Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
30 Cards in this Set
- Front
- Back
Elementary business processes (EBPs)
|
tasks that are performed by one person in one place, in response to a business event, that add measurable business value and leave the system and its data in a consistent state
|
|
Event
|
an occurrence at a specific time and place that can be described and is worth remembering
|
|
Event decomposition
|
a technique analysts use to identify use cases by first focusing on the events a system must respond to and then looking at how a system responds
|
|
External event
|
an event that occurs outside the system, usually initiated by an external agent or actor
|
|
Temporal event
|
an event that occurs as a result of reaching a point in time
|
|
State event
|
an event that occurs when something happens inside the system that triggers the need for processing
|
|
System controls
|
checks or safety procedures put in place to protect the integrity of the system
|
|
Perfect technology assumption
|
the assumption that events should be included during early iterations only if the system would be required to respond under perfect conditions
|
|
Event table
|
a catalog of use cases that lists events in rows and key pieces of information about each event in columns
|
|
Trigger
|
a signal that tells the system that an event has occurred, either the arrival of data needing processing or a point in time
|
|
Source
|
an external agent that supplies data to the system
|
|
Response
|
an output, produced by the system, that goes to a destination
|
|
Destination
|
an external agent that receives data from the system
|
|
Binary association
|
a relationship between two different types of things, such as a customer and an order
|
|
Unary (recursive) association
|
a relationship between two things of the same type, such as one person being married to another person
|
|
Ternary association
|
a relationship among three different types of things
|
|
n-ary association
|
a relationship among n (any number of) different types of things
|
|
Identifier (key)
|
an attribute that uniquely identifies a thing
|
|
Compound attribute
|
an attribute that contains a collection of related attributes
|
|
Domain model class diagram
|
a UML class diagram that shows the things that are important in the users' work- problem domain classes, their associations, and their attributes
|
|
Association class
|
a class that represents a many-to-many relationship between two other classes
|
|
Whole-part hierarchies
|
hierarchies that structure classes according to their associated components
|
|
Aggregation
|
whole-part relationship between an object and its parts in which the parts can exist separately
|
|
Composition
|
whole-part relationship in which the parts cannot be dissociated from object
|
|
Abstract class
|
a class that cannot be instantiated (no objects can be created), existing only to allow subclasses to inherit its attributes, methods, and associations
|
|
Concrete class
|
a class that can be instantiated (objects can be created)
|
|
Location diagram
|
a diagram or map that indentifies all of the processing locations of a system
|
|
Use case-location matrix
|
a table that describes the relationship among use cases and the location in which they are performed
|
|
Use case-domain class matrix
|
a table that shows which use case requires access to each domain class
|
|
CRUD
|
acronym of create, read, update, and delete
|