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71 Cards in this Set

  • Front
  • Back
The ________________ provides an interface for creating families of related or dependent objects without specifying their concrete classes.
Abstract Factory
The ____________ separates the construction of a complex object from its representation so that the same construction process can create different representations.
Builder
"The _________ defines an interface for creating an object
but let subclasses decide which class to instantiate."
"The _______ specify the kinds of objects to create using a prototypical instance
and creates new objects by copying this prototype"
"The _______ ensures a class only has one instance
and provide a global point of access to it."
The ______ converts the interface of a class into another interface clients expect.
Adapter
The ________ decouples an abstraction from its implementation so that the two can vary independently
Bridge
The _________ compose objects into tree structures to represet part-whole hierarchies
Composite
"____________ attach additional responsibilities to an object dynamically
providing a flexibile alternative for extending functionality."
___________ provides a unified interface to a set of interfaces in a subsystem.
Facade
___________ uses sharing to support large numbers of fine-grained objects efficiently
Flyweight
_______ provides a surrogate or placeholder for another object to control access to it.
Proxy
The ___________ avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request.
Chain of Responsibility
"The ____________ encapsulated a request as an object
thereby letting you parameterize clients with different requests
Given a language define a representation for its grammar along with an ____________ that uses the representation to interpret sentences in the language
Interpreter
The __________ provides a way to access the elements of an aggregate object sequentially without exposing the underlying representation.
Iterator
The _____________ defines an object that encapsulates how a set of objects interact
Mediator
"The ___________ memento
without violating encapsulation
"The _____________ defines a one-to-many dependency between objects so that when one object changes state
all its dependents are notified and updated automatically."
Allow an object to alter its behaviour when its internal _______ changes.
State
"The ________ defines a family of algorithms
encapsulates each one
"The _________ defines the skeleton of an algorithm in an operation
deferring some steps to subclasses."
The ____________ represents an operation to be performed on the elements of an object structure.
Visitor
What are the creational patterns?
"Abstract Factory
What are the structural patterns?
"Adapter
What are the behavioral patterns?
"Chain of Responsibility
Facade and Abstract Factory are often a single instance so they are also a _________
Singleton
Abstract Factory can be dynamically configured using ____________
Prototype
Abstract Factory is implemented using __________
Factory Method
Template Method often uses ________
Factory Method
Template Method often defines the algorithm’s steps of __________
Strategy
Observer can use __________ to manage complex dependencies
Mediator
Chain of responsibility can use a _______ to define the chain itself.
Composite
"States
Strategies and Interpreter’s terminal symbols can be shared with ________"
Interpreter can define its grammar with _________
Composite
Interpreter can add operations with _________
Visitor
Change the skin with _________ versus guts with ________
"Decorator
Composite can use _______ to add responsibilities to objects
Decorator
Composite can be shared with ________
Flyweight
Composite can use ________ to add operations
Visitor
Composite can be created with ________
Builder
Composite can enumerate children with ________
Iterator
Command can be constructed with _______
Composite
Command can avoid hysteresis with _______
Memento
Visitor can define traversals with ______
Iterator
Iterator can save state of iteration with _______
Memento
What are the consequences of the Abstract Factory?
It isolates subclasses; it makes exchanging product families easy; it promotes consistency among products; supporting new kinds of products is difficult because the Abstract Factory interface fixes the set of products the can be created.
What are the consequences of the Builder pattern?
It lets you vary a product’s internal representation: all you have to is define a new kind of builder; it isolates code for construction and representation; it gives you finer control over the construction process.
What are the consequences of the Factory Method pattern?
Provides hooks for subclasses; connects parallel hierarchies;
What are the consequences of the Prototype pattern?
Adding and removing products at runtime; specifying new objects by varying values; specifying new objects by varying structure; reduced subclassing; configuring an application with classes dynamically.
What are the consequences of the Singleton pattern?
Controlled access to sole instance; reduced name space; permits refinement of operations and representation; permits a variable of instances; more flexible than class operations;
What are the consequences of the Adapter pattern?
"Class Adapter: A class adapter won’t work when we want to adapt a class and all its subclasses; lets Adapter override some of Adaptee’s behavior since Adapter is a subclass of Adapter; introduces only one object
What are the consequences of the ___________ pattern?
It supports variations in the traversal of an aggregate; iterators simplify the Aggregate interface; more the one traversal can be pending on an aggregate.
What are the consequences of the ________ iterator pattern?
It limits subclassing; it decouples Collegues; it simplifies object protocols; it abstracts how objects cooperate; it centralizes control.
What are the consequences of the Bridge pattern?
Decoupling interface and implementation; improved extensibility; hiding implementation details from clients.
What are the consequences of the Composite pattern?
makes the client simple; makes it easier to add new kinds of components; can make the design overly general.
What are the consequences of the Decorator pattern?
More flexibility than static interfaces; avoids feature-laden classes high up the hierarchy; a decorator and its component are not identical; lots of little objects.
What are the consequences of the Facade pattern?
It shields clients from subsystem components; it promoted weak coupling between the subsystem and its clients; it doesn’t prevent applications from using subsystem classes if they need to.
What are the consequences of the Flyweight pattern?
"Storage savings; it may introduce costs associated with transferring
What are the consequences of the Proxy pattern?
A remote proxy can hide the fact that an object resides in different address space; a virtual proxy can perform optimizations such as creating an object on demand; both protection proxies and smart references allow additional housekeeping tasks when an object is accessed.
What are the consequences of the Chain of Responsibility pattern?
Reduced coupling; added flexibility in assigning responsibilities to objects; receipt isn’t guaranteed.
What are the consequences of the Command pattern?
Decouples the object that invokes the operation from the one that knows how to perform it; commands are first-class objects; you can assemble commands into a composite command; it’s east to add new commands.
What are the consequences of the Interpreter pattern?
"It’s easy to change and extend the grammar; implementing the grammar is easy
What are the consequences of the Iterator pattern?
It supports variations in the traversal of the Aggregate; iterators simplify the Aggregate interface; more than one traversal con be pending on an aggregate.
What are the consequences of the Mediator pattern?
It limits subclassing; it decouples colleagues; it simplifies object protocols; it abstracts how objects cooperate; it centralizes control.
What are the consequences of the Memento pattern?
It preserves the encapsulation boundaries; it simplifies Originator; using memento might be expensive; it might be difficult in some languages to ensure that only the Originator can access the Memento’s state; hidden costs in caring for memento.
What are the consequences of the Observer pattern?
Abstract coupling between Subject and Observer; support for broadcast communication; unexpected updates.
What are the consequences of the State pattern?
It localizes state-specific behavior and partitions behavior for different states; it makes state transition explicit; state objects can be shared.
What are the consequences of the Strategy pattern?
Families of related algorithms; an alternative to subclassing; strategies eliminates conditional statements; a choice of implementations; clients must be aware of different strategies; communication overhead between Strategy and Context; Increased number of objects.
What are the consequences of the Template Method?
Inversion of control.
What are the consequences of the Visitor pattern?
Makes adding new operations easy; a visitor gather related operations and separates unrelated ones; adding new ConcreteElement classes is hard; visiting across class hierarchies; accumulating state; breaking encapsulation.