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49 Cards in this Set

  • Front
  • Back
loosely describes any writing in verse or prose that has a double meaning
ALLEGORY
A casual reference in literature to a person, place, event, or another passage of literature, often without explicit identification
ALLUSION
the character against whom the protagonist struggles or
ANTAGONIST
The emotional feelings inspired by a work
ATMOSPHERE
the process by which the personality of a fictitious character is revealed by the use of descriptive adjectives, phrases, or epithets.
DIRECT CHARACTERIZATION
An author or poet's use of description, dialogue, dialect, and action to create in the reader an emotional or intellectual reaction to a character or to make the character more vivid and realistic
CHARACTERIZATION
The moment in a play, novel, short story, or narrative poem at which the crisis reaches its point of greatest intensity and is thereafter resolved
CLIMAX
The opposition between two characters (such as a protagonist and an antagonist), between two large groups of people, or between the protagonist and a larger problem such as forces of nature, ideas, public mores, and so on
CONFLICT
The language of a particular district, class, or group of persons
DIALECT
conversation among characters
DIALOGUE
The choice of a particular word as opposed to others
DICTION
Also called a round character, and is one whose personality changes or evolves over the course of a narrative or appears to have the capacity for such change
DYNAMIC CHARACTER
the standard term for the sudden flare into revelation of an ordinary object or scene
EPIPHANY
The use of authorial discussion to explain or summarize background material rather than revealing this information through gradual narrative detail
EXPOSITION
the part of a literary plot that occurs after the climax has been reached and the conflict has been resolved.
FALLING ACTION
the grammatical person used by a speaker in statements referring to himself or herself or to a group including himself or herself
FIRST PERSON NARRATOR
A method of narration in which present action is temporarily interrupted so that the reader can witness past events--usually in the form of a character's memories, dreams, narration, or even authorial commentary
FLASHBACK
Also called a static character, and is a simplified character who does not change or alter his or her personality over the course of a narrative, or one without extensive personality and characterization
FLAT CHARACTER
Suggesting, hinting, indicating, or showing what will occur later in a narrative
FORESHADOWING
The audience must induce for themselves what the character is like through the character’s thoughts, actions, speech
INDIRECT CHARACTERZATION
is a trope in which accidental events occur that seem oddly appropriate, such as the poetic justice of a pickpocket getting his own pocket picked
IRONY, SITUATIONAL
is a trope in which a speaker makes a statement in which its actual meaning differs sharply from the meaning that the words ostensibly express
IRONY, VERBAL
(the most important type for literature) involves a situation in a narrative in which the reader knows something about present or future circumstances that the character does not know
IRONY, DRAMATIC
say one thing and mean another OR CONTRAST
IRONY
A judgement based on reasoning rather than on direct or explicit statement. A conclusion based on facts or circumstances
INFERENCE
Potentially confusing words and phrases used in an occupation, trade, or field of study
JARGON
a feeling, emotional state, or disposition of mind--especially the predominating atmosphere or tone of a literary work
MOOD
An emotion, desire, physiological need, or similar impulse that acts as an incitement to action
MOTIVE
The "voice" that speaks or tells a story
NARRATOR
a method of storytelling in which the narrator knows the thoughts and feelings of all of the characters in the story,
OMNISCIENT POINT OF VIEW
a writer or speaker's attempt to inspire an emotional reaction in an audience--usually a deep feeling of suffering, but sometimes joy, pride, anger, humor, patriotism, or any of a dozen other emotions
PATHOS
The structure and relationship of actions and events in a work of fiction
PLOT
The main character in a work, on whom the author focuses most of the narrative attention
PROTAGONIST
outcome or result of a complex situation or sequence of events, an aftermath that usually occurs near the final stages of the plot
RESOLUTION
The action in a play before the climax
RISING ACTION
is depicted with such psychological depth and detail that he or she seems like a "real" person
ROUND CHARACTER
is the manner in which the author tells the story
STYLE
A minor or subordinate secondary plot, often involving a deuterogamist's struggles, which takes place simultaneously with a larger plot
SUBPLOT
this term refers to a totally unexpected and unprepared-for turn of events, one which alters the action in a narrative
SURPRISE ENDING NOT A FORM OF IRONY
is a feeling of uncertainty and anxiety about the outcome of certain actions, most often referring to an audience's perceptions in a dramatic work
SUSPENSE
A word, place, character, or object that means something beyond what it is on a literal level
SYMBOL
A central idea or statement that unifies and controls an entire literary work
THEME
The means of creating a relationship or conveying an attitude or mood
TONE
talking and narrating the story is not identical with the author
VOICE
a character who contrasts with another character (usually the protagonist) in order to highlight various features of that other character's personality, throwing these characteristics into sharper focus
FOIL
is the representation of a person in a narrative or dramatic work of art (such as a novel, play, or film
DYNAMIC CHARACTER
are minor characters in a work of fiction who do not undergo substantial change or growth in the course of a story
STATIC CHARACTER
a method of storytelling in which the narrator knows only the thoughts and feelings of a single character, while other characters are presented only externally.
THIRD PERSON LIMITED POINT OF VIEW
includes the time, location, and everything in which a story takes place, and initiates the main backdrop and mood for a story.
SETTING