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36 Cards in this Set

  • Front
  • Back
sensation
Responses of the sensory receptors to a stimulus and transmission of this information to the brain
exposure
The act of deliberately or accidentally coming into contact with stimuli
attention
The allocation of mental capacity to a stimulus
Planned, involuntary, and spontaneous attention
selective: attention, exposure
Selective Exposure and Attention
A tendency of consumers to ignore stimuli that are unimportant to them
A tendency to heed information of interest as well as to avoid irrelevant or threatening information
Perceptual defense
Selective sensitization

environmental stimuli ->selective exposure-> selective attention-> perception
perception
The process of selecting, organizing, and interpreting sensation into a meaningful whole.
Although our senses (sight, hearing, smell, taste, and touch) play a major role in our comprehension of an event, our interpretation of the sensation may distort the intended message.
Our frame of reference affects how we interpret a message.
Perceptual overloading
the inability to perceive all stimuli competing for one’s attention
Threshold levels
Absolute Threshold
Lowest intensity level at which one can detect a stimulus
Terminal Threshold
A point beyond which intensity increases of a stimulus produce no greater sensation
Differential Threshold (JND)
The smallest increment in the intensity of a stimulus that one can detect
Situational Variables on Perception
Situational variables are environmental circumstances that constitute the context within which purchases occur
They include:
Physical surroundings of the site
Task definition of the shopper
Shopper’s antecedent states
Social surroundings of the site
Shopper’s time perspective
Gestalt issues
A modern view that we perceive cohesive wholes and formulate total impressions rather than note solitary stimuli
Some Gestalt principles:
Closure
Grouping
Proximity
Context
Figure and Ground
Gestalt issues: definitions
Closure: our tendency to perceive a complete object even thought some parts are missing
Grouping: our tendency to perceive large data chunks rather than small units
Proximity: objects close together seem to relate
Context: refers to the setting (e.g., the medium type) in which a stimulus (e.g., an ad) is presented
Figure and ground: objects or figures are perceived in relationship to background
Halo Effect
generalized impressions we form about products, brands, or stores to simply shopping
Schema
a set of expectations maintained by consumers that provides a structure for evaluating and interpreting incoming information
Script
appropriate behaviors or steps that we expect to go through in order to perform a familiar task
Learning
A process by which changes occur in the content or organization of a person’s long-term memory
Classical Conditioning
Involves linking a conditioned stimulus and an unconditioned stimulus
Learning, according to this view, is a process of establishing linkages between two concepts, or a fusing of two separate items to form a new and unique entity different from either.
In a consumer behavior context:
Conditioned stimuli include products, brands, and stores
Unconditioned stimuli might include celebrities, music, and humor.
Operant Conditioning
Learning is driven by the positive or negative consequences of behavior
Operant conditioning proposes a sequence in which behavior occurs first. It is then reinforced (or punished).
Reinforcement or punishment are instrumental in bringing about desired behavioral changes.

Learning occurs via trial and error.
Positive Reinforcement: an inducement to repeat a behavior in order to receive a reward
Negative Reinforcement: an inducement to repeat a behavior in order to remove an adverse situation
Punishment: an aversive consequence that decreases the likelihood a particular response will recur
Cognitive Learning
Views humans as goal-oriented, problem solvers, and information processors
Behavior shaping
breaks down a complex behavior into a series of simple component actions and reinforces learners at each successive step.
Stimulus Generalization
Our tendency to assign commonality to similar stimuli
Our response to one stimulus becomes extended to other similar stimuli
Case in point: Halo effect
Stimulus Discrimination
Our tendency to distinguish between similar--but non-identical--stimuli
Gives marketers the opportunity to differentiate their products
Attitudes
Attitudes are learned predispositions (favorable or unfavorable) to respond in a consistent manner to a given object
This definition reveals that attitudes are:
Learned
Consistent
Responsive
Valence
An attraction or repulsion felt toward an attitude object
Intensity
The magnitude of one’s feelings toward an attitude object
Centrality
Closeness of the attitude to one’s core values and beliefs
Central vs. peripheral attitudes
The Elaboration-Likelihood Model
The degree to which we elaborate on a message depends on its relevance to us
Two routes to persuasion:
The Central Route: Consumers under high involvement conditions diligently process message information
The Peripheral Route: Consumers under low involvement conditions act as cognitive misers
Cognitive Dissonance Theory
Inconsistencies between our beliefs & behavior cause psychological tension
To change consumers’ attitudes, a cognitive dissonance state is created by marketers.
The Multi-Attribute Model of Attitudes
An attitude object can have a number of attributes that differ in importance to the same person
Fishbein hypothesized that attitude-toward-the-object is a function of:
A person’s beliefs about an object (beliefs that an object possesses or doesn’t possess specific features
The person’s evaluative aspects of those beliefs (the importance of those features)
The Traditional model of attitudes
Cognitive Component: what we think we know about an attitude object
LEADS TO..
Affective Component: our positive or negative reaction to an attitude object
LEADS TO..
Behavioral Component: Our action tendency toward an attitude object
The PAD
(Pleasure-Arousal-Dominance)
The PAD (Pleasure-Arousal-Dominance) Semantic Differential Scale is the most widely-used instrument for measuring emotions.
Motivational Conflict
Situations where multiple contradictory needs simultaneously act upon an individual
Lewin’s 3 types of motivational conflict:
1) Approach-Approach: ex. buying new car vs. going on vacation
2) Approach-Avoidance: ex. Buy a huge house vs. Incur a huge mortgage
3)Avoidance-Avoidance: Surrender license for speeding vs. Pay $100 fine to keep license
Arousal Theories
Suggest that people often seek stimulation rather than avoid it.
High sensation seekers (HSS) have a stronger than average urge to pursue challenges and thrills.
Low sensation seekers (LSS) tend to avoid excitement and challenges.
An individual’s optimal stimulation level (OSL) can be measured via the General Sensation Seeking Scale (GSSS).
Drive Theories
Suggest that behavior reflects our efforts to restore physical or psychological equilibrium.
When equilibrium is disturbed, the automatic homeostatic mechanism is no longer in harmony.
Imbalance causes the organism to become aroused to correct the deficit.
Instinct theories
Suggest that behavior is innate.
Instincts are the physical and behavioral characteristics of a species that enable it to survive.
Marketers still find instinct theories useful in formulating ad appeals.
Freud’s psychoanalytical theory viewed sexual instincts as a primary motivator of human behavior
Theories of Motivation
Four groups of theories are of particular relevance to the field of consumer behavior:
Instinct Theories
Drive Theories
Arousal Theories
Cognitive Theories
Arousal
A tension state resulting from unfulfilled needs
A number of conditions can trigger arousal:
Physiological cues
Emotional cues
Cognitive cues
Environmental cues