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60 Cards in this Set
- Front
- Back
Establishing your starting position on the lane prior to taking your first step,
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Address Position
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The last person in the line up of a team.
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Anchor Person
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The arena across which the bowler steps prior to delivering the ball at the foul line.
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Approach
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Triangular - shaped aiming points. Also called spots.
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Arrows
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Key word or catch phrase that presents a concept.
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Auditory Cues
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The 2-7 or 3-10 split.
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Baby Split
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A ball that curves left to right for a right hander, right to left for a left-hander.
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Bedpost
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Score given a team for an absent player.
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Blind
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Failing to make a spare, except in the case of a split that cannot normally be made; also called an error or a miss.
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Blow
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One of the one-inch boards making up each lane.
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Board
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A ball that rolls into the pocket on the wrong side of the head pin. Also called a crossover or Jersey hit.
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Brooklyn Hit
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A more modern term for the gutter.
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Channel
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Knocking down the front pin or a spare attempt, leaving adjacent pins standing; also called a cherry.
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Chop
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When you successfully make a spare.
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Convert
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The number of pins knocked down with the first ball.
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Count
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A very slow rolling ball.
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Creeper
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Brooklyn hit is also called _________.
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Crossover
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The two cues.
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Auditory and Visual Cues.
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A ball that makes a wide sweeping arc, more pronounced that a hook.
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Curve
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A poorly rolled ball that has little action, that does not take down as many pins as a "live" ball.
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Dead Ball
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Two strikes in a row.
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Double
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A blow or a miss.
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Error
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A lane on which the hook ball does not curve or "take" as much as usual.
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Fast Lane
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Touching or going beyond the foul line when the bowler delivers the ball.
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Foul
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The line that separates the approach from the lane.
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Foul Line
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Four strikes in a row.
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Four Bagger
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Channel on both sides of each lane.
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Gutter
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A ball that goes off the lane into the gutter.
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Gutter Ball
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A scoring advantage that lets individuals or teams of different averages compete in the same league.
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Handicap
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The 1 pin, which is closest to the bowler.
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Head Pin
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A ball that breaks to the left for a right-hander; or to the right for a left-hander.
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Hook
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A synonym for bowler, derived from the German word kegel.
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Kegler
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The five pin.
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Kingpin
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Synonym for alley.
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Lane
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The first person in a team line-up.
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Leadoff Person
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The pins that remain standing after the first ball is rolled in a frame.
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Leave
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A game of ten frames.
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Line
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A ball that knocks down a lot of pins even though it may have miss the pocket.
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Live Ball
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Throwing the ball too far out on the lane so that it bounces.
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Lofting
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A strike or a spare.
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Mark
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A frame without a strike or spare.
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Open frame
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The manner in which the pins fall, depending on the speed and spin of the ball.
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Pin Action
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Using the pins as aiming points.
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Pin Bowling
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The arena defined by the 1-3 pins for right-handers; the 1-2 for left-handers.
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Pocket
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The extension of your arms as you push the ball out from your body when taking your first step.
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Pushaway
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A bowler who has no handicap
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Scratch Bowler
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A pin hidden behind another pin.
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Sleeper
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The distance between thumb hole and the finger holes.
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Span
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Knocking down all ten pins with two balls in a frame.
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Spare
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A leave in which the head pin is down and two or more pins remain standing with adjacent pins knocked down in front and between; also known as a railroad.
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Split
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Dark colored, triangular arrowheads on the bowling lane itself.
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Spots
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Using the arrowheads or spots as aiming points.
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Spot Bowling
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Knocking down all ten pins with the first ball.
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Strike
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Getting three strikes in the tenth and final frame.
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Strikeout
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A live ball that sweeps the pins off the lane.
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Sweeper
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Leaving a 10, 4, or 7 pin on what appears to be a strike ball.
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Tap
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A hit in which the ball barely contacts the 1 pin, also called a light hit.
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Thin Hit
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Three strikes in a row.
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Turkey
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Images of proper approach techniques that you picture yourself doing.
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Visual Cues
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The 1-2-4-10 leave for a right hander; the 1-3-6-7 leave for a left hander.
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Washout
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