Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
21 Cards in this Set
- Front
- Back
anomia
|
inability to name things
|
|
language
|
largely arbitrary system of communication that combines symbols (words or gestural signs) i rule-based ways to create meaning
|
|
phonemes
|
categories of sounds our vocal apparatus produces
|
|
morphemes
|
smallest meaningful units of speech
|
|
syntax
|
grammatical rules that govern how words are composed into meaningful strings
|
|
extralinguistic information
|
elements of communication that arent part of the content of language but are critical to interpreting its meaning
|
|
dialects
|
language variations used by groups of people who share geographic proximity or ethnic background
|
|
phonesthemes
|
similar-sounding words that have related meanings
|
|
babbling
|
intentional vocalization that lacks specific meaning
|
|
holophrases
|
single-word phrases used early in language development to convey an entire thought
|
|
generative
|
allowing an infinite number of unique sentences to be created by combining words in novel ways
|
|
nativist
|
account of language acquisition that suggests children are born knowing how language works
|
|
language acquisition device
|
hypothetical organ in the brain in which nativists believe knowledge of syntax
|
|
social pragmatics
|
account of language acquisition that proposes children infer what words and sentences mean from context and social interactions
|
|
transcanial magnetic stimulation (TMS)
|
technique involving a coil that generates a magnetic field that can temporarily blocks or stimulate neural transmissions within a small brain area
|
|
linguistic relativity
|
view that characteristics of language shape or thought processes
|
|
whole word recognition
|
reading strategy that involves identifying common words without having to sound them our based on their appearance
|
|
thinking
|
any mental activity or processing of information including learning, remembering, perceiving, believing, and deciding
|
|
artificial intelligence
|
study and design of computer systems created to mimic human cognitive abilities
|
|
mental set
|
phenomenon of becoming stuck in a specific problem-solving strategy, inhibiting our ability to generate alternatives
|
|
functional fixedness
|
difficulty conceptualizing that an object typically used for one purpose can be used for another
|