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37 Cards in this Set

  • Front
  • Back
Hertz

Hertz

It's a frequency unit from the international measuring system that equals the repetition of a phenomenon whose period is a second.

Frequency

It's the number of cycles that go through a same point during a second.

Echolocation

It's the location of an object through the reflection of sound waves.

Infrasound

It's a sound whose vibration frequency is lower than the one which can be perceived by the human ear.

Ultrasound

It's the sound whose frequency of vibrations is superior to the highest limit perceived by the human ear.

Sound

It's the sensation produced in the hearing organ by the vibrational movement of the bod that is transmitted through an elastic means.

Elasticity

It's the characteristic that a material has to recover its extension and shape when a force that deformed it stops being put on it.

Acoustics

It's a branch of physics that studies the sound production, transmission, storing, perception and reproduction.

Transducer

It's the equipment that transforms a type of energy into another one and may work as a recipient or as a generator.

Tuning Fork

It's a voice and instrument regulator that consists of a steel sheet folded as a hook with a foot, and when it is hit, it presents 435 vibration per second.

Compression

It's the effort that an object is subject to by the action of two opposing forces that tend to diminish its volume.

Rarefaction

It refers to making a gaseous body less dense.

Cycle

It's the complete sequence of a periodic vibration. It goes from rarefaction to compression.

Period

It's the period of time that happens in a cycle.

Sound Wave Frequency

It's measured in Hertz (Hz). Is the number of cycles that go through a same point during a second.

Wavelenght

It's the distance that the sound goes over in a complete cycle of change in pressure and it is the physical measure of a cycle’s length.

Amplitude

It's the distance between a balance point and the highest wave point.

Tone

It's the subjective perception of frequency. There are high tones and low tones. Measured in Hz.

Decibel

It's the unit used to measure the intensity of a sound.

Absorption

It's the process in which sound is absorbed by an object when crashing against it.

Reflection

It's the quantity of acoustic energy that will change direction when it crashes against the edge of an object.

Refraction

It's the change in direction of the sound wave due to a variation of the means of scattering.

Bitrate

It is the transmission rate. It refers to the number of bits that is transmitted in a unit of time, usually kilobits per second.

Codecs

Means coder-decoder. It's software that consists on an algorithm to compress and decompress video in real time. Its use doesn’t iinterfere with the playing speed. There are also codecs for audio files.

Wrappers

It's a metafile format whose specification describes how different elements of data and metadata coexist in a computer file.

WAV

It's a Microsoft/IBM audio file container format. It's the main format used on Windows systems for storing uncompressed, lossless audio.

AIFF

Audio Interchange File Format is an audio file format standard used for storing sound data electronically.

CDA

It's a 44 byte virtual file generated by Microsoft Windows for each audio track on a standard format audio CD as defined by the Table of Contents

MP3

It's a size-compressed, lossy audio format. This means that it uses less disk space to store audio than uncompressed formats like WAV, but loses some of the original sound quality in doing so.

AAC

It's an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format.

MIDI

It's a compact, notes-based file format widely used for keyboard instruments. It stores how to play the music which MIDI keys are pressed, and their strength and duration.

Audacity

It's a free, very capable Audio Editor software application for Windows, Macintosh and Linux/Unix systems.

Garage Band

It's a software application for OS X and iOS that allows users to create music or podcasts.

Monaural Sound

It's a single channel or track of sound created by one speaker and is also known as Monophonic sound or High-Fidelity sound.

Stereophonic Sound

It's two separate audio channels or tracks of sound reproduced by two speakers. Stereo sound provides a sense of directionality because different sounds can be heard from two directions.

Sorround Sound

It's created by at least four and up to seven independent audio channels and speakers placed in front of and behind the listener.

Streaming

It's the reproduction of audio and video files with no need to be downloaded to a device. It is played through fragments sent sequentially through a net, usually, the Internet.