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30 Cards in this Set

  • Front
  • Back

Task analysis

an analysis of complex behavior and sequences of behavior into their component parts

process vs product

sometimes you need to make reinforcers and feedback contingent on the component responses of the process, not just the product

response topography

the sequence form or location of components of a response relative to the rest of the body

location (topography)

location is relative to the rest of the body, not to a location in space.

form

the way of doing something (think push ups)

duration

the time from the beginning to the end of a response

latency

the time between the signal or opportunity for a response and the beginning of a response

response dimensions

the physical properties of a response. includes force, pitch, topography, latency, and duration.

function

a responses effect on the environment. For example, no matter how you press the lever, it rings the bell. NOT AN EXAMPLE OF RESPONSE DIMENSION.

Response class

a set of response that either are similar on at least on response dimension, or share the effects of reinforcement and punishment, or serve the same function

location (not topography)

relative in space

effects

the effects of the response outcome on the frequency of occurrence of members of the set of responses (the way the environment affects the behavior)

function

effects of the response on the environment

response differentiation

the reinforced response class occurs more frequently than the response class that is not reinforced, usually as a result of differential reinforcement.

differential punishment procedure

punishing one set of responses and withholding punishment of another set of responses.

terminal behavior

behavior not in the repertoire or not occurring at the desired frequency, the goal of the intervention

operant level

the frequency of responding before reinforcement.

initial behavior

behavior that resembles the terminal behavior, along some meaningful dimension and occurs with at least a minimal frequency

intermediate behaviors

behavior that more closely approximates the terminal behavior

shaping with reinforcement

the differential reinforcement of only the behavior that more and more closely resembles the terminal behavior

shaping with punishment

the differential punishment of all behavior except the which more and more closely resembles the terminal behavior

variable out-comeshaping

shaping that involves a change in the value of the reinforcer or aversive condition, as a performance more and more closely resembles the terminal behavior

fixed outcome shaping

shaping that involves no change in the value of the reinforcer or aversive condition, as the performance criterion more and more closely resembles the terminal behavior.

behavioral chains

a sequence of responses linked together with connecting stimuli

unlearned aversive condition

a stimulus that is aversive, though not as a result of pairing with other aversive stimuli

unlearned reinforcer

a stimulus that is a reinforcer, though not as a result of pairing with another reinforcer

deprivation

withholding a reinforcer, increases relevant learning and performance

satiation

consul ing a substantial amount of a reinforcer, temporarily decreases relevant learning and performance.

motivating operation

a procedure or condition that affects learning and performance, with respect to a particular reinforcer or aversive condition

premack principle

if one activity occurs more often than another, the opportunity to do the more frequent activity will reinforce the less frequent activity.