• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/127

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

127 Cards in this Set

  • Front
  • Back
Worldviews
The way we see the world (Foundation)
Organizational Communication
Interaction required to direct a group toward a set of common goals (Foundation)
Inevitability of Change
no constants in jobs
Situated
Company is established (Foundation)
Perishable
forms of interaction with world can change from year to year
New World of Work
Economy is global and needs regulatory (Foundation)
Multicultural Management
adapt company to fit location (ex. India McDonalds doesn't serve cow) (Foundation) Space
Communication Technology
electronics used to enhance information sharing (Foundation) Space
Urgent Organizations
Main challenge i to do things fast (Foundation)
Organizational Environment
things outside of a business but effect the workers & company's internal operations (Foundation)
Old Social Contract
Good performance and good behavior = lifelong employment (Foundation)
New Social Contract
People will have many different jobs, every man for themselves (Foundation)
Quality of Life
work and family quality and can vary (Foundation)
Meaning of Work
employees want to work to be worthwhile (Foundation)
Communication As:
Information Transfer- pipeline
Transactional Process- process
Strategic Control- control
Balance of Creativity and Constraint- balance
(Foundation)
Communication as: Information transfer
management sends message through words to subordinates. miscommunication occurs when no message is send or wrongly received (Foundation)
Information Overload
too much information, too fast, or too complex to understand (Foundation)
Distortion
Noise gets in to way. Noise can be semantic, physical, or contextual. (Foundation)
Ambiguity
Message can have multiple meanings (Foundation)
Communication as: Transactional Process
Communication where all people are both sending and receiving. has feedback, sometimes nonverbal and it applies to leadership because they can get message to followers over time and makes sure everybody understands
Communication as: Strategic Control
Use communication in ways to accomplish goals. Strategic Ambiguity is sometimes and can still accomplish goals. for example "just do it". protects speaker (Type of Communication)
Communication as: Balance of Creativity & Constraint
moment- to- moment balancing of creativity and constraint. Duality of structure is how we are bound by norms but we must also be creative.
un-resolvable tension. (Foundation)
Dialogue
I vs Me, how you are situated and how you fit into multiple social realities (Foundation)
Dialogue as:
Mindful Communication, Equitable Transaction, Empathetic Conversation, Real Meeting (Foundation)
Dialogue as: Mindful Communication
Mindless is just speaking without thinking. Phatic Communication is small talk. Mindful Communication leads to good communication (Foundation)
Dialogue as: Equitable Transaction
All participants have the ability to voice their opinions and perspectives. Always bias for people who have proven themselves. Expressing yourself is done through your "voice". (Foundation)
Dialogue as: Empathic Conversation
Putting yourself in another person's perspective. Keeps different opinions from becoming enemies (Foundation)
Dialogue as: Real Meeting
Through communication a genuine common good can be found (Foundation)
Integrity
mindful state of acting and communicating purposefully to fulfill you promises and commitment to others (Foundation)
Ethics
system of rules, duties, and morality that we use to guide our behavior "going things right" and "do the right things" (Foundation)
Partial
only tells part of the story
Partisan
favors one bias
Problematic
asks more questions then they can answer, relevant for theories
Types of Early Perspectives of Management
Classical Management, Human Relations, Human Resources, Systems Theory
Classical Management
Organizations are "efficient machines"
Division of Labor
separates tasks into discrete units (Classical Management)
Hierarchy
Vertical arrangement of power and authority (Classical Management)
Scientific Management
laws, rules, principals; cogs in a machine. Actions are all timed out with strict management. (Classical Management)
Particularism
hiring and firing based on race, religion, sex, attitude, or relationship to the boss (Classical Management)
Human Relations
Started around Great Depression. Assumes all people want to feel tied to something. Scientific Interactionalism- people act because something has meaning to them (Human Relations)
Symbolic Interactionalism
People act because something has meaning to them (Human Relations)
Hawthorne Effect
Increased attention raises productive. based on experiment where they raised and lowered the lights and productivity went up no matter what. (Human Relations)
Human Resources
Concerned with total organization climate and encourages employee participation and dialogue. Self - Actualization (Human Resources)
Mazlows Theory of Self-Actualization
Developed by Mazlow, goal of all people. Achieving full human potential by having food, shelter, and belonging. (Human Resources)
Principle of Supportive Relationships
Helping the company fulfills you as a person (Human Resources)
Systems Theory
All parts work together/ the whole is more than the sum of its parts/ human body. Complex set of relationships among interdependent components or parts. (Systems Theory)
Openness
Systems are open to their environment and have a constant flow of information to and from their environment (Systems Theory)
Input
Things from the environment that effect a company (Systems Theory)
Wholeness
The whole a system is greater than the sum of its parts (Systems Theory)
Open-Systems Theory
encourages individual members to be mindful of the health of their industry (Systems Theory)
Interdependence
Everything is a result of and leads to another action. Every system is shaped by something else (Systems Theory)
Equifinalty
Many ways to get to the same end point but not all ways are equal. ex walking to the parking lot through the building when there is snow even though it is longer. (Systems Theory)
Dynamism
Things are always changing (Systems Theory)
Feedback
Systems of loops that connect communication and action. two types are positive and negative
(Systems Theory)
Positive Feedback
Deviation-Amplifying. finds new avenues of growth. always a reaction (Systems Theory)
Negative Feedback
Deviation-Countering. seeks to reestablish the lost quality and/or goals. always a reaction (Systems Theory)
Homeostasis
balanced, what an organization wants (Systems Theory)
Loose Coupling
Things are weakly connected.
ex) history dept and the bio dept
(Systems Theory)
Culture
Provides a set of common beliefs and values used to explain the way things are and why they are that way.
Organizational Culture
The actions, ways of thinking, practices , stories, and artifacts that characterize an organization. Culture emerges whenever people are brought together. Key assumption 1 (Culture)
Symbolic Constructions
things in culture stand to things (Culture)
Cultural Elements
Symbolic expressions that define a unique culture (Culture)
Metaphors
relate organization to a familiar experience. ex 'family' 'machine'. (Cultural Element)
Rituals
Dramatize a cultures basic values (Cultural Element)
Stories
Convey what and who the culture values (Cultural Element)
Artifacts
Tangible and physical features of an organization (Cultural Element)
Heros and Heroines
Who culture considers a role model (Cultural Element)
Performances
Dynamic, ongoing, and creative behaviors to show culture for effect (Cultural Element)
Values
Shared set of beliefs (Cultural Element)
Ethnography
the writing of culture (Culture)
3 Views of Organizational Culture
Practical- Culture can be improved by management.
Interpretive- Constructed from the ground up
Fragmentation- ambiguity within an organization is inevitable.
Practical View
Culture is something managers can use as leverage to create more efficient organizations (Organizational Culture)
Interpreted View
Culture is socially constructed by everyday life (Organizational Culture)
Fragmentation Perspective
Ambiguity within an organization is inevitable (Organizational Culture)
Iceberg Metaphor
Verbal and nonverbal communication are sticking out of the water while attitudes, values, and beliefs are below (culture)
Socialization
Process by which people learn the norms, rules, and expectations of a culture over time thereby becoming members of that culture (Culture) Key assumption 2
Anticipatory Socialization
People learn about work long before work begins. Two types are vocational and organizational
Vocational (socialization)
As a child we generally learn about work from our parents, teachers... and interpret work in terms of attitude towards work, importance of power, and work as a source of meaningful personal relationships (Anticipatory Socialization type) (Culture)
Organizational (socialization)
Before the first day of work, learning about specific job through company literature, interviewers, peers... often inflated (Anticipatory Socialization type) (Culture)
Organizational Assimilation
Surprise and sense-making once enter the job. (Culture)
Implicit Aspects of Culture
Sociability,
Power Distribution & Job Autonomy,
Achievement Rewards,
Opportunities for Growth,
Tolerance for Risk and Change,
Conflict Tolerance,
Emotional Support
Sociability
Are people social at work or do they save it for home? (Implicit Culture)
Power Distribution and Job Autonomy
Who has the power/ who do you depend on? (Implicit Culture)
Achievement Rewards
Incentive of money based on your accomplishments, breeds competition (Implicit Culture)
Opportunities for Growth
Does work wants you to grow as a person? Will you contribute more or leave for better job? (Implicit Culture)
Tolerance for Risk and Change
Big organization may want you to take a risk with the possibility of making more money because they are safe. Small company many not want change because can't afford loss. (Implicit Culture)
Conflict Tolerance
How does the company respond to conflict? Will they try to resolve it or just fire you? (Implicit Culture)
Emotional Support
Do people talk about problems in their personal life at work? (Implicit Culture)
The WAVES
Women Accepted for Voluntary
Emergency Services (WAVES) They felt special for serving and they thought nobody shared their bond besides them. Had many rituals like carpooling to work and telling the same stories. (Culture)
Critical Approach
Questions taken-for-granted practices, Addresses unequal distribution of power in organizations at the Microlevel
and addresses larger institutions of power at the Macrolevel (Critical)
Critical Organizational theory
reveals the hidden but pervasive power that organizations have over individuals and our society (Critical)
Karl Marx
Critical Theory
Power
Person A has power over person B when A has control over some outcome B wants (Critical)
Reward Power
When person A can give B a reward in exchange for B's compliance. ex Bonus $ (Explicit Critical)
Coercive Power
When person B perceives that a certain behaviors on his or her part will lead to punishment from A. ex poor work assignments (Explicit Critical)
Referent Power
Person B does things for A to be like A. ex mentor (Explicit Critical)
Expert Power
B does what A says because B respects A's knowledge (Explicit Critical)
Legitimate / Position Power
B complies with A's wishes because A holds a high-level position. ex division head in the hierarchy. (Explicit Critical)
Ideology
System of ideas that serves as the basis of a political or economic theory. ex Karl Marx (Implicit Critical)
Reification
When socially constructed meanings come to be perceived as real and fixed, so much so that members forget they are just ideology. ex "thats just the way things are" (Implicit Critical)
Hegemony
Also known as ideological control. Exists when the view of the elite is reinforced by the subordinates. (Implicit Critical)
Panopticon
Was a prison with guard tower in the middle so the prisoners always thought they were being watched, constant surveillance. Used as a metaphor for workers being under constant possible surveillance. (Critical)
Knowledge Management (KM) Systems
Panopticon technological systems used to rate employees has a major flaw of now counting "care" work. (Critical)
Resistance
Members of an organization distancing and defending themselves from organizational power. ex boycott, strikes, social movements (Critical)
Text
Anything that we study. especially the ideology of (Critical)
Privilege
I don't know... but (Critical)
Workplace Democracy
Democracy in the workplace. ex voting, debates, democratic structure etc.(Teams & Networks)
Paradox of Participation
Management sees taking more responsibilities as more participation but the workload increases which can strain other relations. Also can;t assume participation is a cure-all (Teams & Networks)
Push Towards Workplace Democracy
Spreading out power, Project teams, and work teams. [note- also quality improvement teams and virtual teams](Teams & Networks)
Project Team
Team assembled for one specific project and work together to solve it. Can have people of different expertise but they disband after their specific project is finished (Teams & Networks)
Work Team
People from different areas of expertise carry out a whole process of a project. (Teams & Networks)
Improving Workplace Democracy
Members think and act like owners.
Reintegrate management into people doing the work.
Distribute quality "real" information.
Allow social structure to grow from the bottom.
Communicative Dimensions of Teamwork
Norms
Roles
Decision-Making
Channels
(Teams & Networks)
Norms
Informal rules that designate the boundaries of acceptable behavior.
Explicit- Code of Conduct
Implicit- Social construction of reality & Balancing creativity and constraint (Communicative Dimension of Teamwork) (Teams & Networks)
Roles
Group members must take a role:
Task Role- summarizes & evaluates team ideas and progress
Maintenance Role- Seeks to relieve group tension or pressure
Disfunctional- attempts to dominate group discussion, always considered inappropriate and unproductive
(Communicative Dimension of Teamwork) (Teams & Networks)
Decision Making
Make better decisions in groups.
Voting
Consensus Seeking
Authority Rule
Expert Rule
Minority Rule
(Communicative Dimension of Teamwork) (Teams & Networks)
Task Role
Wants to be productive. Summarizes and evaluates the groups ideas (Communication Dimensions - Roles)
Maintenance Role
Seeks to relieve tension and pressure (Communication Dimensions - Roles)
Dysfunctional Role
Tries to dominate group discussions. Always considered inappropriate and unproductive (Communication Dimensions - Roles)
Explicit Norm
Code of Conduct (Communication Dimensions - Norms)
Implicit Norm
Social Construction of Reality.
Balancing Creativity and Constraint.
(Communication Dimensions - Norms)
Voting
Where team members vote on decision (Communication Dimensions - Decision Making)
Consensus Seeking
Accepting the inevitability of differences and remaining committed to an ongoing dialogue. (Communication Dimensions - Decision Making)
Authority Rule
Person who takes control makes a decision (Communication Dimensions - Decision Making)
Minority Rule
Letting the group out of power make a decision and seeing how it goes (Communication Dimensions - Decision Making)
Expert Rule
Letting an expert make the decisions dealing with his topic of expertise (Communication Dimensions - Decision Making)
Channels
Effective teams have an appropriate, results driven structure. Consider what means of communication will best help you accomplish your goals (Communication Dimensions - Channels) (Teams and Networks)