• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/44

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

44 Cards in this Set

  • Front
  • Back
  • 3rd side (hint)
(Leadership emergence) Physical qualities
Taller. Older
(Leadership emergence) Gender
Male
(Leadership emergence) Competence
Someone who is good at the task & decision-making
(Leadership emergence) Personality
High self monitor (concealing emotions, sensitive to power levels, socially aware/appropriate) extroverted, agreeable
(Leadership emergence) Communication
High quantity of talk (babble effect), strong listening skills
Emotional Intelligence
Self-awareness, self-regulation, motivation, empathy, social skills
Fielder's contingency model
The leader's effectiveness is based on situational contingency which is a result of interaction of 2 factors (leadership style & situational control)
(Fielder's contingency model) Leader characteristics
task motivated & relationship motivated
(Fielder's contingency model) Situational characteristics
Leader-member relations, task structure, Position power
good/bad, clear/unclear, strong/weak
(Leadership styles) Participative
consulting with employees & taking their ideas into consideration when making decsions
non-routine/unstructured tasks, non-authoritarian personality, internal locus of control
(Leadership styles) Directive
Providing guidance about what should be done & how to do it, scheduling work, & maintenance standards of performance
external locus of control, lack of experiences, high needs for clarity, low needs of achievement, unstructured tasks, conflicting work groups
Social facilitation
Improved performance in the presence of others
Occurs on simple task that elicit dominant responses
Social inhibition
Diminished performance in the presence of others
Occurs on complex tasks that elicit non-dominant responses
Drive Theory
Mere presence of another causes arousal
Evaluation apprehension theory
Evaluation concern causes arousal
Distraction conflict theory
Divided attention causes arousal
(Divisibility) Divisible
Task parts can be divided
(Divisibility) Unitary
Task cannot be divided
Disjunctive group
Group is as good as best member
Conjunctive group
Group is as good as worst member
Additive group
Group exceeds best member (contribution of all members is added)
Compensation group
Group is better than most members (avg. estimates to figure out the answer)
Discretionary group
Group performance depends (group can decide best method of solving problem)
Maximizing output
Quantity is important
Optimizing output
Quality is important
(Demonstrability) Intellective
Has a "correct" answer
(Demonstrability) Judgmental
Answer is a matter of judgment
Circumplex Model: Type 1
Planning task
Generate plan
Circumplex Model: Type 2
Creativity task
Generate idea
Circumplex Model: Type 3
Intellictive tasks
Right or wrong answer
Circumplex Model: Type 4
Decision-making tasks
Options of preferences
Circumplex Model: Type 5
Cognitive conflict tasks
Resolving conflict of ideas (viewpoint)
Circumplex Model: Type 6
Mixed motive tasks
Conflict of something physical
Circumplex Model: Type 7
Contests/battles
Conflictual tasks (contest)
Circumplex Model: Type 8
Performances
Performance tasks
(Process loss) Evaluation apprehension
Members self-censor responses (worried that other groups members won't receiver the ideas well)
(Process loss) Coordination issues
Production blocking (communication gets in the way of your production of ideas)
(Process loss) Motivation issues
Social Loafing (Members relax efforts)
Free riding
Not trying as hard comparative to the group
Social compensation
More motivated/capable members pick up the slack
Illusion of group productivity
People think they're more productive in groups then they really are
Brainwriting
Pass written ideas round-robin (each member has different colored pen)
Process gain
actual productivity > potential productivity
Synergy
The ability of an idea from one participant to trigger a new idea in another participant, an idea that would otherwise not have been produced