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36 Cards in this Set

  • Front
  • Back

Affect

a general term for an internal feeling state

Emotions

intense feelings directed toward someone or something

Moods

less intense feelings that lack a specific cause or stimulus

Personality

the combination of characteristics or qualities that form anindividual’s distinctive character, a part of the self/identity

Trait Theory

the "big 5"


Neuroticism, Extraversion, Openness to Experience, Agreeableness,Conscientiousness


Innovativeness, Materialism, Self-Consciousness, Need for Cognition, Frugality

Freudian Theory

the unconscious mind governs behavior to a greater degree than people suspect

ID

personality of immediate gratification

Pleasure Principle

basic desire to maximize pleasure and avoid pain

Superego

counter weight to the ID, internalizes society’s rules

Ego

mediator between the ID and the Superego

Reality Principle

ways to gratify the id and the outside world will findacceptable

Geodemography

expenditures and socioeconomic factors andgeographic information

PRIZM

Potential Rating Index by Zip Market

Motivation

what leads people to behave as they do

Motivational Research

psychoanalytical interpretations with heavy emphasis onunconscious motives

Drive Theory

we resolve tension when our physiological needs are not met

Expectancy Theory

behavior is a result of expectations of achieving desirable outcomes

Anthropomorphism

the tendency to attribute human characteristics to objects oranimals

Motivational Direction

valence depending on an approach to a positive goaland avoiding a negative goal

Approach-Approach

two desirable outcomes

Approach-Avoidance

Positive & negative aspectsof desired product

Avoidance-Avoidance

Facing a choice with twoundesirable alternatives

Maslow’s hierarchy of Needs

Self-actualization, ego needs, belongingness, safety, physiological

Self-Actualization (MHoN)

self-fulfillment, enriching experiences


i.e. hobbies, travel, education

Ego Needs (MHoN)

prestige, status, accomplishment


i.e. cars, furniture, credit cards, stores, country clubs, liquors

Belongingness (MHoN)

love, friendship, acceptance by others


i.e. clothing, grooming products, clubs, drinks

Safety (MHoN)

security, shelter, protection


i.e. insurance, alarm systems, retirement, investments

Physiological (MHoN)

water, sleep, food


i.e. medicine, staple items, generic

Utilitarian

need for the fictional benefit of a product (nutrition)

Hedonic

Needs for fun, excitement, self-confidence (Deliciousness of a food)

Brand Personality

sincerity, excitement, competence, sophistication, ruggedness

Sincerity

down-to-earth, honest, wholesome, cheerful

Excitement

daring, spirited, imaginative, up-to-date

Competence

reliable, intelligent, successful

Sophistication

upper class, charming

Ruggedness

outdoorsy, tough