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37 Cards in this Set

  • Front
  • Back

heartz

the SI unit of frequency, equal to one cycle per second.

frequency

the rate at which something occurs or is repeated over a particular period of time or in a given sample

echolocation

the location of objects by reflected sound, in particular that used by animals such as dolphins and bats.

infrasound

sound waves with frequencies below the lower limit of human audibility.

ultrasound

sound or other vibrations having an ultrasonic frequency, particularly as used in medical imaging.

sound

vibrations that travel through the air or another medium and can be heard when they reach a person's or animal's ear.

elasticity

the ability of an object or material to resume its normal shape after being stretched or compressed; stretchiness.

acoustics

the properties or qualities of a room or building that determine how sound is transmitted in it.

transducer

a device that converts variations in a physical quantity, such as pressure or brightness, into an electrical signal, or vice versa.

tuning fork

A two-pronged steel device used by musicians, which vibrates when struck to give a note of specific pitch.

compression

the reduction in volume (causing an increase in pressure) of the fuel mixture in an internal combustion engine before ignition.

rarefaction

diminution in the density of something, especially air or a gas

cycle

a series of events that are regularly repeated in the same order

period

a certain action or events happening in a certain time.

sound wave frequency

wave of compression and rarefaction, by which sound is propagated in an elastic medium such as air.

wavelenght

the distance between successive crests of a wave, especially points in a sound wave or electromagnetic wave.

amplitude

the maximum extent of a vibration or oscillation, measured from the position of equilibrium.

tone

a musical or vocal sound with reference to its pitch, quality, and strength.

decible (dB)

a unit used to measure the intensity of a sound or the power level of an electrical signal by comparing it with a given level on a logarithmic scale.

absorption

the process or action by which one thing absorbs or is absorbed by another.

reflection

the throwing back by a body or surface of light, heat, or sound without absorbing it.

refraction

the fact or phenomenon of light, radio waves, etc., being deflected in passing obliquely through the interface between one medium and another or through a medium of varying density.

bitrate

the number of bits per second that can be transmitted along a digital network.

codecs

device or program that compresses data to enable faster transmission and decompresses received data.

wrappers

a loose robe or gown.

WAV

Waveform Audio File Format (WAVE, or more commonly known asWAV

AIFF

Audio Interchange File Format (AIFF) is an audio file format standard used for storing sound data for personal computers and other electronic audio devices.

CDA

The Child Development Associate Credential (CDA) is a nationally recognized entry level credential in the field of Early Childhood Education

MP3

a means of compressing a sound sequence into a very small file, to enable digital storage and transmission.

AAC

All Conditions Control

MIDI

a widely used standard for interconnecting electronic musical instruments and computers.

Audacity

the willingness to take bold risks.

Garage Band

is a software application for OS X and iOS that allows users to create music or podcasts. It is developed and sold by Apple Inc. on OS X

monaural sound

Monaural or monophonic sound reproduction (often shortened tomono) is single-channel.

stereophobic sound

This is usually achieved by using two or more independent audio channels through a configuration of two or more loudspeakers (orstereo headphones) in such a way as to create the impression of sound heard from various directions, as in natural hearing.

surround sound

a system of stereophonic sound involving three or more speakers surrounding the listener so as to create a more realistic effect.

streaming

a method of transmitting or receiving data (especially video and audio material) over a computer network as a steady, continuous flow, allowing playback to proceed while subsequent data is being received.