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33 Cards in this Set

  • Front
  • Back
reasoning
thought process that yields a conclusion from premises
syllogistic reasoning
a syllogism consists of two premises and a conclusion. Each of the premises specifies a relationship between two categories
logicism
the belief that logical reasoning is an essential part of human nature
practical syllogism
occurs when the conclusion drawn from two premises becomes an action
Invalid/valid and believable/unbelievable syllogisms
huge drop off in unbelievable syllogisms from valid to invalid, small drop off from believable. Believability seems to prime searching for validity (v.v for unbelievability)
relational reasoning
reasoning involving premises that express the relations between items, such as A is taller than B
Three-term series problem
Linear syllogisms consisting of two comparative sentences from which a conclusion must be drawn
iconic
a principle of Johnson-Laird's mental models theory: the relations between the parts of the model correspond to the relations between the parts of the situation it represents
Emergent consequences
A principle of Johnson-Laird's theory: you can get more out of a mental model than you put into it
Parsimony
A principle of Johnson-LAird's theory: people tend to construct only the simplest mental model if possible
natural deduction systems
a reasoning system made up of propositions and deduction rules to draw conclusions from these propositions
Generative problem
participants are told that the three numbers 2,4,6 conform to a simple relational rule that the experimenter has in mind, and that their task is to discover the rule by generating sequences of three numbers. The experimenter tells them each time whether the rule has been followed
Selection task(Wason)
a four-card problem based on conditional reasoning
eliminative strategy
the attempt to falsify your hypotheses, and thus eliminate incorrect beliefs
confirmation bias
the tendency to seek confirmatory evidence for a hypothesis
conditional reasoning
reasoning that requires the use of conditional - 'if...then' statements
truth tables
a way of presenting the various combinations of the constituents of logical statements
social contract theory
the theory that inference procedures have evolved to deal with social contracts in which people give something up in order to gain something else
heuristics and biases
people often use heuristics, or rules of thumb, which may work in some situations, but may bias or mislead them in others
law of large numbers
the larger the sample, the more nearly a statistic will be to the true value
law of averages
a fallacy based on the assumption that events of one kind are always balanced by events of another kind
gambler's fallacy
the mistaken belief that an event that has not occurred for a number of independent trials is more likely to happen on future trials
law of small numbers
the mistaken belief that a small sample should be representative of the population from which it is drawn
representativeness heuristic
making inferences on the assumption that small samples resemble one another and the population from which they are drawn
adjustment and anchoring
people's judgments of magnitude are biased by the initial value to which they are exposed
hot-hand belief/behavior
belief in streak shooting by bball players. Behavior is bias for a basketball player to take the next shot after previously scoring a basket
availability
the ease with which an item can be brought to mind as a label for experience
intuitive concept
a concept that is easily acquired and used by almost all adults (NOT statistics)
illusory correlation
mistaken belief that events go together when they do not
regression to the mean
for purely mathematical reasons, whenever two variables are not perfectly correlated, extreme values on one variable tend to be related to less extreme values on the other variable
recognition heuristic
when choosing between two objects, if one is recognized, more likely to be selected
ecologically rational
a heuristic is ecologically rational if it produces useful inferences by exploiting the structure of information in the environment
less-is-more effect
sometimes the person who knows less can make a better judgement than the person who knows more
(ie german student naming biggest californian city)