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49 Cards in this Set

  • Front
  • Back

Stages of Memory

-Stimulus


-Sensory


-STM


-LTM


Sensory Memory

-very short


-we keep that memory or let it go


-all memory gets registered then gets selected out.


-lasts 2 seconds

STM

-"working memory"


-Holds 7+,- 2 items


-things we want to keep goes to LTM


-lasts up to 30 seconds

LTM

-some theorists (Frode) believe everything stays in LTM



2 types of LTM


1. declarative: memory for information


a. epistolic: events that happen in your life.


b. samantics: knowledge/meaning in your life.


2. Procedural: memory of doing things


ex: riding a bike


Process of memory

Encoding --> Automatic, Visual, organization-->chuncking


-storage


-retrieval

Encoding

-process from STM to LTM


Automatic

-things that get in memory automatically


-can train yourself to code auto

Effort

-things that take effort to memorize


Semantic

-information with meaning


-memorized much more quickly


-rehearsal is good to memorize


1. maintenance rehearsal: repeating


2. additive rehearsal: relating items to memory


3. serial position effect: memorizing the first and last sentence of something.

Visual

-if you can visualize it, it will be better to remember it.


-more likely to remember


Organization

-if we can organize it a certain way we can remember it.


Chunking

-organizing it in smaller groups to remember


Mnemonic Devices

-way to remember things


ex:P.E.M.D.A.S

Storage

-how our memory is stored in the brain


Retrieval

-information got in but we have to figure out how to get it.


3 different types of testing


1.recall test: writing down pledge of allegiance


2. recognition: 3 different versions pf pledge of allegiance and picking out the right one.


3.relearning: memorize a poem, recite it, then learn it again.


Process of forgetting things

1.decay theory: when we don't use the information, it goes away.


2. change in mood/setting: getting sick, having a fight, sitting in the same seat, will change your memory.


3. interference:


a) proactive: occurs when old information interferes with new information.


b) retroactive: when new information causes us to forget old information.


ex: new address to old, old to new.


4. motivation: motivated to forget things because we don't want to remember.


ex:forgetting to take out the trash

Flashpoint memories

-emotionally charged


-gets eched in our brains


-vivid dicture


-memory is not quite accurate but will feel accurate (emotions)


-emotion comes with the memory

Amnesia

physical: brain injuries

Dimensia

-getting older


-loss of memory

Fuge State

-form of amnesia where the person loses its identity.


-rare condition


-take on a different identity


- wake up from this state where they remember 1st identity and not the 2nd


cause: traumatic event

Learning


-when we learn something we can change


- it can be unlearned

3 different types of learning

1. classical conditioning: learning by association, something else will follow.


2. Operant conditioning: learning due to consequence, due to consequence we either repeat or don't repeat it.


3. Observation learning: "social learning", learning by observing other people.

classical conditioning

-1900's, Lawe


-studied dogs and whit they salivate.


-US (unconditioned stimulus) & UR (unconditioned response): what happens automatically.


- CS (conditioned stimulus) & CR (conditioned response): something they learned.


-neutral stimulus: something they are not use to so no response (ringing the bell the first time)


-behaviorism: everything is learned


-our fears can be learned through classical conditioning.

classical conditioning 5 processes

1. Accusation: acquiring the learning.


2. Extinguish response: eliminate or got rid of the response.


3. Spontaneous recovery: after you extinguish response and present it as US &CS, it will appear as a CR.


4. Generalization: it generalizes things that are similar to the CS and responds.


5. Discrimination: knows to discriminate either Bell A or Bell B.

Operant conditioning

-Skiner, we learn the consequences of our behavior.


-reinforcement or punishment


-repeated or not repeated


-shaping: giving reinforcement for the behaviors that lead up to a GOAL BEHAVIOR.


-purpose of punishment is to decrease behavior.


-spanking is positive punishment.


-taking something away is negative punishment


-to get best results use punishment and reinforcement together.


-

2 types of reinforcement

1. Positive: give/add increase behavior


2. Negative: take/ subtract increase behavior. Ex: poking until he writes.

Schedules of reinforcement

-ratio=behavior


Fixed ratio


Varied ratio


-interval= time


Fixed interval ( paid every Friday)


Varied interval (pop quizzes)


Primary

-things you need to survive

Secondary

-everything that gets you to primary. (Money)


Observation Learning

-imitating behavior


-kids will imitate adults


-happens a lot in our world, without knowing

Latent Learning

-watching what somebody is doing and days later do the same behavior

Taste Adversion Condition

-associated with getting sick


ex: having the flu without knowing and then eating pizza and soon after throwing up and not eating pizza for a while.

Stages of Consciousness

1. Focused awareness: alert and completely on the task, in the zone, highest level of attention. Hard to sustain for a large period of time b/c it takes time.


2. Drifting: daydreaming, redirect us, not processing information well.


3. Divided: when we do something that is automatic pilot, doesnt take a lot of focus , we divide our attention to something else.


4. Altered states: (changes in awareness) reality is not what we are focused on, alcohol can change perception, hypnosis, dilusions,sleep.


sleep

-natural state


-alter our consciousness


-1/3 of our lives of being asleep


-brainwave activity tells us what state were in


REM sleep

"rapid eye movement"


Non REM sleep

-1st stage of sleep


a. light sleep:can be woken up from 5-10min.


b.deep sleep: hardest to wake up from



Sleep walking

-young children and older people can sleep walk


-muscles cant move


-sleep cycle takes 90 minutes


-cycle chnages throughout the night and with age


-not too good to wake up in deep sleep


-nap take 20 minutes max.


-children spend more time in light sleep


-aging:lack of deep sleep


-84% woken up in deep sleep


-no sleep: irretible, frustrated, cant focus or pay attention


-deprive people of sleeping: once to REM sleep they woke them up to see if it affected them


-learning new material helps with REM sleep, better with memory


-no one doesnt not know the purpose of sleeping or why we do since our brain still functions.

Dreams

-during REM sleep


-we often dont remember our dreams


-nightmares occur in REM sleep,more likely to remember and wake up


-nightterror occur in deep sleep, cant wake up, cant remember, happens more with kids and some adults.


-people try to interpret dreams



Frode

-interpreted dreams with either sex,vagina,penis


-everybody dreams


-ones we dont remember are not significant


-outside world can affect dreams


-dreams are real time


Daydreams


-different than night time dreams


3 purposes of daydreaming


1.work as a safety value: help us escape.


2. can change your mind


3. find solutions to problems

Sleep disorders

1. insomnia: not able to sleep. Most common fix pills and alcohol, both interfere with REM sleep.


-milk helps with sleep


-can't sleep, GET OUT OF BED, (if you associate your bed with no sleeping then your brain is triggered to not sleep).


2. Sleep apnea: people go to sleep but stop breathing so they wake up.


-usually they don't know


-50-100 times a night


-SIDS, common in infants


3. Narcolepsy: person who is awake talking, then falls asleep and wakes up talking again and doesn't remember. Not good to drive.

Drugs

-drug abuse: abusing any drug that interferes with your life


-dependency/addiction: your dependent on the drug


-withdrawal: shakiness, HBP


-death: so dependent on drug they can die


-tolerance: take more and more drugs to get the same feeling.

Depressants

-alcohol


-slows everything down


-DUI


-Barbiturates: slows everything down, help people sleep, drug of house for suicide


-narcotics: painkillers, can get addicted to easily, loses endorphins

Depressants

-alcohol


-slows everything down


-DUI


-Barbiturates: slows everything down, help people sleep, drug of house for suicide


-narcotics: painkillers, can get addicted to easily, loses endorphins

Stimulus

-caffeine


-wakes you up


-diet pills


-nicotine


-treats ADD


-they make everything increase


-have an heart attack


-can't sit still, irritable, agitated

Hallucinogens

-LSD and marijuana


-changes your perception


-glaucoma


-affects brain and lungs


-can stay in your fat cells and cause a 'flashback'


-loss of memory


Hypnosis

-Frode


-help trigger memories


-people will act in weird ways but not do something they wouldn't normally do (kill someone)


-alleviate pain


-stop smoking (hypnotic)


-suggestion don't always lasts

What are the 3 purposes of daydreaming?

1. Works as a safety value, help us escape.


2. Can change your mood.


3. Find solutions to problems.

Explain Fuge state

-caused by traumatic event/stress


-sometimes adapts a new identity


-form of amnesia where person loses identity


-rare condition


-take on a different identity


-wake up from this state where they remember 1st identity and not 2nd. Cause: traumatic event