Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
33 Cards in this Set
- Front
- Back
Setting |
the time and place of a story Ex: 1960s Manhattan |
|
Simile |
a comparison between two unlike things using "like" or "as" ex- quiet as a mouse |
|
Metaphor |
a comparison between two unlike things that doesn't use "like" or "as" ex- bird is a jet |
|
Personification |
giving human qualities to non-human things ex- the table has strong legs |
|
Foreshadowing |
clues in the story to a future event(s) ex- Look Out! Theres a hole! |
|
Flashback |
when a narrator refers to action or events that took place in the past ex- I remember when I was 6. It was a blast |
|
Alliteration |
repetition of the first letter/sound in words ex- sally sells seashells by the sea shore |
|
Characterization |
how the author describes the character's looks and personality ex- Layne has red hair |
|
Protagonist |
"the good guy" ex- Baymax |
|
Antagonist |
"the bad guy" ex- people who run the game NERVE |
|
Mood |
the feeling the reader gets (created through the authors word choice) ex- the book is sad because someone dies |
|
Style |
shows through when an author writes short, choppy sentences, uses grammatical devices, or includes many symbols or metaphors in their writing ex- I. Hate. Layne. |
|
Onomantopoeia |
sounds are spelled out as words ex- bam wow pow shazam |
|
Theme |
moral or message to be learned ex- don't put all your eggs in one basket. |
|
Symbolism |
when an object stands for something greater than itself ex- a crown=royalty |
|
Rhyme |
when words sound alike ex- time lime rhyme dime crime |
|
Point of View |
the angle from which the story is told ex- My life=my point of view |
|
First Person |
uses "I" "me" "we" or "us"; the narrator is in the story ex- The Outsiders |
|
Second Person |
uses "you"; the character is outside of the story ex- you stayed up last night and now you're tired |
|
Third Person Limited |
The narrator only knows the thoughts and feelings of one character ex- tim was mad at shay. he blamed her |
|
Third Person Omniscient |
The narrator knows the thoughts and feelings of all characters ex- shay knew tim would be mad, but she wanted to live her life. |
|
Third Person Objective |
The narrator is outside and only knows what he/she can see ex- tim slammed the door. He walked upstairs and read a note from Shay. He kicked her trash can and started crying. |
|
Motivation |
the reason why a character does something ex- My mom's dying wish was for me to finish college, so I did. |
|
External Conflict |
the struggle between man and an outside force ex- man vs bolder |
|
Internal Conflict |
the struggle between man and oneself ex- someone is mad at themself |
|
Plot |
the series of events within the story ex- the plot of Greys is a hospital with problems |
|
Exposition |
the groundwork of the story tells us the characters and setting ex- essay speach etc |
|
Rising Action |
little peaks of interest that show us conflict and lead to a major event ex- Ve joins nerve |
|
Climax |
the highest point of interest in the story ex- Vee gets "shot" |
|
Falling Action |
the major event has occured and now we are working on settling the story ex- Vee comes back alive |
|
Resolution |
the end ties it all up... and they lived happily ever after ex- Vee goes to college |
|
Imagrey |
represent objects, actions, and ideas in such a way that it appeals to our physical senses |
|
Tone |
the authors attitude towards the subject and readers of the story (revealed through word choice) ex- horror=serious and sinister |