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16 Cards in this Set

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*PLOT
- what is the basic narrative structure?
- what's the goal of the character's?
- beginning, middle, & end.
- there is a "struggle towards the goal" after comes "outcome of struggle"
*TRADITIONAL PARTS OF PLOT:
- expostion/intro
- rising action
- climax
- falling action
- conclusion/resolution
- provides bckgnd info; sets stage for story.
- the events that complicate the situation; charac struggles
- turning point of the story; emotional highpoint
- moving towards a "possible" resolution of the conflict; things calm down.
- sequence of events comes to an end
*CONFLICT
- name the two types of conflict.
- internal = happens inside charac. EXAMPLE: decison making; man vs self
- external = outside character.
*CHARACTER
- what is the first type of charc?
- what about the second type?
- PROTAGONIST = main central charac; the one who struggles; focal character.
- ANATAGONIST = main character's opponent; what/who main char. "struggles" against.
- GENERAL TYPES OF CHARACTER
*FLAT
*ROUND
*DYNAMIC
*STATIC
*one demensional; no development; usually a minor char.
*fully developed; main char.
*char. with capacity to change/develop over course of story; usually as a result of story's event.
*Charc. that don't change; usually minor charac.
CHARACTERIZATION
- name the seven types
*actions = what they do?
*appearances = how they look
*interactions with others and groups
*editoral comments
*dialouge
*actions/ reactions/ thoughts
*names
-SETTING
-NAME THE SIX OTHER POSSIBLE FUNCTIONS OF THE SETTING INCLUDING THE OTHER TYPE OF SETTING.
-TIME AND LOCATION OF STORY; ORIENTATE READER AND PROVIDE PHYSICAL FRAMWRK.
- *BACKDROP FOR ACTION
*TELLS US ABOUT CHAR.; HOW DOES HE/SHE REACT TO ENVIRON?
*ANTAGONIST
*CREATE ATMOSPHERE OR MOOD (EX MYSTERY, SUSPENSE, ETC)
*MOTIVATE CHARACTERS TO REINFORCE THEME.
*POLITICAL SETTING = SOCIETAL, HISTORICAL, AND CULTURAL.
-POINT OF VIEW
*WHAT DOES IT DO?
*1ST PERSON MAJOR
*BENEFITS OF 1ST PERSON MAJOR?
*DRAWBACK OF 1ST PERSON MAJOR?
*3RD PERSON OMNISCIENT?
*3RD PERSON LIMITED?
*OBJECTIVE/DRAMATIC POV?
*2ND PERSON?
-NARRATIVE VOICE; REAL OR IMPLIED THAT TELLS STORY.
*HELPS DETERMINE THE DISTANCE B/T READER AND STORY.
*NARRATOR IS PARTICIPANT (USES "I")
*MORE SUBJECTIVE; CLOSER TO ACTION.
*COULD HAVE LIMITED KNOWLEDGE; OUTSIDE OF MAIN CHARACTER
*SEES INTO ALL HEADS; KNOWS EVERYTHING
*SEES INTO ONE HEAD; TIGHTER FOCUS/MORE LIMITED
*NO HEADS; CAMERA'S EYEVIEW; READERS LEFT TO OWN INTERPRETATIONS AND CREATES LOTS OF DISTANCE.
*USES "YOU"; THRUSTS THE ACTION ON THE READER; RARELY USED.
-THEME
*WHAT ELSE DOES THE THEME DO? (THREE THINGS)
-CENTRAL IDEA; STATEMENT ABOUT LIFE THAT UNIFIES AND CONTROLS STORY.
*STEMS OUT OF TEXT AS A WHOLE
*COULD BE HARD TO DETERMINE/ABSTRACT/LOTS OF INTERPRETATIONS
*THE MAIN POINT.
-SYMBOLS
*NAME THE TWO TYPES AND EXPLAIN THEM.
-PERSON, EVENT, OR THING THAT STANDS FOR OR REPRESENTS BY ASSOCIATION SOMETHING ELSE.
*1)TRADITIONAL = WIDELY RECOGNIZED/ALMOST UNIVERSAL/PROPERTY OF CULTURE, RELIGION, GROUP, ETC.
2)ORIGINAL = MEANING STEMS OUT OF CONTEXT OF THE TEXT ITSELF.
-STYLE
*NAME THE THREE THINGS THAT MAKE UP STYLE.
- THE WAY AUTHOR EXPRESSES HERSELF; WHAT CHARACTERIZES WRITING AS HERS/HIS
*1)TONE = EXPRESSION OF AUTHOR'S ATTITUDE TOWARDS HIS/HER SUBJECT MATTER.
2)DICTION = WORD CHOICE; TYPES OF WORDS.
3)SYNTAX = HOW WORDS HAVE BEEN ARRANGED; SENTENCE STRUCTURE
-DRAMATIC IRONY
-READERS ARE AWARE OF A DIFFERENT REALITY THAN THE CHARACTER'S PERCEIVE.
-VERBAL IRONY
-DIFFERENCE BETWEEN WHAT A SPEAKER SAYS AND MEANS (SARCASM)
-SITUATIONAL IRONY
-AN EVENT TURNS OUT DIFFERENTLY THAN EXPECTED
-ALLUSION
*GIVE TWO TYPES OF ALLUSIONS
*WHAT IS THE PURPOSE OF AN ALLUSION?
-DIRECT OR INDIRECT REFERENCE TO SOMETHING OUTSIDE OF TEXT THAT READER SHOULD BE FAMILIAR WITH.
*1)TRADITIONALLY A LITERARY REFERENCE (BIBLE, MYTHOLOGY, POETRY)
2)POP CULTURE REFERENCES, HISTORICAL (MOVIES, TV, SONG LYRICS)
*IT BRINGS DEEPER MEANING TO TEXT; CLARIFIES THINGS.
-ARCHETYPAL PATTERNS
*WHAT ARE THE 4 TYPES OF PATTERNS?
-BASIC RECURRENT PATTERNS OF PLOT, THEME, CHARACTER.
*1)EDUCATION PATTERN = INNOCENT OR NAIVE CHAR. THAT LEARNS SOMETHING AND IS ABLE TO LIVE A BETTER LIFE.
2)JOURNEY PATTERN = CHAR. STARTS OUT IN ONE PLACE AND WINDS UP IN ANOTHER PHYSICAL OR PSYCHOLOGICAL
3)REBIRTH = CHAR. LEAVES A "DEATHLIKE" SITUATION AND EXPERIENCES A "REBIRTH"
4)RITE OF PASSAGE/COMING OF AGE = CEREMONY THAT TAKES A CHAR. FROM ONE STAGE OF STATE OF BEING TO AND THERE
*UNKNOWN,THE TRIAL, AND THE GAINING OF KNOWLEDGE.