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97 Cards in this Set

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Complex whole that includes knowledge, belief, art, law, morals, customs and any other capabilities and habits acquired by humans as members of society.
Culture
Includes almost everything that influences an individual's thought processes and behaviors
Comprehensive (aspect of culture)
Does not include responses and dispositions.
Acquired or learned (aspects of culture)
Culture seldom provides detailed prescriptions for appropriate behavior
Supplies boundaries (aspect of culture)
"natural" of "right thing to do"
Seldom aware (aspect of culture)
Boundaries that culture sets on behavior; simply rules that specify or prohibit certain behaviors in specific situations; derived from cultural values.
norms
Widely held beliefs that affirm what is desirable
cultural values
Penalties ranging from mild social disapproval to banishment from the group
sanctions
Reflects a society's view of the appropriate relationships between individuals and groups within that society
other-oriented values
individual/collective
youth/age
extended/limited family
masculine/feminine
competitive/cooperative
diversity/uniformity
examples of other-oriented values
Prescribe a society's relationship to its economic, technical, and physical environment.
Environmental-oriented values
Cleanliness
Performance/status
traditional/Change
risk taking/security
problem solving/fatalistic
nature
environmental-oriented values
The degree to which people accept inequality in power, authority, status, and wealth as natural or inherent in society.
Power distance (part of performance/status)
Reflect the objectives and approaches to life that the individual members of society find desirable.
Self-oriented values
Active/Passive
Sensual Gratification/Abstinence
Materials/Nonmaterial
Hard Work/Leisure
Postponed Gratification/Immediate Gratification
Religious/Secular
examples of Self-oriented values
The acquisition of things to enable one to do something (ex skis can be acquired to allow one to ski)
Instrumental materialism (materials/nonmaterial)
The acquisition of items for the sake of owning the item itself (ex artwork)
Terminal materialism (materials/nonmaterials)
Variations in cultural values
1. other-oriented values
2. environmental-oriented values
3. self-oriented values
Factors influencing Nonverbal communications
time
space
symbols
relationships
agreements
things
etiquette
Languages; immediately obvious to anyone entering a foreign culture
verbal communication systems
The arbitrary meanings a culture assigns actions, events, and things other than words.
Non-verbal communication systems
Time is seen almost as a physical object: we can schedule it, waste it, lose it, and so on: believing that a person does one thing at a time, we have a strong orientation toward the present and the short-term future.
Monochronic time perspective
Simultaneous involvement in many activities viewed as natural; people and relationships take priority over schedules, and activities occur at their own pace.
Polychronic time perspective
The use people make of space and the meanings they assign to their use of space constitute a form of nonverbal communication.
Space
The nearest that others can come to you in various situations without you feeling uncomfortable.
Personal space
Failure to recognize the meaning assigned to a symbol can cause serious problems
Symbols
Rights and obligations imposed by relationships and friendship are nonverbal cultural variables (Americans form relationships and make friends quickly and easily and drop them easily also)
Relationships
Literally translated as personal connections/relationships on which an individual can draw to secure resources or advantages when doing business as well as in the course of social life.
Guanxi
How we go about making agreements (the Chinese tend to pay more attention to relationships than contracts; Americans tend to examine proposed contracts more closely.
Aggreements
The cultural meaning of things leads to purchase patterns that one would not otherwise predict; the differing meanings that cultures attach to things, including products, make gift-giving a particularly difficult task (a clock is an inappropriate gift in China because the word clock is similar to the word for funeral)
Things
Represents generally accepted ways of behaving in social situations; behaviors considered rude or obnoxious in one culture may be quite acceptable in another (showing the sole of one's shoe is extremely insulting in many Eastern cultures)
Etiquette
The exchange of business cards when two people meet (essential, complex social exchange in Japan)
Meishi
Who make up a huge and growing part of the population around the world--represent the first truly international market in history .
Teenagers
Describe a population in terms of its size, structure, and distribution
Demographics
The number of individuals in the society
size (demographic)
the society in terms of age, income, education, and occupation
structure (demographics)
The physical location of individuals in terms of geographic region and rural, suburban, and urban location.
distribution
Based on the cost of a standard marked basket of products bought in each country; households in a country with less income in US dollars may be able to buy more than other countries with higher incomes in US dollars because of a lower cost structure
purchasing power parity
An enduring organization of motivational, emotional, perceptual, and cognitive processes with respect to some aspect of our environment
Attitude
Some attitudes serve primarily as a means of organizing beliefs about objects or activities such as brands and shopping; these attitudes may be accurate or inaccurate with respect to objective reality, but the attitude rather than reality will often determine behaviors.
Knowledge function (attitudes)
Other attitudes are formed and served to express an individual's central values and self concept (consumers who value nature and the environment are likely to develop attitudes about products and activities that are consistent with that value.
value-expressive function (attitude)
This function is based on operant conditioning: people tend to form favorable attitudes toward objects and activities that are rewarding and negative attitudes toward those that are not.
Utilitarian function (attitude)
People form and use attitudes to defend their egos and self-images against threats and shortcomings (products promoted as very macho may be viewed favorably by men who are insecure in their masculinity).
Ego-defense function (attitude)
Attitude components ABC
Affective
Cognitive
Behavioral
Emotions or feelings about specific attributes or overall object
Affective component
Beliefs about specific attributes or overall object
Cognitive component
Behavioral intentions with respect to specific attributes or overall object
Behavioral component
Used to determine consumers' overall attitude toward a particular brand
Multi-attribute attitude model
function benefits and attitudes
utilitarian (affective)
Emotional benefits and attitudes
Hedonic (affective)
Visually pleasing; tap consumer's affective reactions by going beyond the cognitive associations of functionality.
Aesthetic appeal (affective component)
Provides visual representations of 232 "emotional adjectives" underlying a PAD; a graphical character which is manipulated to visually portray emotions and more directly tap emotional responses.
SAM and adSAM
All three attitude components tend to be consistent; one attitude component tends to produce related changes in other components
Component Consistency
Seven factors may account for inconsistencies between measures of beliefs and feelings and observations of behavior. Part of the attitude component consistency
1. lack of need
2. lack of ability
3. failure to consider relative attitudes
4. weakly held beliefs and affect
5. failure to consider interpersonal influence
6. failure to consider situational factors
7. measurement issues
A favorable attitude requires a need or motive before it can be translated into action; thus the consumer may not feel a need for a portable player or might already own an acceptable, though less preferred, brand.
Lack of need
Translating favorable beliefs and feelings into ownership requires ability; the consumer might not have sufficient funds to purchase an iPod, thus she might purchase a less expensive brand.
Lack of ability
Purchases often involve trade-offs across competing brands; thus, a consumer may have a relatively high attitude toward iPod, but a slightly higher attitude toward a competing brand.
Failure to consider relative attitudes
If the cognitive and affective components are weakly held, and if the consumer obtains additional information while shopping, then the initial attitudes may give way to new ones.
weakly held beliefs and affect
Many purchase decisions involve others either directly or indirectly; the shopper may purchase something other than an iPod in order to better meet the needs of the entire family.
failure to consider interpersonal influence.
Items are purchased for, or in, specific situations; the consumer might purchase an inexpensive portable player now if she anticipates access to more sophisticated equipment in the near future.
Failure to consider situational factors.
Holds that behavioral intentions are based on a combination of the attitude toward a specific behavior, such as purchasing a brand; the social or normative beliefs about the appropriateness of the behavior; and the motivation to comply with the normative beliefs.
Theory of reasoned action
It is difficult to measure all the relevant aspects of an attitude; consumers may be unwilling or unable to articulate all relevant feelings and beliefs.
Measurement Issues
By changing these beliefs, affect and behavior will then change
Change the cognitive component
Involves shifting beliefs about the performance of the brand on one or more attributes.
Change beliefs (to change cognitive component)
Most consumers consider some product attributes to be more important than others; thus, marketers often try to convince consumers that those attributes on which their brands are relatively strong are the most important.
Shift Importance (change the cognitive component)
Add new beliefs to the consumer's belief structure.
Add beliefs (to change the cognitive component)
Change the perception of the ideal brand or situation.
Change ideal (to change the cognitive component)
A stimulus the audience likes, such as music, is consistently paired with the brand name; over time, some of the positive affect associated with music will transfer to the brand.
classical conditioning (to change the affective component)
Liking the advertisement generally increases the tendency to like the brand; ads that arouse negative affect or emotions such as fear, guilt, or sorrow can also enhance attitude change (showing starving children when asking for donations to help them)
Affect toward the ad or web site (to change the affective component)
Simply presenting a brand to an individual on a large number of occasions might make the individual's attitude toward the brand more positive.
Mere exposure (to change the affective component)
May precede the cognition and affect or it may occur in contrast to the cognitive or affective components.
Change the Behavioral Component
Changing behavior prior to changing affect or cognition is based primarily on _______ ___________
operant conditioning
Individual and situational characteristics that influence attitude change are:
1. Elaboration Likelihood Model (ELM)
2. Cue Relevance and Competitive Situation
3. Consumer Resistance to Persuasion
a theory about how attitudes are formed and changed under varying conditions of involvement; integrates select individual, situational, and marketing factors to understand attitudes; suggests involvement is key determinant of how information is processed and attitudes are changed.
Elaboration Likelihood Model (ELM)
Results from high involvement. Multi-attribute attitude model is a high-involvement view of attitude change. Detailed, factual information is effective.
Central Route (ELM)
Results from low involvement. Classical conditioning, Aad, Mere exposure and low involvement views of attitude change. Limited information works best like pictures and music.
Peripheral route (ELM)
Attitudes formed under _________ route tend to be stronger, more resistant to counter-persuasion attempts, more accessible from memory, more predictive of behavior
Central
Competitive situation work best with these cues
peripheral
Persuasion is easier when the target marked views the message sources as highly credible.
Source credibility
A source that has no ulterior motive to provide anything other than complete and accurate information
trustworthy
Product knowledge is required
expertise
A person, generally a member of the target market, recounts his or her successful use of the product, service, or idea
Testimonial ad
Such as the American Dental Association (ADA) are widely viewed as both trustworthy and expert by consumers and are actively sought by marketers
Third-party endorsements
Celebrity sources are effective because:
1. attention
2. attitude toward the ad
3. trustworthiness
4. expertise
5. aspirational aspects-consumers may desire to emulate a celeb
6. meaning transfer-consumers may associate known characteristics of celebs with attributes of the product that coincide with their own needs and desires.
Created by companies; can be animated animals, people, products, or other objects; major advantage is complete image control and difficult for competitors to duplicate.
Spokes-characters
A company providing financial support for an event such as the Olympics or a concert; one of the most rapidly growing marketing activities.
Sponsorship
Attempt to build a personality for the product or create an image of the product user; most effective for products designed to enhance self-image or provide other intangible beliefs.
Value-expressive appeal
Involves informing the consumer of one or more functional benefits that are important to the target market; most effective for functional products.
Utilitarian appeal
Only one point of the view is considered; marketers generally present only the benefits of their product without mentioning any negative characteristics it might possess or any advantages a competitor might have; most effective at reinforcing existing attitudes.
one-sided
Presenting both good and bad points; counter-intuitive, and most marketers are reluctant to try; however, generally more effective in changing a strongly held attitude.
Two-sided
Refers to presenting one of two equivalent value outcomes either in positive or gain terms (positive framing) or in negative or loss terms (negative framing).
Message framing
Simplest form of framing; only a single attribute is the focus of the frame. (ex Ground Beef can be described as 80% fat free [positive] or 20% fat [negative]; positive framing tends to be more effective.
Attribute framing
The message stresses either positive consequences of performing an act of the negative consequences of NOT performing an act; in a positive frame, benefits are emphasized (increased chance of finding a tumor); in negative frame, the risks of non engaging in the act are emphasized (decreased change of finding a tumor); the negative frame is generally more effective
Goal framing
Pictures, music, surrealism, are all examples of ____________ and effective in attitude change.
Nonverbal components
Properly designed marketing programs should be built around the unique needs of each market segment.
Market segmentation
Segmenting consumers on the basis of their most important attribute or attributes.
Benefit segmentation
3 steps of product development
1. Construct a profile of a consumer segment's ideal level of performance.
2. Create a product concept that closely matches the ideal profile.
3. Translate the concept into an actual product.