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46 Cards in this Set
- Front
- Back
habituation |
decreasing responses to a frequent innocuous (harmless) stimulus |
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sensitization |
increasing responses to a noxious or arousing stimulus |
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perceptual learning |
becoming better at processing/recognizing a frequent stimulus |
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asymptote |
relatively stable point after substantial learning |
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spontaneous recovery |
when repeated stimulus stops, behavior gradually returns to normal |
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dis-habituation |
a novel stimulus can temporarily recover responses to the habituating stimulus |
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stimulus specificity |
responses only decrease to the habituating stimulus |
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massed vs. spaced habituation |
taking breaks between sessions makes habituation develop more slowly, but last much longer |
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priming |
exposure to a stimulus biases future behavior, often without conscious processing of the stimulus |
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learning specificity |
degree to which learning about one set of stimuli transfers to another group of stimuli |
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synaptic depression |
reduction in synaptic transmission repeated touch depletes sensory neuron of transmitter |
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receptive field |
range of physical stimuli that activate a single neuron |
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cortical plasticity |
refinement in the receptive fields of neurons due to development or experience |
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constraint-induced movement therapy |
the "good" limb is restrained, forcing use of the desensitized limb |
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sensory prostheses |
mechanical devices that interface with neurons to produce sensation |
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appetitive conditioning |
the unconditioned stimulus is a positive event |
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aversive conditioning |
new CS > CR reflex helps avoid noxious US |
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blocking |
2 phase training program in which prior training to one cue (CS1 > US) blocks later learning of a second cue when the 2 are paired together in the second phase of the training (CS1 + CS2 > US) |
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latent inhibition |
prior exposure to a CS retards later learning of the CS-US association |
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associative bias |
in nature, tastes go with getting sick and sounds go with getting hurt |
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positive reinforcement |
leads to positive effects > do it more |
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positive punishment |
leads to negative effects > do it less |
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negative reinforcement (escape) |
ends/avoids negative effect > do it more |
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negative punishment (omission) |
ends/avoids a positive effect > do it less |
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behavioral unit |
a class of behaviors producing an effect |
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discriminative stimulus |
stimuli that signal whether a particular response will lead to a particular outcome |
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shaping |
successive approximations to a desired response are reinforced |
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chaining |
organisms are gradually trained to execute complicated sequences of discrete responses (reward for picking up something, then reward for throwing it, creating a series of behaviors) |
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punisher |
outcome that decreases frequency of a behavior |
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circumvention |
animal may learn discriminative stimuli that help it avoid punishment |
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fixed ratio schedule |
reinforcement at specific responses (reward every 5th time) |
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variable ratio schedule |
reinforcement varies, but there's an average (reward around every 5th time) |
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post-reinforcement pause |
time out from responding after each reward |
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fixed interval schedule |
reinforcement at specific times (reward every 5 minutes) |
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variable interval schedule |
reinforcement around the same time (reward about every 5 minutes) |
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dorsal striatum |
seems to play a role in linking a stimulus to a response |
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orbitofrontal cortex |
seems to play a role in linking a response to an outcome |
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basal ganglia |
set of subcortical features that link sensory and motor cortices |
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electrical brain stimulation |
brain stimulation may directly activate the brain's "reinforcement" system, eliminating the need for natural reinforcers (food) |
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nucleus accumbens |
sends dopamine to motor areas in striatum |
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dopamine |
may be the physiological basis for wanting aspect of reinforcement |
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generalization |
transferring past experiences to new situations |
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discrimination |
perception of differences between stimuli |
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generalization gradient |
graph showing physical changes in stimuli correspond to changes in behavioral responses |
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discrimination training |
providing 2 different consequences for stimuli initially treated by an animal as similar (1000 Hz tone compared to 950 Hz tone) |
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sensory preconditioning |
training in which presentation of 2 dissimilar stimuli together as a compound results in a later tendency to generalize what is known about one of these stimuli to the other |