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60 Cards in this Set

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Level 1 Stunts & Tumbling include:
animal movements, balance stunts, simple partner activities, tumbling & safety skills --- FOUNDATIONAL
Level 2 Stunts & Tumbling include:
tumbling, agilty, and balance skills become more difficult

teachers should emphasize quality and form
Level 3 Stunts & Tumbling include:
a continuation of level 2 - require more strength, power, and control

more spotters are needed

pyramid building
Gymnastic sequence (routine) analogy
Movement Sentence
Developmental Level I
is grades....
K-2
Developmental Level I
typical things
egocentric, curious, enthusiastic
needs praise and tires quickly
important time for skill acquisition
simple games: tag, running, rolling
individualistic/partner/small group
Developmental Level II
is grades....
3-4
Developmental Level II
typical things
develops greater proficiency at throwing, catching, dribbling, kicking, and hitting

willing to practice to improve skills

new social and psychological needs means children like more organized, complex, and challenging team games

prefer adult led activities
Developmental Level III
is grades....
5-6
Klor-Con
Potassium Chloride
natural salt that is important for the heart, muscles, and nerves. Too much or too little potassium in the body can cause serious problems. Potassium is found in many foods and is normally supplied by a balanced diet. This medicine is a potassium supplement that is used to prevent and to treat low potassium.
Motor skill development is influenced by
growth, maturation, and learning
3 phases of learning a motor skills
1) Initial Phase (cognitive)

2) Intermediate (associative-focused effort)

3) Automatic Phase
declarative knowledge
knowing WHAT to do
procedural knowledge
knowing HOW to do
error detection is affected by what type(s) of knowledge?
declarative and procedural
changes during the process of learning a motor skill are in these 3 areas
1) error detection & correction
2) coordination
3) visual attention
motor program theory
the creation and reorganization of motor programs as skills are learned and developed
generalized motor program theory
accounts for transfer of skills - ie writing with hands, feet, mouth
Schema Theory
people can successfully perform novel motor skillsie
Principle of Interest
motivation for learning
Principle of Distributed Practice
skills learned best with distributed practice, not with massed practice
Principle of Variable Practice
practicing skills in combination is better than practicing individual skills in isolation
Skill Specificity
affected by an individual's schema development

IE: kicking may be subpar because it hasn't yet been learned
Principle of Whole-Part learning
start with the big picture then break into individual skills
Principle of Transfer
skills transfer - finger motor skills can apply to ball handling and to typing
Principle of Skill Improvement
practice & learning plateaus

when there is no obvious learning, consolidation is occurring
Basic how-to for teaching phys ed
1 use normal voice
2 standard procedures (changing, lining up, free time
3 max participation
4 base on abilities not set quantities
5 safety rules
Purpose of spotting
Assistance in performance of a task. Teaching or direct assustance
Tumbling
A rolling action of the body
Agility
Involves body action -animal walks,
expanding movement vocabulary requires
direct instruction
difference between PE and PA
you can be physicall active without beint physically educated

pe hones the skills of pa
Planning Gymnastics
progressions:
mats
individuals
partner
small groups

add small equipment (bean bags, hula hoops, wands)
individuals
partners
small groups
stations
why plan gymnastics systematically
fewer injuries
better focus
Reacting to Parents regarding why gymnastics
strength and coordination
fitness
balance
spatial and body awareness
flexibility
Benefits of Free Discovery
individual approach
at own developmental level
problem solving approach
lack of self-motivated challenge
Benefits of Direct Approach
task approach
allows teacher to focus approach on tasks
pushes children to new forms they wouldn't discover on their own
4 General Outcomes
A activity
B benefits/health
C cooperation
D daily
General Outcome A
ACTIVITY

acquisition of basic skills and apply them

running, hopping, sliding
General Outcome B
BENEFITS / HEALTH

functional fitness, body image, well-being
General Outcome C
COOPERATION
fair play
leadership
teamwork
communication
General Outocme D
DAILY
assumes own responsibility for active lifestyle

effort
safety
goal setting/challenge
active living in the community
Is Physical Education part of the core curriculum?
yes
Aim of the Phys Ed Curriculum
The aim of the Kindergarten to Grade 12 physical
education program is to enable individuals to
develop the ksa's necessary to lead an active, healthy lifestyle.
Difference between general and specific outcomes
General is broad. Specific will outline the degree of achievement within each general outcome Ie Activity for kindergarten may be to experience something while gr 6 is to master it.
Why study phys ed?
Physical activity is vital to all aspects of normal
growth and development,
Benefits of Phys Ed & activity
health
active lifestyle
skill development
positive interaction (social)
self-confidence & self-image
goal setting
economic (reduced health expenses)
academic achievement (healthy bodies/health minds)
Gymnastics mat work - rolls sequence
start with safe falling - lead with shoulder

diagonal rolls
then forward rolls
How to do a headstand
balance on forehead (stronger part of skull)
think of triangles for support
hands back near knees
push legs up - not throw them up
spread fingers for wider base
Handstands
lock joints
stop yourself with head and chin -- look at mat for counterbalance
to spot, stand ahead of person to support them then move to side once they are up
two ways to achieve individualized instruction
vary the amount of time for a given task

change the task and the time given
Direct Teaching Style
command method
task method
Combined Teaching Style
limitation method - here is your task but....
Indirect Teaching Style
guided discovery (sequential challenges)

free exploration (vague instruction)
Effective Teaching
structured
varied
time on-task
provides success
uses student ideas
effective communication
questioning/probing
personal characteristics
motivating/enthusiastic
Effective Teaching
effective communication
orientated to the task
time on task
instructional variety
student success
questions
probing
use students ideas
learning that often lacks structure
ENTHUSIASM
6 dimensions of health
physical
social
mental
emotional
environmental
spiritual
Teaching Games - tips for success
delineate instructional space
divide into groups/teams
team leaders
cueing system (places, come in)
safety procecures
Teaching games - primary progression
begin with structured challenges

invented/modified games
Soccer skill progression
kicking
trapping
dribbling
heading
throw-in
tackling
other rules