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24 Cards in this Set

  • Front
  • Back
animation
simulation of movement created by rapidly displaying images or frames
frame by frame animation
the rapid display of a sequence of still images 2d or 3d or models in order to create the optical illusion of movement
traditional animation process
storyboards are created
computer assisted animation
folows the same steps as traditional animation but the computer performs some of the work
computer generated animation
all the animation and images
uses of animation
advertising entertainment selling teaching training
digital animation
is based on the frame by frame process
morphing
transforming one object into another
programming or scripting based animation
Requires knowledge of programming or scripting languages.
stop motion animation
manipulating real-world objects and photographing them one frame at a time. Example: Clay Animation
animation software
3ds max adobe photoshop and flash blender cinema 4d maya
stage
part of program where the content is created and manipulated.
library
used to store frequently used files.
timeline
used to organize the content
frame
one individual image in an animation.
keyframe
indicates where an action is to occur
layers
the timeline can be divided into different layers to give the author more control over different elements such as sound and text
playhead
the vertical red marker in the timeline that shows which frame is the current frame as the animation plays
scrubbing
dragging the playhead across the timeline in order to preview the animation.
guidelines for designing animation
copyright laws create animations add sound animate text
plugins/players
may be required to view an animation over the Internet.
plugins
are programs that work with the browser to expand its capabilities, such as allow it to play video or open certain file types
standalone players
many plugins can also operate as standalone programs meaning they will open and work without the browser software being open
factors that influence the delivery of animations
bandwidth playback rate