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20 Cards in this Set

  • Front
  • Back

The quest

What the Hero must accomplish in order to bring fertility back to the wasteland, usually a search for some talisman that will restore peace, order, and normalcy to a troubled land.

The task

The nearly superhuman feat(s) the Hero must perform in order to accomplish his/her quest.

The journey

The journey sends the Hero in search of some truth that will help save his/her kingdom.

The initiation

The adolescent comes into his/her maturity with new awareness and problems.

The ritual

The actual ceremonies the Initiate experiences that will mark his/her rite of passage into another state. A clear sign of the character’s role in his/her society.

The fall

The descent from a higher to a lower state of being usually as a punishment for transgression. It also involves the loss of innocence.

Death and rebirth

The most common of all situational archetypes this motif grows out of a parallel between the cycle of nature and the cycle of life. Morning and Springtime represent birth, youth, or rebirth, while evening and winter suggest old age or death.

Battle between good and evil


Evil


A battle between two primal forces. Mankind shows eternal optimism in the continual portrayal of good triumphing over evil despite great odds.

The unhealable wound

Either a physical or psychological wound that cannot be fully healed. The wound symbolizes a loss of innocence.

The initiates

The Initiates are young heroes or heroines who must go through some training and ceremony before undertaking their quest.

Mentor

The Mentor is an older, wiser teacher to the initiates. He/She often serves as a father/mother figure. He/She gives the hero gifts (weapons, food, magic, information), and serves as a role model or as the hero’s conscience.

Threshold guardian

Tests the hero’s courage and worthiness to begin the journey.

Father/son conflict

In this relationship, the tension is built due to separation from childhood or some other source when the two meet as men.

Group of companions

These are loyal companions willing to face hardship and ordeal in order to stay together.

Friendly beast

An animal companion showing that nature is on the side of the hero.

The shadow


A worthy opponent with whom the hero must struggle in a fight to the end. Must be destroyed or neutralized. Psychologically can represent the darker side of the hero’s own psyche.

The scapegoat

An animal, or more usually a human, whose death is a public ceremony redeems some taint or sin of a community. They are often more powerful in death than in life.

The outcast

A character banished from a social group for some real or imagined crime against his fellow man, usually destined to wander from place to place.

The damsel in distress

A vulnerable woman who needs to be rescued by the hero. She is often used as a trap to ensnare the unsuspecting hero.

Star-crossed lovers

Two characters engaged in a love affair fated to end tragically for one or both due to the disapproval of society, friends, family or some tragic situation.