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62 Cards in this Set

  • Front
  • Back

paradigmatic approaches

symbolic (rule based)


sub-symbolic (connectionist)

what is ACT-R

a production-system cognitive architecture


designed to redict human behavior by processng info (cognition, visual attention, movement etc. ) and generating behavior


models many cognitive phenomenon

types of knowledge

declarative - conscious - facts


procedural - unconscious

chunks of declarative knowledge (2)

type - category (bird)


slots - attributes (color, size)

basic program structure for a production

if


- goal


then


- subcoal

productions in general comprised of (2)

conditions


actions

conditions

- dp on declarative knowledge (chunks)


- &/or sensory input


- specify the goal, and number of chunks


- often tests contents of buffers

actions

- can alter declarative knowlege


- initiate actions


- produce changes in buffers

Architecture of ACT-R


modules --> buffers


what are these relationships (4)

intentional (n/k) - goal buffer DLPFC


declarative (temp/hippo) - retrival VLPFC


visual (occ) - visual Par


manual (motor/cerebellum) - manual motor

Architecture of ACT-R


productions

matching (striatum)


selection (pallidum)


execution (thalamus


modules devoted to


idetifying objects


controlling hands


retrieving declr info


keeping track of goals


role of central production system

respods to info which is deposited as chunks in buffers then fed forward for central processing

visual buffers (2)

dorsal 'where' path - object locations


ventral 'what' path - object identities

info processed in parallel or serial?

mixed

parallel processing:

visual system - whole viusal feild


declarative system - retreival of mems

what are the 2 serial bottle necks?

content buffer limited to 1 declarative chunk so:


- one mem retr. at a time/


- one object encoded from visual feild



one production is selected to fire ea. cycle

hybrid cognitive archetecture consists of (2)

symbolic production


sub-symbolic production

sub-symb. parallel processign implemented by _____ controls many of the _____ processes

equations


symbolic

productions and chunks have ______ parameters which reflect _____

subsymbolic


past content

Activatsion of delclarative memorie


to what degree does ACT-R makes chunks active?

to degree tht they will be useful/are relevent in particular moment

conflict resolution for when multiple productions may match (but only 1 may fire)


dp on the _________ utility f(x)

subsymbolic utility fx


sub-symbolic utility function estimates (3)


to select proudction with highest ___

for a given production fx estimates:


- probability that current goal will be acheived if fires


- relative cost (time to acheive goal)


- benefit (value of goal)


highest utility

learning in ACT-R


- symbolic (2)


- sub-symbolic

symbolic


- declarative : new chunks


- procedural : production compilations


sub-s


- rational analysis


(optimized enviro stats, bayes rule)

in the stick-building problem, what are the strategies

- undershoot


- overshoot


- hill-climbing

production compilation

combining 2 existing rules


if A --> B, if B --> C


compiles if A --> C

result of production compilation is


this is refered to as the _______ of practice

more efficience, speed


power law of practice

compilation with past-tense model predicted:

faster prfrm on irregulars (regular = defalt)


- contradictory to neural network findings

what does W represent

the attentional weighting of elements that are part of current goal

why vary W?

to represent individual differences

hybrid cognitive architecture


chuncks and productions are _____ controling _____

symbolic components


overall info flow

hybrid cognitive architecture


chuncks have sub-s __________ while productions have sub-s __________

activations


utilities

learning can involve


- acquiring new hchuncks/ prodct.


- find -tuning sub-s parameters

limitations

- learing rule and parameters is difficult


- cant learn from scratch


- extensive engineering rq


- autoomus dvlp seems out


- many wrong predictions (past-tense latencies)


connectionism

network of units and weights


- unit computs weighted sum of inputs

modify weight to ++____________

reduce error

why must brain be a parallel processor?

rapid computation performed by sluggish units

computational properties of brain

robust


flexible


approximate


parallel


compact and efficient

tranlate into neural net:


neuron


activity


synapse


synaptic reception


threshold

unit


activation


weight


sum of products (activation * weight)


S-shaped function

translate into psych equivalents


- pattern of activation across net


- connection weights


- adjustment of weights

= active/working memory


= LT memory


= learning

back-propogation network structure

output units


^


hidden units


^


input units

activation function is ________---

sigmoid 1/(1+e^-x)

3 Boolean problems

AND - both true - linearly seperable


OR - 1/2 true - lineraly seperable


XOR- only 1 true - lineraly non-seperable

how are inputs calculated?

unit type (0/1) * weight)

prospect theory differs from EV theory

ps replaed with subjective decision weights

gains vs losses in prospect theory

gains - concave - risk averse


losses - convex - risk seeking

reference point

customary wealth, at origin x = 0

loss aversion

steeper for gains than losses

problems with prospect theory

- predicts preferences that are never observed


- limited to binary


- poor predictions when more possible outcomes

desicion making biases

allais


stochastic dominance


preference reversals


similarity


attraction


compromise

allais paradox ex:

::


a) 100% win of 1m


b) 89% win of 1m and 10% win of $5m

stochastic domminance

::


a) 85% $98m, 5% 90m, 10% 12m


b) 90% 98m, 5% 14m, 5% 12m


preference for A>B


hw, remove items with same value and you see preference reversal

preference reversals: choice and price

- would choose lower risk gamble option but,


- would assign higher price to higher risk gamble option

preference reversals: min selling price vs max buying price

would choose lower risk gamble but would assign higher price to higher risk gamble


framing effects

violatiosn of independence from irrelevance

- similarity


- attraction


- compromise

similarity

A: IQ = 60 motivation = 90


B: IQ = 78, motivatio = 24


C: IQ = 75, motivation = 29



B when [A.B]


A when [A.B.C]


attraction effect

3rd item that is similar to another item but slightly inferior will ^^ attractivness of that item

compromise effect

3rd item is an intermediate, will compromise and pick that item

computer models capturing paradoxes abound, currently the most effective one is ______

decision field theory


shows preference emergence, as a function of time

self feedback in DFT

explains primacy/recency

lateral inhibition in DFT

explains context effects

weigts

depend on perceived prob that prospect I delivers outcome j

limitations to DFT

hand designed and highly engineered


no learning


no autonomous neowrk crct


arbitrary specifications


lots of randomness


but still the champ!