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14 Cards in this Set

  • Front
  • Back
A (1) is any positive or negative physical quantity that can be completely specified by its magnitude
(1) Scalar
A (1) is any physical quantity that requires both magnitude and direction for its complete description
(1) Vector
If a vector is multiplied by a positive scalar, its magnitude is increased by (1)
(1) The amount multiplied
All vectors obey the (1) law of addition
(1) Parallelogram
<R = A+B = B+A> is the (1) property of (2)
(1) Commutative
(2) Addition
If two vectors are (1), i.e., both have the same line of action, the parallelogram law reduces to an (2) or (3) addition: (4)
(1) Collinear
(2) Algebraic
(3) Scalar
(4) R = A+B
The difference between two vectors <A> and <B> of the same type can be expressed: (1)
(1) <R = A-B = A + (-B)
Law of cosines or law of sines can be used to fine the (1) and its (2). The two forces <F1> and <F2>, and the resultant vector <FR> usually create a (3) triangle
(1) Magnitude
(2) Direction
(3) Scalene
<F> sometimes is to be resolved into two components along the two members, defined by u and v axes. To determine the magnitude of each component, a (1) is constructed first, by drawing (2) , constructing a (3) -- which represents the (4)
(1) Parallelogram
(2) Forces Parallel to the Axes
(3) Triangle
(4) Triangle Rule
If more than two forces are to be added, successive applications of the (1) can be carried out, in order to find the resultant; thus, <FR> = (2)
(1) Parallelogram Law
(2) <(F1+F2) + F3>
Procedure for Analysis
Parallelogram Law

Two "component" forces <F1> and <F2> add according to the (1), yielding a resultant force <FR> that forms the diagonal of the parallelogram
(1) Parallelogram Law
Procedure for Analysis
Parallelogram Law

If a force <F> is to be resolved into components along two axes u and v: form a parallelogram so the sides of the parallelogram represent the (1) -- (2) and (3)
(1) Components
(2) <Fu> and <Fv>
Label all known and unknown (1) and the (2) and identify the 2 unknowns as the magnitude and direction of <FR>, or the magnitudes of its (3)
(1) Magnitudes
(2) Angles
(3) Components
Example 2.1

Angles at corner opposites of the parallelogram are (1). The Angles of the obtuse angles can be found by the following math operation (2)
(1) Equal
(2) (360 - 2(α)) / 2 -- where α is the one of the acute angles of the parallelogram