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26 Cards in this Set

  • Front
  • Back

Agent

An entity that percieves and acts

algorithim

A set of percise instruction for solving a problem or attaining a goal

analytic engine

an early computer invented by charles Babbage that was to be a general programmable computing machine to add subtract multiply and divide

Artificial entity

an entity produced by man not occuring naturally

Artificial intelligence

the study of modeling human mental functions by computers

Behavior based AI

An approach in robotics that focuses on robots that are able to exhibit complex appearing behaviors despite little internal variable state to model its current enviornment, mostly gradually correcting its actions via motor sensory links

Bottom up experiment

an approach in modeling intelligence in which the starting point of processing is sensory stimuli rather than a master design or higher level knowledge

Central processing unit CPU

brains of the computer where most of the calculations take place

Computation

the act of mathmatical calculation in a computer

Difference engine

An automatic mechanical calculator designed to tabulate polynomial functions, by using a small set of polynomial differences

embodied cognition

Holds that all aspects of the mind rely on the interaction of the body with its environment

ENIAC

First electronic general purpose computer capable of solving a large class of numerical problems

Finite state machines

A computing machine that by means of a finite number of symbols instructions and states of memmory preforms a sequence of steps to achive its results. It is at any moment during its functioning in one of finite set of states in which part of the computation has been preformed and the result restored

Formal operations

Developmental stage in which we are capable of reasoning abstract situations

Functionalism

the view that mental states are defined by their functional relations or the role they play and not by any particular kind of physical realization

general purpose programmable computing machine

which would add subtract multiply and divide

Mathmatical tables

lists of numbers showing the results of calcualtion with varying arguments

Memory

the faculty of the mind where it rembers and stores information

polymath

a person of wide range of learning and knowledge

Processor

machine that processes information

program

coded instructions for the automatic performance of a particular task

Punch card

A typical program deck that would consist of cards containing the program code followed by a card containing the data

Turing machine

Alan Turings hypothetical machine with an infinite tape from which it reads to or which it writes. the machine is at any given time in a particular state and is able on reading a symbol on the tape to determine succesive changes in its state. Such a machine would by means of algorithims be able to preform any computational process that can be preformed

Turing test

Devised by alan turing the turing test is a game in which an interrigator asks questions of both a human being and a programmed computer simulating a human being to determine whether the computer is adequately simulating the human mind. If the interrogator cannot tell the difference between them the simulation is deemed succesful

universal machine

A machine that carries out any program it is equipped to read. the main principles and future applications of the universal machine were formulated by alan turing. In effect the combination of a modern day computer and the programs it can read constitutes a universal machine

Von Neumann architecture

advances in computers from breakingciphers to guiding and building bombs