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58 Cards in this Set

  • Front
  • Back
Interaction
The reciprocal relationship between the physical environment and behavior.

Examples:
The constraints the natural and physical environment impose on forms of urban development (density, building codes in hurricane prone areas).
The depletion of renewable and non-renewable resources to create built environments.
The way a space makes you feel (poor lit areas and feeling unsafe, green environments and relaxation).
Context
The conditions in which ENVBEHVR interactions exist; the geographic, social, cultural, and historical patterns that (re) produce an environment.

Examples:
How culutres shape the form and use of built environments (religious buildings, access to food, opportunities for genders to mix and socialize).
How social relations and economic status are reflected in the built environment (single family homes vs. squatting).
How history and geography influence the form and use of a built environment (weather patterns and building location/design, statues of historical figures in public plazas).
Power
Analysis of which social groups exert authority, control, influence over an environment, and how environments are representative of social relationships.

Examples:
How landscapes reflect who has the power to make and remake an environment (bull dozing slums and replacing them with higher income housing).
How environments reflect power relations within a society (all desks facing teacher at the front of room, gated communities).
Diversity
The importance of an environment to accommodate a range of users (based on gender, age, culture, etc.) and the range of elements found in an environment (in terms of pattern, texture, form).

Examples:
Which social groups use particular spaces (women in domestic spheres, men in public spaces, children and playgrounds).
How social difference is reflected in the built environment (spaces of exclusion and inclusion).
The importance of having a range of elements in the physical environment (paths, nodes, edges, districts, landmarks, density, mixed use).
Contest
The struggle for control or use of an environment to suit the user's own needs and desires.

Examples:
What individuals or groups do when there is an incongruence between the designer's vision of a built environment and the way people actually want to use a space.
Taking over a street to watch a soccer match outside a deli.
Homeless people sleeping on benches.
Graffiti as a form of cultural and political expression.
Environmental Determinism
The design of the physical environment has a direct and deterministic effect on the way people behave.
Possibilism
The environment provides opportunities for a range of possible human responses, but people have discretion to choose between them.
Place as a Set of Visual Attributes
A shared language among architects and designers to differentiate the elements of urban form to create "visual excitement" and attractiveness to the user.

Examples:
Streets
Squares
Buildings
Study of place height/width
Depth
Proportion
Edges, Nodes, Paths, Districts
Place as Product
Emphasis on market driven development and the creation of urban spaces that are marketed to users, becoming more common as a way to redevelop declining areas of cities. Emphasis on a certain theme or iconography within the space.

Examples:
Theme parks
Shopping districts
Mixed use development promoted on qualities to create sense of place
New urbanism sold on promoting social interaction, neighborliness, and walkability
Place as Process
The transformation of place throughout time; places transform, grow, decline, and are redeveloped; the social and political economic forces affecting place at local, regional, national, and international scales of analysis.

Examples:
Transforming notions of place through development (decaying neighborhood into an artist enclave).
Place as Meaning
Addresses how people perceive the built environment and impart meaning to it through experience; highly subjective, interpretation of meaning depends on who is narrating the story about place.

Example:
Sacred Places
Places of belonging and exclusion
Mythical versus real places
Diagnostic Research Approach
A broad assessment of a setting--its parts, structure, and dynamics--seeking breadth of understanding.
Descriptive Research Approach
Describe or measure one or more aspects of a setting as precisely as possible.
Theoretical Research Approach
Test hypotheses, derived from pre-existing theory, to determine whether a setting functions as the theory would predict.
Action Research Approach
Seeks to understand a setting as the basis for making changes to improve the way it functions, and then evaluates the consequences of these changes in order to plan more effective strategies for further changes in the future.
Case Study Research Approach
diagnose or describe a complex subject either because it is unusual or unique--and important for this reason--or becuase it is believed to be representative of others like itself. typically use multiple methods to understand their subject, such as observations, interviews, and the analysis of historical records.
Survey Research Design
Surveys include any measurement procedure that involves asking questions of respondents, from short paper-and-pencil questionnaires to a series of in-depth interviews. They can be used to simply describe the characteristics of a subject—such as interviews with custodians to identify types of vandalism in Boston schools. Most often, surveys gather information for co relational research, which looks for relationships among naturally occurring variations: for example, examining how vandalism varies relative to schools’ age or design features.
Experiment Research Design
Seek to establish cause and affect relationships by systematically manipulating independent variables in order to observe effects on dependent variables, controlling for other factors that might affect outcomes.
Natural Research Settings
Allow the researcher to observe behavior in context; difficult to control for all the variables that may be contributing to an E&B phenomenon.
Laboratory Research Settings
Allow the strongest experimental controls--at the cost of being contrived settings with questionable relevance to the real world.
Territoriality
A set of behaviors and cognitions that a person or group exhibits based on PERCIEVED ownership of physical space.
Super Block
Developed area with a street like surface where no car traffic flows, but rather recreational activities often take place.
Territoriality: Primary
Home; a place percieved to you as your own.
Territoriality; Secondary
Street; a place you use frequently but is also used by others. Shared ownership.
Territoriality: Public
Park; Less control over percieved place.
Territorial Communication
Graphically; graffiti, no trespassing signs.
Verbally; teasing, bullying, literally telling.
Non-verbally; body language.
Environmental; use of gate or fence.
Blockism
The sense that one comes from, blongs to, and represents a particular block.
Place Attachment
A place where your memories are developed and nourished
Childhood Special Places
1.) Purpose built adult spaces taken over by children for their own use.
2.) Hiding places molded out of the natural landscape.
3.) Places specifically constructed for play.
Defensible Space
A range of design mechanisms that inhibit crime by creating an environment that is percieved by criminals as being controlled by residents.
What makes a space defensible?
-Hierarchy of Space
-Natural Surveillance
-Territorial Communication
-Context
Hierarchy of Space
Create differentiation between distinct areas of public and private space.
Symbolic Barriers
Barriers which don't inhibit flow but imply that space is private.
Natural Surveillance
Public space which is surrounded by viewing possibilities.
Territorial Communication
A sign reading "No Trespassing"
Trees create a more appealing environment which leads to a safer environment.
Cognitive Map
A mental framework that holds some representation of the spatial arrangement of the physical environment.
Kevin Lynch: City Imageability Elements
Path; connectors
Edges; seperators
Landmarks; obvservances
Nodes; intersectors
Districts; region
Imageability
Ability of elements of a city to evoke strong associations and emotions in any given observer.
Legibility
Organization of the elements of the city that allows them to be seen as a coherent whole.
Wayfinding
The cognitive and memorable instincts one exhibits when traveling from point A to point B.
Hope VI
Department of Housing and Urban Development's plan to revitalize run down public housing projects into mixed-income developments.

Goals:
-Decrease concentration of poverty
-Build social capital
-Increase racial integration
-Use architecture as a tool for social change
-Get government out of the business of public housing
Gentrification
PROCESS in which higher income homes displace lower income residents of a neighborhood, changing the essential character of that neighborhood.
Rent Gap
Gap between potential rent and existing rental rent. If significant, landowners often exploit gentrification.
Types of Investors
-Professional Developers; redevelope and sell for profit
-Occupier Developers; buy and redevelope in order to live in the community.
-Landlord Developers; redevelope in order to rent for a higher rental rate.
Sprawl
The spreading out of a city and its suburbs over more and more rural land at the periphery of an urban area.
Environmental Justice
The fair treatment and meaningful involvement of all people regardless of race, color, national origin, or income with respect to the development, implementation, and enforcement of environmental laws, regulations, and policies. EPA has this goal for all communities and persons across this Nation. It will be achieved when everyone enjoys the same degree of protection from environmental and health hazards and equal access to the decision-making process to have a healthy environment in which to live, learn, and work."[
Broken Windows Theory
The basic theory that stopping small crimes in a an area will prevent major crimes from happening.
New Urbanism
Development theory which attempts to reverse sprawl by developing neighborhoods to contain a diverse range of housing and jobs, and to be walkable.
Redlining
The practice of denying or increasing the cost of services such as banking, insurance, access to jobs,[2] access to health care,[3] or even supermarkets[4] to residents in certain often racially determined[5] areas.
Concentration of Poverty
The process of areas slowly becoming inhabited by residents in poverty.
Principles of Environmental Design
1. Interaction
2. Context
3. Power
4. Diversity
5. Contest
Theories of Environment and Behavior
Environmental Determinism and Possibilism
When describing place...
Place as Product
Place as a set of visual attributes
Place as process
Place as meaning
Research Approaches
Diagnostic
Descriptive
Theoretical
Action
Research Settings
Laboratory
Random/Natural
Human Territories
Primary
Secondary
Public
Environmental Perception
Use of senses: sight, smell, touch, sound, and taste.
Overload; cannot take in all senses at once, so select senses are used more than others
How does gentrification happen?
Rent Gaps
"Back to the City" movements
Uneven development