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28 Cards in this Set

  • Front
  • Back

TYPES OF MANAGERS


Staff

STAFF - don't interact with products


FUNCTIONAL - specialise in certain area


GENERAL - large companies have smaller ones


ADMINISTRATOR - hospital department

LEVELS OF MANAGERS

TOP - ceo, whole organisation


MIDDLE - need to run things through large company first


LOWER - in charge or small groups

MANAGER SKILLS 3

TECHNICAL - computers for computing


HUMAN - emotional intelligence


CONCEPTUAL - major problem you break it down

MANAGER TRAITS


(POLC)

PLANNING - setting goals making decisions


ORGANISING - managing resources


LEADING - inspiring and motivating


CONTROLLING - finances, makes sure we reach targets and goals

BUSINESS ENVIRONMENT


-GENERAL


-SPECIFIC

GENERAL - has no real effect on the company but can effect long term, economic, political


SPECIFIC - customers, suppliers, competitors.

PRODUCTIVITY




COMPETITIVE ADVANTAGE

PRODUCTIVITY - outputs/inputs. looking at numbers.


COMPETITIVE ADVANTAGE - can we be better than our competitors

PROCESS ORIENTATED LAYOUT




PRODUCT ORIENTATED LAYOUT





PROCESS - small production can change to suit the customer


PRODUCT - high production cant change

LOGISTICS




FORWARD INTEGRATION

the transfer of raw materials, where we can add or reduce costs.




buy your own truck and deliver yourself

TRAIT PARADIAM - 6 TRAITS


-risk taking


-need for high achievement

-risk taking


-need for high achievement


-desire for independence


-locus of control


-networker


-high level of integrity





BYGRAVES PROCESS MODEL


- innovation


- trigger-prototype


- innovation, create new ideas


- trigger, prototype, trial


- implementation, start the business


- growth, expand the business

S.W.O.T

STRENGHTS


WEAKNESSES


OPPORTUNITIES


THREATS

S.M.A.R.T GOALS

S - specific


M - measurable


A - actionable


R - reasonable


T - time tables

INTERNAL/EXTERNAL CONTROL

INTERNAL - self control, rely on others to be self motivated


EXTERNAL - telling others what to do, motivating them

BEREAUCRACY

responsible for structuring things in a hierarchy

BEREAUCRATIC CONTROL

system of rules and procedures, budgets.

CLAN CONTROL

expectations set by colleagues, friends and pairs influence your decisions

MARKET CONTROL

how other companies effect your company. adjust prices

EMPLOYEE RUMUNERATION

rewarding for work performances. used to create a higher more professional work force

FOUR STEPS IN MANAGEMENT CONTROL ( performance )


1. Set performance goals

1. establish performance goals - sell 5 cars


2. measure actual performance - did they?


3. compare performances - other employees


4. take action - how can we improve

PROGRAMMED DECISION -


NON-PROGRAMMED DECISION -

PROGRAMMED - every day we choose to have a shower


NON-PROGRAMMED-only ever make that decision once, choosing what uni to attend

DECISION MAKING PROCESS


1 find the problem


2 evaluate other decisions

1 find the problem


2 evaluate other decisions


3 select preferred decision


4 implement solution


5 evaluate results


6 repeat if needed

ANALYSIS OF MISSION - mission statement

CUSTOMERS - who we selling to


PRODUCTS - what are we selling


OPERATE - local, national


PHILOSOPHY - why we doing it

MANAGEMENT APPROACHES


-CLASSICAL

CLASSICAL - FIRST 1900'S


people treated poorly


long hours bad pay


first documented mgmt theory


plan,organise, lead,control


jobs just given to family members



MANAGEMENT APPROACHES


-BEHAVIOURAL

BEHAVIOURAL - SECOND 1920'S


people treated as a resource


people work ethic slack


created mcgregor theory of x and y



MANAGMENT APPROACHES


-QUANTITIVE

QUANTITIVE - AFTER WWII


maths and stats created science research


this created info systems

MANAGEMENT APPROACHES


-MODERN

MODERN 1980'S


brand orientated - not one model


how do we entice people to buy ours



PLANNING PROCESS


- set the objective


- determine where you stand

1. set the objective


2. determine where you stand


3. can we sustain


4. analyse alternatives


5. implement the plan, evaluate

DOUGLAS MCGREGOR MANAGER THEORY


X MANAGER


Y MANAGER

X MANAGER - lazy and have little ambition


Y MANAGER - creative innovative enjoy work