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51 Cards in this Set

  • Front
  • Back

Realistic schedule

-work to be done


-task sequences in correct order


-accounts for external constraints


-takes into consideration all objectives of project

Preplanning

1.SOW


2.task relationships


3.estimate work packages (labour & equpment needed, duration of task)


4.calculate initial schedule


5.assign and level resources

Sequence constraints

Tasks that must be performed before others

Finish to start relationships

One task must be completed before next

Start to start relationships

Success or task begins when predecessor task begins

Finish to finish relationship

Start independantly to each other, successor cant finish until presecessor finishes

Cost estimates

Labour, equipment, materials, fixed price bids

Forward pass

Determine early start and early finish

Backward pass

Determine late start and late finish


Work backward from finish date

Float

Flexibility


Float = Early start - late start

Critical path

-tasks with 0 or negative float/flexibility


-longest path through network

Measure of schedule viability

Minimal time project will take

Negative float

when externally imposed finish dates cant be met

Gantt charts

-henry gantt


-early 1900s


Horizontal axis: schedule


Vertical axis: WBS

Resource leveling

1. Forecast reslurce requirments for initial schedule


2. Identify resource peaks


3. Delat noncritical tasks within float at each peak


4. Eliminate remaining peaks by reevaluating work package estimates

Elements of a plan

-WBS: list of tasks to be performed


-task sequence


-key schedule goals

Agile

-alan shalloway


-deliver quickly, whats needed, excellerate team learning, accurately guage progress

Scrum

-how team interacts


-deliver product incrementally


-sprint: product development activity 1-4 weeks


3 artififacts


1. Product backlog


2. Sprint backlog


3. burndown chart

Scrum roles - product owner

Maximize value of each sprint


-clarity about what product should do and prioritize list of potential improvements


-understand desires of products, customers, end users

Development team

Creating product

Scrum master

Understand & promote scrum roles and practices within scrum team

Release

-series of sprints


-delicer value quickly to customers

3 levels of accuracy

1. Idea evaluation/ ballpark estimate


-initial sizing, doesnt take time


2. Project selection/ order of magnitude


-ROM, rough order of magnitude


-wide variance, based on other projects


3. Detailed estimates/ bottom up edtimates

Phased estimating

-cost and schedule commitments for one phase at a time


-breaks down product life cycle into phases

Apportioning/top down estimating

-begins with total project estimates, assigns percentage of total to each phrase


-based on historical data of similar projects

Parametric estimates

-seeks basic unit of work to act as a multiplier to size entire project


-estimates more accurately at lower level tasks (work packages)


-high level parametric estimates = good order of magnitude estimates

Bottom up estimating

-most effort, most accurate


-detailed tasks are estimated then combines

Charter

-for stakeholders


-designates authority

0-50-100 rule

0% complete, task hasnt begun


50% complete, task started not finished


100% complete, task completed

Graphing cost performance

Compares projected expense over time to actual expense

Budgeted cost of work performed

Planned/budgeted costs of tasks that are complete, actual earned value of project

Cost variance

CV=budgeted cost of work performed - actual cost of work performed

Cost variance %

Cost variance ÷ planned cost


-+cv% is good

Cost performance index

Budgeted cost of work performed ÷ actual cost


CPI>1= Under budget


CPI<1= Over budget

Estimate at completion

Reestimate of total project budgey


Original budget × actual cost of work performed ÷ budgeted cost of work performed

Variance at completion

Budget at completion - estimate ay completion

Schedule variance

Budgeted cost if wirk performed-budgeted cost of work scheduled (should have been completed to date)

Schedual variance %

Schedule variance ÷ planned cost to date


+sv%=good, more work performed to date than originally planed

Schedule performance index

Budgeted codt of work planner ÷ budgeted cost of work scheduled


SPI>1=Ahead of schedule SPI<1=Behind sched

WBS

-defined start & finish date


-task must produce tangible outcome whose completion can be objectively assessed


-cost assigned to task


-assign 50% of bcwp to task onece its begun and 100% once task is completed

3 project constraints

1. Time


2. Money


3. Resources

Balancing at project level

-make changes that keep project on track for original cost, schedule, quality objectives


1. Reestimate project


-reduced estimates=project cost &sched will shrink and accuracy will increase


2. Change task assignment to take advantage of schedule float


-move people to gritical path to reduce duration


-non critical tasks with float will finish later


3. Add people to project


-reduces schedule but increases cost


4. Use experts within firm


5. Use experts outside firm


6. Outsource project or parts


7. Crash schedule


-reduce critical path


8. Work overtime

Balancing at case level

Cant achiece equilibrium


1.reduce project scope


-reduce functionality = reduce value


2. Fixed phase scheduling


-project phases apportionef from top down and scheduled according to completion date


3. Fast tracking


-overlapping tasks


-decrease scheduling by 40%


4. Phased product delivery


5. Do it twice, quickly & correctly


-build short term solution


6. Change profit requirment


-reduce profit margin markups & hourly rates

Balancing at enterprise

Firm has to choose which project to continue with


1. Outsourcing


2. Phased product delivery


3. Reducing projec scope


4. Use productivity tools

IDEO framework

Feasibility


Desirability


Viability

Fail of waterfall

-takes time to deliver business value


-feedback comes late


-dont know end date

Stage gate model

0. Discovery


-prework discover opportunities


1. Scoping


2. Build business case


3. Development


-product testing


4. Testing and validation


5. Launch

Gates

-precede each stage


-quality control check points

2 kinds of tasks

1. Summary tasks


2. Work packages

Estimating activity time

Step 1. Lay out activities estimayr opyimistic dependencies and pesimistix risk register and strategies


Step 2. Duration and time


Step 3. Expected time for task


Optimistix + 4 × most likely + pesimistic ÷ 6


Step 4. Critical path

Escalation threshilds

Preset variances that signal severity of problem


-Change management threshold: separate changes by authoritt needed to impliment


-problem resolution threshold


-overall project progress threahold: when upper mgmt should be involved