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32 Cards in this Set
- Front
- Back
conflict |
a clash of actions, ideas, desires or wills |
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protagonist |
central character in a conflict whether sympathetic or unsympathetic as a person; sometimes labeled as the "hero" or "heroine" |
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antagonist |
any force arranged against the protagonist; whether persons, things, conventions of soceity, or the protagonists own character traits
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suspense |
that quality in a story that makes the reader eater to discover what happens next and how it will end *Mystery *Dilemma |
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Suprise |
an unexpected turn in the development of a plot |
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surprise ending |
a completely unexpected revelation or turn of plot at the conclusion of a story |
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happy ending |
an ending in which events turn out well for a sympathetic protagonist |
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unhappy ending |
an ending that turns out unhappily for a sympathetic protagonists |
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indeterminate ending |
an ending in which the central problem or conflict is left unresolved |
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plot manupulation |
a situation in which an author gives the plot a twist or turn unjustified by preceding action or by the characters involved |
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chance |
the occurence of an event that has no apparent cause in antecedent events or in predisposition of character |
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coincidence |
the chance concurrence of two events having a peculiar correspondence between them
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rising action |
that development of plot in a story that precedes and leads to the climax |
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climax |
the tuning point or high point of a plot |
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falling action |
that segment of the plot that comes between the climax and the conclusion |
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characterization |
the various literary means by which characters are presented |
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direct presentation |
the author, by exposition or analysis, tells us directly what a character is like, or has someone else in the story do so |
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indirect presentation |
the author shows us a character in action, compelling us to infer what the character is like for what is said or done by the character |
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dramatized |
the presentation of character of of emotion through the speech or action of characters rather than through exposition, analyses, or description by the author |
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motivation |
the incentives or goals that, in combination with the inherent natures of characters, cause them to behave as they do. In commercial fiction actions may be unmotivated, insufficiently motivated, or implausibly motivated |
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flat characters |
usually have only one or two predominant traits; they can be summed up in a sentence or two |
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round characters |
are complex and many sided; they have the three-dimensional quality or real people |
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stock characters |
a stereotyped character: one who's nature is familiar to us from prototypes in previous fiction |
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static character |
remains essentially the same person from the beginning of the story to the end |
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developing character |
undergoes some distinct change of character, personality, or outlook |
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epiphany |
a moment of spiritual insight into life or into the characters own circumstances |
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theme |
a story's controlling idea or its central insight |
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The Most Dangerous Game |
Connell |
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How I Met My Husband |
Munro |
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Everyday Use |
Walker |
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Miss Brill |
Mansfield |
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Once upon a Time |
Gordimer |