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21 Cards in this Set
- Front
- Back
What is another word for beginning of the story |
exposition or setup |
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What is another word middle of the story |
confrontation or climax |
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what is another word for end of the story |
resolution or denouement |
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Importance hierarchy |
Story - Characters - Visual - Production Strategies - |
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What are Turnkey Software |
Off-the-shelf software that is commercially available often in the form of plug-ins |
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What is the difference between upward compatible and downward compatible |
upward compatible - when previous versions file of software are compatible with new software upgrades downward compatible - when files created with new software upgrade are compatible with earlier versions |
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What are Proprietary software |
custom prepared software and is developed in-house to provide tools and techniques not available in turnkey system. |
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What is Preproduction |
conceptualization and planning that takes place before a computer animation or effects project is produced it includes non visual task such as screen writing, casing and planning the management of the project |
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What is production |
the process of three dimensional computer animation involves a series of standard steps: modeling, rigging, animation and rendering. |
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what is modeling |
capturing the shape of a physical model directly into the computer program |
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what is rigging |
attaching models to the motion skeletons that will be used to animate them with a wide variety of techniques |
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what is animation |
where start and end position are specified for all objects in a sequence, to motion capture where all positions are fed to the objects directly.the lighting of the scene and the shading characteristics are often specified before the animation is laid out. |
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what is rendering |
the process of representing visually the animated models with the aid of a simulated camera. |
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what is postprocessing and postproduction |
techniques that can be often applied to the images before they are recorded |
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What is anmatic |
simple moving images used to visualize how the final project may be structured or timed |
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what are the 3 points for the right hand rule (thumb, index and middle) |
thumb = x; index = y; middle = z; |
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When moving through 3 dimensional space what camera movements and rotations can be done
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moves: dolly (side), boom (weight, lift), truck (trust/drag) rotation: tilt(pitch), pan(yaw) and roll |
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What does NURBS stand for and what is the advantage using it |
NURBS stands for nonuniform rational b-spline offers a high degree of local curve control |
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what does extrusion mean |
the process of shaping a material by forcing it with heat and pressure through a die. |
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what does deformation with lattices mean |
manipulating a large number of points one at a time and using a bounding boxes. |
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when are Real time rendering been used most |
games |