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26 Cards in this Set

  • Front
  • Back
world coordinate system, application, or object coordinate system
The user's coordinate system
window/screen coordinates
units on the display of raster devices such as CRT
geometric primitives
specified in the problem domain including points, line segments, polygons, curves, and surfaces
basic OpenGL geometric primitives are specified by ....
sets of vertices
All OpenGL geometric primitives are variants of.....
points
line segments
triangular polygons
line segments
finite sections of lines between two vertices
GL_POINTS
GL_LINES
GL_LINE_STRIP
GL_LINE_LOOP
- each vertex display atleast 1 pixel big
- draws successive pairs of individual segments
- (polyline) successive vertices connected forming line strip
- successive vertices connected forming closed polygon
polygon
object that has a border line loop as well as a well-defined interior
the performance of graphics systems is characterized by....
the number of polygons per second that can be rendered
simple polygon
no two edges cross each other
convex
if all points on the line segment between any two points inside the object, or in its boundary, are inside the object
only OpenGL polygons that OpenGL supports?
triangles
GL_TRIANGLES
GL_TRIANGLE_STRIP
GL_TRIANGLE_FAN
- each successive group of three vertices for a triangle
- each additional vertex is combined with the previous two vertices
- one fixed point, with next two points determining triangles
triangulation
given a list of vertices, generate triangles consistent with the polygon defined by the list
Delaunay triangulation algorithm
finds the best triangulation in the sense that if we consider the circle determined by any triangle, no other vertex lies in this circle
tesselation
divides a polygon into a polygonal mesh
fonts
families of typefaces of a particular style
stroke text
constructed as are other geometric objects
raster text
characters defined by rectangles of bits called bit blocks
bit-block-transfer
moves the block of bits using a single function call
attributes
properties that describe how an object should be rendered
colors occupy wavelengths between....
350 to 780 nm
basic tenet of three color theory
if two colors produce the same tristimulus values, then they are visually indistinguishable
additive color
primary color add together to give the perceived color
complementary colors
cyan, magenta, yellow
RGB-color model
separate buffers for red, green, and blue images