication.
5. Connection - Linked to other sites.
6. Communication - Site-to-user, user-to-site, or two-way communication.
7. Customization - Ability to tailor itself to different users or to allow users to personalize site.
7
Bots
Electronic shopping agents or robots that comb websites to compare prices and product or service features.
Bizrate.com
Mysimon.com
Customerization
The practice of customizing not only a product or service but also personalizing the marketing and overall shopping and buying interaction for each customer.
Forms of Communication
1. Marketer-to-consumer email notification.
2. Consumer-to-marketer buying and service requests.
3. Consumer-to-consumer chat rooms and instant messaging.
3
Web Communities
Websites that allow people to meet online and exchange views on topics of common interest.
iVillage, About.com
Spam & Prevention
Electronic junk mail or unsolicited e-mail.

CAN-SPAM (Controlling the Assault of Non-Solicited Pornography and Marketing) Act - inacted in 2004 to retrict spam.
Viral Marketing
Internet-enabled promotional strategy that encourages users to forward market-initiated messages to other via e-mail.
Approaches to Viral Marketing
1. Embedding messages in product or service so customers don't realize they are passing it along (Hotmail).
2. Make website content so compelling that viewers want to share it (DeBeer's rings).
3. Offer incentives for referrals.
3
Dynamic Pricing
Practice of changing prices for products and services in real time in response to supply and demand conditions.
Why Do Consumers Shop and Buy Online?
1. Convenience
2. Choice
3. Customization
4. Communication
5. Cost
6. Control
6 Reasons
Portals
Electronic gateways to the internet that supply a broad array of news and enterainment, information resources, and shopping services.
Yahoo!, America Online, MSN.com, Google
Cookies
Computer files that a marketer can download onto the computer of an online shopper who vistis the marketer's website. These files can record a user's visit to the website, track visits to other websites, and store and receive this information in the future.
Multichannel Marketing
The blending of different communication and delivery channels that are mutually reinforcing in attracting, retaining, and building rlationships with consumers.
Applications of Websites
1. Transactional
2. Promotional
2 Types
Transactional websites
Essentially electronic storefronts. They focus principally on converting an online browser into an online catalog, or in-store buyer using the website design elements described earlier.
Problem of chennel conflict.
Most retailers (Abercromibe, Bestbuy, etc.)
Promotional websites
Advertise and promote a company's products and services and provide information on how items can be used and where they can be purchased. Can be effective in generating interest in and trial of a company's products and services.
Foods (pringles.com), cars (saturn.com), personal products (vidalsasson.com or scope-mouthwash.com).
-Online Consumer Marketing-
Advantages/Benefits
Lower prices
Convenience
Personalization (Mass Customization)
Relationship building
Increased Efficiency
Cost Reduction
Level Playing field (little barriers to entry)
Global - International
-Online Consumer Marketing-
Disadvantages
Privacy and security issues
Poor navigation
Cannot see/touch products
Lacks immediacy (Not right time, want instantly)
Who are buying online?
Online consumers are split evenly between men and women.
They differ from general US population b/c:
- ALL online consumers own or have access to a computer or an internet-enabled device.
-Tend to be better educated, younger, and more affluent.
Generation
What are they buying?
Items that...
1) Require product info important, not trial.
(Electronics, books)

2)Require audio or video demonstration.
(CDs DVDs)

3) Are digitally delivered
(Software, travel reservations)

4) Unique
(collectible/specialty goods)

5) Are regularly purchased with convenience important
(Grocery products)

6) Are highly standardized with price importance.
(insurance, home improvement products, toys)
6 categories
Online Business Models
Brokerage - site brings buyers and sellers together
Advertising - provides services mixed with advertising
Infomediary - provides info to consumers about products.
Merchant - sites of wholesalers & retailers of goods
Manufacturer (Direct) - sells manuf. to customer.
Affiliate - gives incentives to affiliates to bring people to site.
Subscription - users charged periodically for services
Utility - pay-as-you-go
Brokerage
Advertising
Infomediary
Merchant
Manufacturer
Affiliate
Subscription
Utility
Measures of Effectiveness
quantitative measures (obtained through tools such as cookies) such as number of visits to website, user visits to other sites, and expressed product interest.