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149 Cards in this Set
- Front
- Back
Information Systems (IS) |
Refers to all the processes, people, equipment, policies, and data that are needed to get information to where it is needed within an organization. |
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Information Technology |
Computers, fax machines, telephone systems, and other equipment used to make the transfer of information easier. |
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Computer Information System (CIS) |
An information system that includes a computer |
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Management Information System (MIS) |
Organizes information in ways useful to those making management decisions |
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Transaction Processing Systems (TPSs) |
Used to regulate and facilitate transactions, includes fail-safes and test to help ensure that all of an organizations transactions are completed without error |
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Bit (b) |
Unit of data used by a computer
A binary digit, either zero or one |
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Byte (B) |
Eight bits grouped together |
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Kilobytes (K or KB) |
1024 bytes |
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Megabyte (M or MB) |
1024 kilobytes |
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Gigabyte (G or GB) or "gig" |
1024 megabytes |
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Access Time |
The length of time between a request for information and the output from the system. Often given in milliseconds (ms). |
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Random-Access Memory (RAM) |
A measure of the amount of temporary memory a computer has for data processing |
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Read-Only Memory (ROM) |
Memory that can be read from, but not written to |
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Write Once, Read Many (WORM) memory |
Allows data to be saved to and read from, but not deleted or edited |
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Computer Application |
A single system within a computer that performs a related set of tasks |
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Input Function |
Allows new data to be entered into the system |
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Storage Function |
Holds the inputted data |
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Processing Function |
Allows users to manipulate stored data |
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Output Function |
allows stored or manipulated data to be accessed |
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Recursive |
Require input from previous iterations of the equation |
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Query |
A request for specific information based on data in the system |
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Detail Report |
Lists the complete information generated by the data after the processing function |
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Summary Report |
Shows the totals for each group of data, but excludes the details |
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Exception Report |
Shows data that is excluded from specific criteria |
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Scheduled Report |
Prepared automatically at specific time intervals |
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Demand Reports |
Only generated by the system upon user request |
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Ad Hoc Report |
Only prepared once |
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Software |
The programs that control the hardware |
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Human Resource Components |
The people who run the system and the policies that the organization has in place for the access and use of the system. |
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Personnel Aspect |
Includes everyone who inputs or accesses the data in the system, uses he hardware or software, or influences the IS policies |
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Data |
The facts that the system inputs, stores, processes, and outputs |
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Information |
Data in a useful form |
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Operations Management |
Decisions that affect the daily functioning of the organization |
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Middle Management |
Intermediate-term tactics and resources allocation |
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Strategic Management |
Form the long-term lans for the organization |
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System |
A construct that achieves defined goals by using resources |
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Openness |
The free exchange of resources within the elements of a system |
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Closed |
Subsystems that keep resources within the elements of a system |
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Context level data flow diagram (aka Environmental model) |
shows the boundaries and the openness/closedness of the entire system |
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Processess |
actions that result in some sort of change |
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Entities |
People, groups, or subsystems that enter or receive data or information |
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Data flow |
The movement of data to or from a process or entity |
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Level 0 diagram |
shows even more than the environmental diagram |
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Data store |
Are databases, are digital and manual files, File from which data can be retrieved |
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Child diagram |
Shows the processes of its parent diagram in greater detail |
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Primitive process |
One that has not been diagrammed into its subprocesses |
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Logical data flow diagrams |
show how the business operates |
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Physical data flow diagrams |
Show how the actual or planned system will operate |
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Input devices function |
puts data external to the system in a form the system can process |
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Output device function |
converts the data internal to the system into a form useful outside of the computer |
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Storage device function |
keeps the system's data available for processing |
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Central processing unit (CPU or "processor") |
The processing device that carries out the logical and arithmetic instructions from computer programs. Does computations using data in primary storage.
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Ergonomics |
The study of designing machines for more efficient and comfortable human use |
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Mouse |
Consists of a ball or optical tracking device housed below a plastic case and controlled by the user's hand and arm motions |
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Trackball |
A ball controlled by the user's fingers |
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Trackpoints |
Small sticks between the keys of a keyboard |
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Trackpads |
Screens that allow the user to control the cursor through the movement of their finger over the screen |
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Pixels ("picture elements") |
the individual dots that form the screen display |
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Screen resolution |
The number of pixels that can be displayed at one time |
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Impact printers |
Produce an image on paper through striking a ribbon of ink. |
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Nonimpact printers |
Distribute ink on paper through a method that does not involve striking. |
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Ink-jet printers |
Spray small drops on paper |
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Laser printers |
Spread toner on a metal drum using a laser. Paper is then rolled over the drum, transferring the image to the paper. |
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Serial printers |
Print one character at a time. Their printing speed is measured in a characters per second (cps). |
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Line printers |
Print an entire line at one time. Speed is measured in lines per minute (lpm). |
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Page printers |
Print a page at a time. Speed is measured in pages per minute (ppm). |
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Primary storage ("internal storage") |
Stores data and processing instructions for programs that are in use |
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Binary representation |
Data is shown using only the digits 1 and 0 |
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American Standard Code for Information Interchange (ASCII) |
Is a seven bit character system which assigns a number to 128 different characters, including uppercase and lowercase letters and punctuation marks. Common code used for binary representation |
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Unicode |
Attempts to represent every possible written language and uses 8, 16, or 32 bit characters, meaning it can take up much more space than ASCII. Much broader character base. |
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Secondary storage ("auxiliary storage") |
Stores data and programs that can be accessed by the computer, but are not being used at the time. |
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Arithmetic-logic unit (ALU) |
One of two group of circuits in the CPU. Complete the logical and arithmetic processes |
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Control unit |
The second group of circuits in the CPU. |
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Machine code ("machine language") |
A low level programming language |
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Microprocessors |
CPUs that use only one chip |
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Multiprocessors |
Involve many CPUs |
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Moore's law |
The number of transistors per square inch, or the data density, had approximately doubled every year. This was later revised to every 18 months as it speed up. |
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Von Neumann acrchitecture |
The first theory to allow for a working memory, or stored program system, which we refer to today as RAM. |
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Software ("programs") |
tell the computer how to interact with the storage, input, output, and processing hardware |
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Natural languages |
Sets of rules, words, and symbols that allow communication between people. |
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Programming languages |
Sets of rules, words, and symbols that allow users to communicate with the computer. |
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Operation codes |
Simple logical and mathematical processes |
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Operands |
Name what data is involved in the process |
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Machine dependent |
Applications software that runs only on a particular type of computer |
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Assembler |
translates assembly language into machine code |
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Second generation programming language |
Assembly languages are second generation languages |
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Third generation programming language |
Includes FORTRAN, COBOL, and C |
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Compiler |
A program which translates an entire program into machine code, then executes the instructions |
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Interpreter |
Translates individual instructions, allowing them to be executed individually by the computer |
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Traditional languages |
One of two main types of third generation languages.Create lists of instructions for processing data. |
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Object-oriented programming (O-O) |
One of two main types of third generation languages. Combines the processing instructions with the data |
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Object |
Combination of data plus instructions |
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Fourth generation languages (4GL) |
Makes it easier to write complicated mathematical processes |
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Operating system |
Consists of several programs that oversee control of the computer hardware |
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Process management function |
Involves starting, stopping, and monitoring programs |
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Resource management function |
Involves assigning resources to each program that is running. Resources include access to primary and secondary storage, and to input and output devices |
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Data management function |
controls the transfer of data between primary storage and hardware |
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Virtual memory |
The ability to divide large programs into parts within secondary storage and only load one part at a time into primary storage. This allows programs to use less primary memory than if they were loaded completely. |
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Multitasking |
The ability to execute more than one program at a time |
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Multiple-User |
Allows more than one user to access the computer simultaneously |
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Interactivity |
Allows users to process data as it is inputted, rather than having to wait for all the data to be prepared. |
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Supervisor |
Determines if other operating system programs are needed |
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Booting |
The act of loading the supervisor into primary storage |
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User interface |
User is able to tell the computer what the do with this device |
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Graphical user interface (GUI) |
An interface that uses icons and/or menus |
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Groupware (Collaborative software) |
Programs of software which allow multiple people to access and use an application to achieve a common goal |
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Information architecture |
The way information is grouped and navigated within a system |
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Top-down information architecture |
The broad functioning of the system is considered first. Next, the high level structure is determined. Finally detailed attribute lists are constructed and relationships between entities are defined. |
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Bottom-up information architecture |
Considers the details of individual entities first. Next, the designer considers specific functions of the system. Finally, the high level organization is analyzed and defined. |
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Site maps |
High level diagrams that represent the hierarchy of a system. |
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Personas |
Written studies of the end users of the system, used to determine system and user needs. |
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Prototypes |
System models that show the functionality of a system, used to get user feedback before building the actual system. |
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Content matrix |
Defines what information needs to be available at each interface level of the system, and how the different interface levels should relate. |
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Interface design |
Techniques used to make the user experience easier |
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Functional specifications |
The list of tasks the system must be able to perform |
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User needs |
Goals external to the functional specifications, often based on personas |
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System objectives |
Long-term goals for the system |
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Individual information systems |
Those that accept inputted data from one user, then store, process and output the information for the same user. |
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Worksheets |
Tables where each cell has a unique identifier - its row and column positions |
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Text presentations |
Information includes letters, memos, and reports |
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Graphical presentations |
Convey information using charts, graphs or diagrams |
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Desktop publishing software |
Information may be presented through reports, newsletters, brochures, pamphlets or books |
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Miltimedia publications |
Convey information through and combination of the following: sound, text, animation, video, or graphics |
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User documentation |
Includes instructions for using the software implementation to solve the defined problem |
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Developer documentation |
Meant for the person who created the software implementation |
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Workgroup information system |
Used by several individuals who share a common function or goal |
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Local area network (LAN) |
A computer network that links devices within a building or group of adjacent buildings. |
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Wide area network (WAN) |
A computer network in which the computers connected may be far apart, generally having a radius of half a mile or more. |
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Audio communication |
Communication usually by telephone |
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Visual communication |
Communication often by video conferencing |
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Document communication ("Data communication") |
The transfer of written information by electronic file transfer, electronic messaging, traditional mail, or fax. |
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Groupware |
General term for collaborative software used with networked computers |
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Electronic Messaging |
A specific type of document communication between group members at different locations and times. Ex: email, instant message. and forms |
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Information sharing |
A type of document, audio, and/or visual communication between group members separated by location or time. |
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Document Conferencing ("data" conferencing) |
Is related to information sharing, but used when group members are available to work at the same time. |
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Whiteboard conferencing |
Group members are able to view the same document on different screens. Members can comment on documents and all group members can see the comments immediately. |
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Application conferencing |
Users see the same document at the same time through the application program. Comments or changes made by one user are seen immediately by other members. |
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Audioconferencing |
Allows one or more group member to talk about a project at the same time, even if they are in different locations. |
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Electronic COnferencing |
A combination of videoconferencing and whiteboard conferencing, allowing users separated by distance to discuss particular documents while seeing each other's facial expressions. |
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Electronic Meeting Systems (EMSs) |
Support meeting between group members who are in the same place at the same time. |
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Group Calendaring and Scheduling applications |
Aid team coordination, allows users to create individual calenders and view calendars |
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Workflow Management software |
Allows group members to schedule chunks of a large project. Users can see who is responsible for different tasks and review scheduling to make the project workflow more efficient. |
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Control Totals |
Comparison of data before and after processing to locate possible errors |
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Audit Trails |
Tracing data through a system, forwards (from input to output) or backwards (from output to input) |
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Backup Procedures |
Sorting copies of important data on external media |
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Recover Procedures |
Recreating system information after a failure by using data from backup media |
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Order Entry systems |
Accept information from customers (input function), check the business inventory and customer credit (processing function), creates the sales order (output function) and updates customer and inventory data files (storage function). |
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Billing Systems |
Uses sales order data (input function) to tally the order amount (processing function), produces an invoice (output function) and updates customer and inventory data files (storage function). |
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Account Receivable systems |
Accepts involve and customer payment information (input function), calculates the new balance due (processing function) and produces a filing statement (output function). The system also updates account receivable and customer data files (storage). |