Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
13 Cards in this Set
- Front
- Back
Factors affecting experience
|
Perceived Freedom = participants have choice or perceived to have choice in pursuit of leisure experience
|
|
Factors affecting experience
|
Perceived Competence = skills an individual believes they possess which relates to a satisfying experience
|
|
Factors affecting experience
|
Intrinsic Motivation = involvement occurs because participant is moved from within and not by external forces
|
|
Factors affecting experience
|
Positive Affect = feeling of influence and control over leisure process; sense of choice or self determination
|
|
Viewing Leisure
|
time, activity, state of mind, symbol of social status, social instrument, anti-utilitarian concept, holistic concept
|
|
VL = Time
|
viewed as a product of residual time; time left over from obligations; casual unstructured opportunities; leisure as discretionary time
|
|
VL = Activity
|
defined by categories of activity; actual = no categories; view is on an
|
|
VL = State of mind
|
based on personal perspective, feelings, values and past life experiences
|
|
VL = symbol of social status
|
As wealth accumulates, the leisure class develops further in fubction and structure; Ex = brand name of athletic shoe
|
|
VL = social instrument
|
enhances individual or community life; free time has negative or undesireable consequences; used to promote social order, harmony, and political framework
|
|
VL = anti-utilitarian concept
|
leisure does not serve any purpose and needs no justification
|
|
VL = Holistic concept
|
present in many forms of human endeavor; individuals seek the opportunity for leisure at work, school or other setting
|
|
Play
|
mechanism for self expression and enjoyment; transmits values, customs and traditions; adults do play but in a complex structured way (purposeful)
|