Virtual Console

Decent Essays
Improved Essays
Superior Essays
Great Essays
Brilliant Essays
    Page 46 of 50 - About 500 Essays
  • Improved Essays

    Analysis Of Xbox Fitness

    • 1408 Words
    • 6 Pages

    On October 18, 1958 the American nuclear physicist William Higinbotham introduced the first two-person electronic game Tennis for Two during a Brookhaven National Laboratory open house demonstration (BNL.org). Tennis for Two consisted of a two-dimensional side view of a tennis court that was projected onto an oscilloscope screen which was similar to a black and white television. Participants of this revolutionary electronic game served and volleyed an electronic tennis ball utilizing controllers…

    • 1408 Words
    • 6 Pages
    Improved Essays
  • Improved Essays

    Video game designer Dahmir evans-battle A video game designer is someone who works as a team to make a game. The majority of video games are not created overnight, or even in a few weeks. The majority of video games on the market today will usually take at least a couple of years to make. Although most video game designers are more artistic than anything, they will also usually need to know at least basic computer programming, since they will need to help program certain parts of a game.…

    • 778 Words
    • 4 Pages
    Improved Essays
  • Decent Essays

    video games as an escape of real life, many players of Halo 3 view playing the game as if it is a depiction of real life. The gamers in Halo 3 fought many battles, which brought them to the high level, a fictional great war. Considering this was a virtual enemy they were fighting, nothing was real. Yet there were 10 billion kills against their enemy,…

    • 295 Words
    • 2 Pages
    Decent Essays
  • Decent Essays

    My Wii U has saved me from boredom everywhere I turn. With it, I can get through a long night of boredom without having to take a break from studying though the system itself is rated badly in reality I think it is actually a great system that Nintendo has been using correctly. The idea of having two screens, one being the TV and the other the Wii U gamepad is a great idea that works especially if you don’t have access to the TV then you can just plug headphones into the gamepad and play using…

    • 330 Words
    • 2 Pages
    Decent Essays
  • Improved Essays

    Monopoly Game Analysis

    • 512 Words
    • 3 Pages

    Take the classic family-favorite Monopoly game to a new level in Monopoly Streets for the PlayStation 3. This product was developed for the 75th anniversary of Monopoly. In the game, you can enter 3-D Monopoly worlds and see dynamic representations of the Monopoly board properties. Grow an empire and see your headquarters change from destitute to extravagantly wealthy as your income grows. The adventure also works in reverse if your income diminishes. Choose from a variety of boards including…

    • 512 Words
    • 3 Pages
    Improved Essays
  • Great Essays

    Halo: Video Game Analysis

    • 1616 Words
    • 7 Pages

    the gaming community. Another unique concept that comes into play is that it is an Xbox exclusive which means it can only be purchased for an Xbox only (Halo). There are also many exclusives on other gaming consoles that people argue that were better due to the exclusives on the other consoles. In the video game community, users want the most realistic experience that have could possibly have on a video game. Thats where the Battlefield series is the go-to choice. The game is one of the most…

    • 1616 Words
    • 7 Pages
    Great Essays
  • Improved Essays

    Rainbow 6 Research Paper

    • 431 Words
    • 2 Pages

    Good afternoon, everyone. All of you might have played many kinds of video games, but how many of you have played shooting video games. For today, I will introduce two shooting video games for this comparison, Rainbow Six: Siege and Ghost Recon: Wildlands. In this speaking, I will compare these games in three topics. First, I will talk about similarities. Next, I will tell what differences are. Lastly, I will show you the video game sales from the same publisher. So, let us begin in the first…

    • 431 Words
    • 2 Pages
    Improved Essays
  • Improved Essays

    franchise of all time. Also, This platforming game is exclusive to Nintendo consoles. Some Mario games on the 3ds aren’t on the Wii U like Super Mario 3d land. Other games like Super mario maker are for the 3ds and Wii U. Super Mario 3d Land is a 3d Mario game that has many different powerups like the tanooki Suit. On the other hand Super Mario Maker for the 3ds is a game where you can…

    • 563 Words
    • 3 Pages
    Improved Essays
  • Improved Essays

    human society is actually contemplating about letting such a lazy hobby become a sport. Do not forget that this hobby has many negative side effects. Children and adults should be paying more attention to parents, and school, instead of a game console and a TV. Also sports have been scientifically proven to be better for us by benefiting individuals in many ways. Video games however can do quite the opposite. Their influence puts pressure on kids, decreases academic involvement, and causes…

    • 1577 Words
    • 7 Pages
    Improved Essays
  • Improved Essays

    There were many major events in the Decade of the 1980s. One of them was the creation of Pacman. Pacman is an arcade game that was developed by Namco and created by video game designer, Toru Iwatani. The game released in Japan on May 22, 1980. The game was developed over the course of about a year, beginning in April 1979. Iwatani wanted to appeal a wider audience such as women instead of just men since very few games were played by women at all. Because of this, he added elements such as a…

    • 1456 Words
    • 6 Pages
    Improved Essays
  • Page 1 42 43 44 45 46 47 48 49 50