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    Allegory Of The Cave

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    The Allegory of the Cave is a hypothesis put into perspective by Plato, regarding human awareness. In the short story a group of prisoners have been confined in a cavern ever since birth with no knowledge of the outside world. They are chained facing a wall unable to turn their heads. While a fire behind them gives off a faint light. Sometimes people pass by carrying figures of animals and other objects that cast shadows on the wall. The prisoners believe that the shadows are real and they begin…

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    Hmd Research Paper

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    Head Mounted Display What is a Head Mounted Display (HMD) ? HMD is a virtual reality technology that allow user to experience game and watching movie like never before, the main objective of HMD is to allow the user to enjoy the game or movies feeling like he or she is really there and getting the full experience out of the product. The user will have to wear the HMD over their head and fit it nicely onto the eye just like wearing a spectacle or a helmet and he or she will be looking into the…

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    Interactive Video Analysis

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    Analysing characteristics of existing interactive videos in media In this essay I will attempt to understand the principals of video technology of two different types of interactive media, such as viral marketing videos and generated videos, I will be explaining the difference between the two while giving examples. With the knowledge that I will have after doing this essay, I will be able to create my own piece of work which will be a video. The term interactive media comes from the use of…

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    How to Manage a Virtual Team A virtual team is a group of individuals who work together across space, time, and organisational boundaries. Webs of communication technology link them together. Other names of virtual teams are distrusted team, remote team, and geographically dispersed. Gibson and Cohen (2003), in their literature, define a virtual team as a team of geographically, organisationally, and time dispersed with an aim to accomplish common organizational tasks by use of information and…

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    The Matrix, Plato and Descartes There are several obvious similarities between these three works. In The Matrix, the protagonist Neo is a man who learns that his entire existence has been a lie. He has been living in a computer generated dream world along with the rest of humanity. His perceived reality was not actual, he has been deceived. The Matrix has created a false reality for him. Only once he has been given a pill is he able to awaken from his dream state and enter the ‘real world’…

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    The Set Back and Progress of being a Virtual Assistant Certainly, there are two sides of a thing: good and bad. Being a virtual assistant doesn’t make one immune to this reality. It has advantages and disadvantages. In every advantage there is a corresponding disadvantage. So, if you are planning to become one, then you might as well look into the real picture of a virtual assistant. The one that doesn’t favor only the bright side of this profession but the one that offers both side of it. Let…

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    Virtualization Of Reality

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    In another attempt to question the viewer’s depiction of reality and fantasy, Laurie Simmons created her photographic installation called Two Boys. She took the ideas of the immaterial, specifically focusing on the virtual, and created a version of reality that shows that life only exists inside this digital space, and all that is left of a person outside of the space is a hollow shell. About her piece, William J. Simmons, an art theory PhD candidate states,“ [it] presents not only a vision of…

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    How has the Use of Virtual Reality Impacted Training in Sports? The great football coach of the University of Alabama, Bear Bryant, once said, “It’s not the will to win that matters – everyone has that. It’s the will to prepare to win that matters” (Roberts 2012, n.p.). Anyone who has ever played a sport knows that the key to success is practice, practice, and more practice. Most athletes train for countless hours trying to figure out new ways to perfect the skills that they have already…

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    'warmth ' of communications, created within mediated environment. Those, however, may include interactions with NPCs, such as an ability to speak or observe body language (Gackenbach and Bown, 2011). • Realism – refers to 'how accurately virtual environment represents real objects, events and people ' (McMahan, 2003, p. 75). There is a distinguishing between social realism (when the mediated environment follows conventions of the real world) and perceptual realism (when the environment…

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    Description of Users Firstly, the users of the virtual reality equipment would at least be approximately sixty five years old. In addition the senior users would consist of male and female participants. The virtual reality technology would be suitable for senior individuals that have been medically diagnosed with a physical disability or cognitive impairment by his/her physician. Additionally the senior users of the virtual technology reside throughout the United States. Henceforth as of 2010…

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