Virtual learning environment

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    Webquest Project Analysis

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    Module 7 A) In chapter 16, Harmer describes a webquest project, “Teacher, have you thought about me?” as an example of how internet-based projects are structured. The project is completed in several steps. According to Harmer, “This webquest is a good example of multi-skill project” (Harmer 2007:282), which means students have to use various skills to complete the project. They will need reading, writing, listening and speaking skills. It is also mentioned that they will need IT literacy or…

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    paper, this basic framework will be utilized for discussing specific applications for improving online SCIN 100 faculty engagement. Further, each recommendation to improve engagement will be rooted within specific learning principles as described in the Driscoll (2005) text. Specific learning theories utilized include: situated cognition, behaviorism, Gagne’s nine events of instruction (behaviorist model that also draws from cognitivism), cognitive information processing, and constructivism. …

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    Think about this situation, you are at school and suddenly there is an earthquake tornado or some other natural disaster. Sadly most of the students are killed, later the parents are called in to help identify some of the remains. How are these parents going to figure out if this corpse is their child? Hmmm… maybe by what they saw their child walk out of the house in that morning, so uniforms actually could cause a problem instead of help fix them.      School uniforms…

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    algorithms, but some of the advanced courses and self-learning make me feel that computer science demonstrate the essence of natural science - evolution. For example, the development of website from static to dynamic, the progress of the sense…

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    and technical work trainings. Video games open realms to explore where players may engage in experience taking by living vicariously through their avatars; in the process, they learn through their interactions and experiences taken place in the virtual worlds explored. Video games are advantageous to adopt into educational curriculums and work settings, seeing as how video games’ spike in popularity, evidenced through the fact that “59% of Americans play games” (Grubb); there is a welcoming…

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    workforce is changing and some other dramatic changes are expected to happen in the next decade. Cisco is a networking equipment company that believes in the importance that the workplace plays in a company. Cisco developed telepresence by using virtual reality to connect people from different locations into one location. Cisco creates a unique opportunity for companies to create the future of the workplace. Cisco Telepresence IX500 Series is the most innovate system the company has developed…

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    Q) Use of virtual reality in higher education. What tools are there? What context and how it can be used? It is important to know what virtual reality is before knowing how it can be used in the higher education. Virtual reality is an extraordinary technology that has been growing rapidly in last few years. It has tremendous potential to change the way we use computer, interact with it and have completely a unique experience. So what is virtual reality? And why is it so exciting? Virtual…

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    1 INTRODUCTION Virtual Reality is a way for humans to visualise, manipulate and interact with computers and highly complicated data (Kushner 2016). In addition, this visualisation refers to the computer developing visual, auditory and other sensual outputs to the user of a world within the computer (Kushner 2016). Also, this world may be scientific simulation, or a look into a database, the user is able to collaborate with the world and directly manipulate objects within the world, where…

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    Vmware Case

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    completing a task. This task could be to manage a website, manage the data on that website, be an authentication server, etc. Client vs. Server A client is a local laptop, desktop, or thin client device running a local virtual environment. A local virtual environment is an environment that is presented over the current operating system that the computer is running. A server is something that is devoted to completing one task. Like stated in the previous paragraph, this task could be to manage…

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    be to harness Virtual Reality to create a Virtual Classroom experience, a prospective 3D interactive-classroom technology that shall give the realistic experience of being in an actual classroom, despite the participants being geographically separated. This technology may also be applied to business organization for Virtual Conference experience. Then again, there are challenges that I aspire to address beforehand. One obvious challenge is, how to create a realistic virtual environment that…

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