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31 Cards in this Set
- Front
- Back
Setting |
place or surroundings where something is positioned or where an event takes place. |
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Protagonist |
the leading character; the main figure. |
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Antagonist |
a person who actively opposes or is hostile to someone or something. |
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Conflict |
a struggle between two opposing forces, usually a protagonist and an antagonist. |
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First-Person Point of View |
the narrator participates in the action of the story. |
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Third-Person Limited Point of View |
the narrator knows the thoughts and feelings of a single character. |
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Third-Person Omniscient Point of View |
the narrator knows the thoughts and feelings of all the characters. |
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Climax |
the highest or most intense point in the development or resolution of something. |
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Resolution |
the action of solving a problem or dispute. |
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Characterization |
literary device used step by step in literature to highlight and explain the details about a character in the story. |
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Theme |
an idea that recurs in pervades a work of art or literature. |
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Foreshadowing |
be a warning or indication of a future event. |
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Mood |
evokes certain feelings or vibes in readers through words and descriptions. |
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Tone |
dictation of what the author's (or character's) attitude toward the subject is at the time. |
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Symbolism |
the use of emblems or figures to represent ideas or qualities. |
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Metaphor |
a figure of speech in which a word or phrase is applied to an object to which it is not literally applicable. |
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Simile |
a figure of speech in which two unlike things are compared using like or as. |
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Allusion |
a casual and indirect reference to a person, place, thing or idea of historical, cultural, literary or political significance. |
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Motif |
an object or idea that repeats itself throughout a literary work; can be image, sound or action. |
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Irony: Verbal |
when a person uses words to convey a meaning that is opposite of the literal meaning. |
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Irony: Situational |
when the outcome of a situation is contrary to what is expected. |
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Irony: Dramatic |
when the readers have more knowledge than the characters, causing words and actions of said characters to convey a different meaning to the reader than the characters. |
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Genre |
a category of literature; characterized by similarity in form. |
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Imagery |
the mental picture created by visually descriptive or figurative language. |
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Connotation |
the meaning or feeling that a word suggests or implies. |
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Denotation |
the literal or primary meaning of a word. |
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Dialect |
the spelling, sounds, grammar and pronunciation used by a particular group of people that distinguishes them as unique. |
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Diction |
the choice and use of words and phrases in speech or writing; formal or informal. "Suckers" instead of "Lollipops". |
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exaggerated statements not meant to be taken literally. |
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Personification |
the attribution of human characteristics to inanimate objects. |
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Flashback |
when an event or scene taking place before the present time in the narrative is inserted into the chronological structure of the work. |