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31 Cards in this Set
- Front
- Back
editor
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shapes and arranges shots, scenes, and sequences, putting together the pieces of the film into its final form
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rushes or dailies
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the first positive prints of take, uncut rolls of film taken directly from the camera and processed as the shooting of the film proceeds
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rough cut
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an early edited version of the best takes (much like the rough draft of a manuscript)
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fine cut
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a version much tighter than the rough cut and nearly ready for approval
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final cut
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final version. includes such elements as special effects, laboratory-produced transitions, and the mix (all sounds at their proper volume levels).
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cutting/editing
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process of joining pieces, process of editing
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continuity
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acknowledges that visuals and sound come together in a unique way to create a narrative
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cut
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One shot simply replaces another on the screen without any apparent transition
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match cut
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A cut that blends shots so carefully that the switch is unobtrusive and natural
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jump cut
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If continuity is broken by a cut calling attention to itself from an unnatural jump in space or time
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dissolve (or lap dissolve)
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gradually merges two images by showing both shots simultaneously for a few seconds. As the second shot becomes stronger, the first becomes less and less visible, gradually disappearing completely
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fade out
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shows the screen gradually dimming until it is black
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fade in
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restores light to the screen until a bright image arrives
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wipe
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One image will "disappear" by being taken over and replaced by another image moving in a pattern across the screen.
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flip
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shows an image flipping as if someone turned over a coin or a playing card
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iris
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gradually and softly darkens an image in a circular pattern from the edge of the frame until only a peephole remains visible (similar to wipe)
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mask
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darkens areas of the screen for optical effects, not transitional, overlays action with shape, like peephole, telescope etc
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swish pan
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blurs details by sending the camera spinning on its vertical axis
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split screen
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offers two or more frames of action simultaneously, with the multifaceted action interrelated by being on the screen at the same time
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rack focus
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moves the focus from one subject to another during a single shot, changing a viewer's attention from one part of the screen to another (blurring the previous point of attention)
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180-degree rule or the imaginary line
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shots to be taken from one side of an imaginary line through the center of the action
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reverse angles
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angle opposite the previous shot
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thirty-degree rule
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camera position varies from another by thirty degrees
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a look of outward regard
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If an actor sitting alone in a room hears a noise and suddenly looks left, the viewer assumes that the next shot will be through the eyes of the actor and that viewer and actor now see the same thing. A promised move to the left must be followed by the camera seeing what is on the left, or the viewer will be confused.
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reaction shot
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cuts away from the main action to view a related minor part of what is going on.
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slow motion
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Film is run through the camera at a rate faster than normal so that it will appear slower than usual when projected. Or the camera can use slow pans or zooms to create the feeling of decelerated time.
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fast motion
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the camera is run slower than normal so it goes through the projector faster than normal, making an action take place faster than it would in reality
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flashbacks
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shots (or scenes) from the past inserted into present action (often used subjectively to suggest a memory).
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cross-cutting, parallel cutting
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moves the viewer between two parallel actions. may slow time.
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montage
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rhetorical arrangement of juxtaposed shots. combination of shots produces an idea by combining the visual elements of two dissimilar images.
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superimpositions (super or double exposure)
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display two images simultaneously, causing each to comment upon the other and often evoking an idea more significant than its two parts.
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