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41 Cards in this Set
- Front
- Back
Allusion (classical)
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A brief reference to a person, event, or place, real or ficticious, or to a work of art. An allusion may be drawn from history, geography, literature, or religion.
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Analogy
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The comparison of two pairs which have the same relationship. The key is to ascertain the relationship between the first so you can choose the correct second pair.
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Anecdotal Evidence
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A short narrative account of an amusing, unusual, revealing, or interesting event. A good anecdote has a single, definite point, and the setting, dialogue, and characters are usually subordinate to the point of the story.
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Antagonist
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The character against whom the protagonist struggles or contends.
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Apostrophe
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When an absent person, an abstract concept, or an important object is directly addressed.
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Aside
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In a drama, a few words or a short passage spoken by one character to the audience while the actors on stage pretend their characters cannot hear the speaker's words.
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Assonance
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The repetition of vowel sounds but not consonant sounds as in consonance.
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Blank Verse
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Unrhymed iambic pentameter.
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Chorus
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A group of singers who stand alongside or off stage from the principal performers in a dramatic or musical performance to say or sing their lines.
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Comic Relief
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A humorous scene, incident, character, or a bit of dialogue occurring after some serious or tragic moment.
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Couplet (Rhyming, Heroic)
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Two lines of the same metrical length that end in a rhyme to form a complete unit.
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Diction
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Choice and use of words in speech of writing.
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Dynamic Character
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A character that will change in some way from the beginning of the story to the end.
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Editorial
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An article in a publication expressing the opinion of its editors or publishers.
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Extended Metaphor
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A comparison of two unlike objects, without using like or as, developed over several lines.
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External Conflict
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Protagonist vs antagonist, society, God or nature.
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Falling Action
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The final unraveling of a plot or complicated situation.
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Farce
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A form of low comedy designed to provoke laughter through highly exaggerated caricatures of people in improbable or silly situations.
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Figurative Language
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Figures of speech, typically hyperbole, metaphor, simile, or personification to say something beyond the power of literal language to convey.
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First Person Narrative
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The story told from the main character's point of view. The thoughts of the other characters are not revealed to the reader.
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Flashback
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An opportunity for the writer to tell the reader about an event that takes place at an earlier time.
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Flat Character
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A character that is without complexity. The character never surprises, and can be summed up in a sentence.
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Foil
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A person or a thing that makes another better by contrast.
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Foreshadowing
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Something that is said or implied, (or a hint) that gives the reader a clue of what is to come.
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Form
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The fixed metrical arrangement that is used in writing or poetry.
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Free Verse
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It lacks regular meter and line length, relies on natural speech rhythms of language.
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Genre
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A literary type or class, much like a Shakespearian tragedy or comedy.
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Hubris
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A negative term implying both arrogant, excessive self-pride or self-confidence, and also a lack of some important perception or insight due to pride in one's abilities.
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Humor/Humorous
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A style of writing that causes laughter.
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Hyperbole
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Language that is used to create a gross exaggeration.
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Image
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A visual image of the setting or situation.
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Imagery
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Language that is used to create a visual picture of the setting or situation. It can also be a description of things, actions, or even abstract ideas.
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Indirect Presentation
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A character's traits are revealed by action and speech rather than the narrator's descriptions.
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Informal Language
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Casual language that is used in literary works.
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Internal Conflict
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A conflict with the Protagonist.
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Irony
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When something happens that is the opposite to the expected event or situation. The writer creates words that say one thing but mean another.
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Dramatic Irony
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The audience knows more than the characters in the play, so that words and action have additional meaning for the audience.
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Situational Irony
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Expectations aroused by a situation are reversed.
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Verbal Irony
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The discrepancy between what is said and what is meant.
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Jargon
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A language that is used by a group of people.
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Limited Omniscient Point of View
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Third person narration where the narrator is outside the story but tells the story from the vantage point of only one character and reveals the character's thoughts.
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