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22 Cards in this Set

  • Front
  • Back

Product Life Cycle

A business analysis that attempts to identify a set of common stages in the life of commercial products. Example: Hope Ball by Sting and Tim Jahnigen.

Design for Sustainability (D4S)

A philosophy and practical approach to designing products which comply with the principles of social, economic and ecological sustainability. Example = Ayob’s Light House by Touching the Earth Lightly.

New Production Technologies

This looks at implementing new innovative production techniques and materials into the designing process. Example = Iris van Herpen’s 3D printed dresses.

Biophilic Design

Incorporating the natural world into the modern built environment. Example = Cook+Fox Studio Building in New York.

Materials Engineering

The study of materials on an atomic level, using computers to replicate the characteristics of materials and their components which allows for new materials to be developed.


Example = Adidas Parley by Adidas and Stella McCartney.

Modularizing

A design approach that subdivides systems into smaller parts known as modules or skids that can be individually created and used in other systems. Example = Shigeru Ban’s Modular Housing for the Nepal Project.

Pre-cycling

Avoiding buying or designing products that will eventually have to be recycled or dealt with as waste. Example Shinichiro Ogata’s WASARA Range of disposable tableware.

Hedonistic Sustainability

Looking at a building as an ecosystem which allows for recycling energy, minimizing environmental impact and creating a higher quality of life, proving that design can be both environmentally sustainable and economically profitable. Example = Bjarke Ingels concept for a pedestrian bridge in Sukuru, Sweden which serves as a green pedestrian walkway.

Hybridization

The combination of two or more different but related products to form one multi-purpose product. Example = The IPhone 7 by Apple.

Mutualism

An interaction of two separate parts which is mutually beneficial. Example = The Rucksack House by Stefan Eberstad, which straps an addition to the side of the building to expand the living area.

Vernacular

Architecture based on local traditions, materials and needs.


Example = Mapungubwe Interpretation Centre by Peter Rich.

Homage

Publicly showing or expressing honor or respect for a person or group by using elements of their style. Example = Sun City Drinks Cabinet by Dokter and Misses.

Placemaking

Uses local community’s assets, inspiration and potential to plan, design and manage public places. Example = The Lourve Abu Dhabi by Jean Nouvel.

Zeitgeist

The dominant school of thought at any given moment. It looks at economic, social, environmental and political influences of design during that period. Example = Puma Social Club by Gloo (Ogilvy and Mather)

Experience Economy

Draws in people who have become immune to messages and are only reached through experiences. Example = Singleton Glen Ord Single Malt Scotch Whiskey Virtual Reality Experience.

Design Fiction

Uses various design mediums to envision possible future scenarios for society and raises questions and/or explains these scenarios. Example = Song of the Machine by Superflux Studios which envisions bringing sight to the blind through the use of optoelectronics.

Archetypes

A typical example of a certain thing or person. Example = Everyday Hereos by Coca Cola.

Archetypes

A typical example of a certain thing or person. Example = Everyday Hereos by Coca Cola.

Revivalism

The rescuing of images, traditions and ideas from the past and giving them meanings in the present. Example Blue Ming = Marcel Wanders.

Archetypes

A typical example of a certain thing or person. Example = Everyday Hereos by Coca Cola.

Revivalism

The rescuing of images, traditions and ideas from the past and giving them meanings in the present. Example Blue Ming = Marcel Wanders.

Cultural Resonance

Design that prompts people to talk about something meaningful they have been observing in their culture. Example: Die Laaste Braai by Dokter and Misses.