Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
28 Cards in this Set
- Front
- Back
Protagonist
|
Main character in a story
|
|
Antagonist
|
The opposing force against the protagonist (character, object, thing, environment, mind)
|
|
Conflict
|
Protagonist vs antagonist. The fight/problem in the story
Person vs person (external) Person vs environment/society/nature (external) Person vs self (internal) |
|
Setting
|
Where and when the story takes place
|
|
Symbol
|
Something that represents something else (object, person, idea)
Rain= sadness/depression/cleansing/renewal |
|
Plot
|
Sequence of events that take place in the story
1) Introduction: introduces the main character, setting, conflict 2) rising action: events leading up to the climax 3) climax: most exciting part in the story 4) Denoument/falling action: events after the climax, wrapping up the story 5) conclusion: The End |
|
Theme
|
The message the author wants us to learn about life.
|
|
Flashback
|
Retelling a past event (characterization)
|
|
Foreshadowing
|
Hints/clues about what happens later on in the story
|
|
Point of View
|
The perspective the story is told from.
1) 1st person: told from the 1st ex. I, we 2) Omniscient P of V: told from the 3rd person ex. him, her, he, she, they. All knowing, the thoughts/feelings of many characters are revealed 3) Limited Omniscient: he, she etc. The thoughts/feelings of only one character is revealed 4) Objective P of V: revolving camera, records what is seen and heard. Does not enter characters minds, don't know innermost thoughts |
|
Atmosphere
|
The mood of the story. Melancholy, romance, nostalic
|
|
Contrast
|
The difference between two things
|
|
Suspence
|
The quality in a piece of writing that makes you want to read on
|
|
Dilemma
|
A character must choose between two equally undersirable/unattractive alternatives
|
|
Parody
|
A humerous imitation of a piece of work
|
|
Satire
|
A blend of humor and irony aimed at ridiculing a character/object to provide (bring about) change
|
|
Character Foil
|
Two characters who are exact opposites
|
|
Direct Characterization
|
The author directly states what the character is like
|
|
Indirect Characterization
|
The reader has to figure out what character is like through the characters actions. ect.
|
|
Flat Character
|
A character with only one or two traits
|
|
Round Character
|
A character with many traits
|
|
Static Character
|
A character that does not change during the story
|
|
Dynamic Character
|
A character that changes throughout the story
|
|
Stock Character
|
A character used so much it we are familiar with it ex. fat chef, dumb blond, dumb jock
|
|
Irony
|
An unusal twist.
|
|
Dramatic Irony
|
Difference between what the character knows and what the reader knows to be true
|
|
Verbal Irony
|
Sarcasm, difference between what the character says and what is meant
|
|
Situational Irony
|
Difference between what you expect to happen and what actually happens
|